My lineOooh - I wonder: maybe one of this possibilities may lead to a big(ger) PS:T resolution in the future? I wish it were possible...

Posted 28 September 2007 - 11:28 PM
My lineOooh - I wonder: maybe one of this possibilities may lead to a big(ger) PS:T resolution in the future? I wish it were possible...
Posted 29 September 2007 - 06:29 AM
Posted 29 September 2007 - 11:21 AM
Edited by Cuv, 29 September 2007 - 11:23 AM.
Posted 29 September 2007 - 12:27 PM
Oh yes, you areI believe that I am a genius sometimes...heh.
Comments? ...
Cuv
Posted 29 September 2007 - 05:52 PM
The Slithering Menace | Rupert the dye merchant | Lion Warrior kit | Werewarrior kit | The Portable Hole | Sarevok's True Power | High Level ABILITIES
Posted 30 September 2007 - 05:41 AM
Edited by Chronis, 30 September 2007 - 01:21 PM.
Posted 30 September 2007 - 08:11 AM
Posted 30 September 2007 - 09:47 AM
Edited by Deathsangel, 30 September 2007 - 09:47 AM.
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
Posted 30 September 2007 - 01:08 PM
Posted 30 September 2007 - 08:30 PM
You are still going to run into the issue with a limited number of animations slots unfortunately. Still, having a nicely detailed method of bringing the PST animations over is going to be useful.
Has anyone had any further luck with getting death animations to work for the "invisible creature with a visible weapon that is the actual creature animation" method?
Posted 01 October 2007 - 02:50 PM
Posted 08 October 2007 - 09:47 AM
I would love to see Mort and Annah as NPC's for BG/BGToB
Posted 08 October 2007 - 10:48 AM
Posted 10 October 2007 - 04:12 PM
I'd love to use Annah as a replacement Fade avatar.
I'd imagine Ignus might make an interesting Fire elemental replacement, too.
So many possibilities.
Do you plan to makes these easily importable to BG2 eventually?
Posted 10 October 2007 - 07:23 PM
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
~***~***~***~
When in doubt, lockpick a mudcrab!
Beware the nug conspiracy!
Posted 11 October 2007 - 05:36 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 11 October 2007 - 06:20 AM
PST areas transfer over to BGII with little or few problems. Doors are my biggest problem. They reverse the open/closed concept from SoA. So a door that is "open" in SoA is "closed" in PST, both the animations are reversed and the ambient sound of opening/closing are wrong. I have several PST areas in CA. I had to change all the damn doors because of this.
Cuv, can you fix the shadow problems with those animations? As anyone here can see, they have a pink shadow. This is a result of BAMWorkshop. If you use DLTCEP (nothing like using the most difficult product to do the simpliest of things) the shadows work. I only have 2 animations in use in CA right now. I am running out of animation slots so will probably look to using the Beastie mod also inside my team's work.
As for animations sizes, as long as you are going to use the NPCs as creatures and not avatars, who cares how big they are? Actually, I don't know if you can use them as avatars for joinable NPCs or the PC anyways. Can the paperdolls port over to SoA? Has anyone tried?
Posted 11 October 2007 - 06:40 AM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters