installing TDD and BP without lvl 50 rules
#1 --horc00--
Posted 11 August 2007 - 12:21 AM
#2
Posted 11 August 2007 - 07:39 AM
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#3
Posted 11 August 2007 - 10:51 PM
Also other rules changing only xplevel.2da and/or xpcap.2da. What about files like msxplwiz.tp2 (changing spell gaining tables per level) and others that are updated by TDD (or maybe RoT? - not sure but it must be one of BP family mods :/) to level 50 cheat rules and changed values for original levels 1-40 ~~. I will be more than thankfull if someone could tell me which mods add these "revised" files and what I should erase from tp2 (or folders) to NOT allow them to change my original ToB rules without cousing any errors and bugs in game. Maybe it's just me but i think tweaks should always be an optional components...
#4
Posted 12 August 2007 - 07:13 AM
Even better, search out the files yourself. Once you've extracted (not installed) all your mods, search thru the folders to determine which contain the 2DA's that need to be switched, replace them with the Level-whatever files you want to use. Then do installation.I will be more than thankfull if someone could tell me which mods add these "revised" files and what I should erase from tp2 (or folders) to NOT allow them to change my original ToB rules without cousing any errors and bugs in game.
#5 --horc00--
Posted 12 August 2007 - 08:09 AM
#6
Posted 12 August 2007 - 08:13 AM
#7
Posted 12 August 2007 - 09:02 AM
I tried this but there are only xplevel & xpcap files there. All changes to the mxspl***.2da and other rule files are seems to be done in other way than just copy by weidu mod installer 2da files to override folder. I can't find them in mod folders. Hope someone show with files I need to edit in TDD, RoT and other rules changer mods to prevent level 50 rules.even better, search out the files yourself. Once you've extracted (not installed) all your mods, search thru the folders to determine which contain the 2DA's that need to be switched
For all that want to change only xplevel.2da & xpcap.2da here's a location and files that you need to swap with original ToB ones:
The Darkest Day 50 rules
\TDD\RULE\XPLevel.2da
Region of Terror 50 rules
\RoTerror\2DA\XPLevel.2da
Refinements 40 rules with cap removal
\refinements\hlab\_shared\copy\XPLevel.2da, XPCap.2da
BP cap removal:
skip component: Level-50 Ruleset (Code By King Diamond) <- this option should be in all mods that change rules without permisson
G3 Tweaks:
skip component: "Change Experience Point Cap" and others that exchange spell & thaco tables.
Regards,
K4thos
#8
Posted 12 August 2007 - 09:31 AM
COPY_EXISTING_REGEXP GLOB ~^.+\.2da$~ ~override~
before the installation of the mods, copy 2da files from override, then install mods, look through your 2da backup and restore those that seem necessary. Their names are likely intuitive understandable.
#9
Posted 12 August 2007 - 11:47 AM
dir /s *.2da (using a DOS window, or Start-Run-cmd)
from your game folder. Direct it to a file...
dir /s *.2da > sometextfile.txt
then look thru the file for the 2DA's you want to change.
Remember, these files have to be change before you install the mod(s) in question.
#10 --horc00--
Posted 12 August 2007 - 09:46 PM
What should I do now if I wish to keep the level 50 cap but change the experience cap to maybe 10,000,000?
#11
Posted 12 August 2007 - 11:03 PM
#12 --horc00--
Posted 14 August 2007 - 06:33 PM
look at XPcap.2da, maybe?
hi yeah i found the xpcap.2da file in the folder \BGII - SoA\SOS\over.bak
but this comes from the shadows over soubar module isn't it?
is this the file i should edit to change the exp cap?
or should i be looking for a file from BG2's original game folders?
#13
Posted 14 August 2007 - 07:31 PM
#14 --horc00--
Posted 14 August 2007 - 07:40 PM
you should look for it in your override folder
yes that's what i thought so too but i can't find it in my override folder.
i tried searching for this in my entire BG2 game folder and it only turned up once in the SOS folder
#15
Posted 14 August 2007 - 07:45 PM
#16 --horc00--
Posted 14 August 2007 - 08:00 PM
that means SoS biffed if. You can just take the file from BGII - SoA\SOS\over.bak, edit in whatever way you want and drop it in override. It will work.
excellent it worked.
thanks a lot
#17
Posted 14 February 2008 - 05:26 AM
So, are there problems with level 50? Sorry, but im playing BG2 again, and of the last time all the mods has many changes, hehehe...
My question is i will have problem with level 50, i attach my weidu log and 2 files from C:\Black Isle\BGII - SoA\refinements\hlab\_shared\copy, because was the last modification in my game.
I wait your opinions, i want to know if i need to change something or not, hehehe i want to begin to play
Txs in advance, mates!!! [Happy Valentine
Attached Files
Edited by SweetDeath, 14 February 2008 - 05:31 AM.
#18
Posted 14 February 2008 - 06:02 AM
It all depends on what you want to do, and how you want to play. If you want to run a 3 class multi-class character, your XPCAP.2da file needs to total enough XP points to reach level 50 in all 3 classes, or if you only want level 40, then enough to reach level 40.Hello
So, are there problems with level 50? Sorry, but im playing BG2 again, and of the last time all the mods has many changes, hehehe...
My question is i will have problem with level 50, i attach my weidu log and 2 files from C:\Black Isle\BGII - SoA\refinements\hlab\_shared\copy, because was the last modification in my game.
I wait your opinions, i want to know if i need to change something or not, hehehe i want to begin to play
Txs in advance, mates!!! [Happy Valentine
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