NEJ+RoT - Where to go first in Irenicus Dungeon?
#1
Posted 16 July 2007 - 03:30 AM
a) through the portal to the first location of NEJ, or
b) through the Irenicus Dungeon to Waukeen's Promenade, taking the PC's I meet on the way.
I have some questions to all those of you who played a similar combination of these two mods.
1. Where to go first? Will I get back from the NEJ locations straight back to the Dungeon?
2. Which PC's should I take with me? AFAIK there are plenty of characters I will be able to join in NEJ, maybe with a small exception of a thief (Imoen, my Charming Rogue, seems to be a must). What about the Drizzt's company?
3. I'd really like to see Boo as Minsc's familiar and further develop Jah as a Priest of Sylvanus, so how to escape the Dungeon without losing them? Without losing a chance of joining later any PC's?
I'll be grateful for any help.
#2
Posted 16 July 2007 - 04:20 AM
To play RoT you need only to have Drizzt in your party not all the 'Heros of IWD' so you can have Hrothgar and Drizzt in your party for NeJ part 2. Got all that??
I Ride for the King!
a.k.a. Chev
#3
Posted 16 July 2007 - 05:25 AM
And what about the Dungeon? Will I get back there and be able to go through it as in standard SoA?
Edited by Karimar, 16 July 2007 - 05:27 AM.
#4
Posted 16 July 2007 - 05:39 AM
I Ride for the King!
a.k.a. Chev
#5
Posted 16 July 2007 - 08:34 AM
Just a heads up with the NEJ part. When your are done with part 1 and ready to go back you won't have a lot of time for major quests before NeJ part 2 so just grab your new party and finish 1 awesome mod. Also, if you have played the standalone version of NeJ you will notice some content is missing in the BP adaptation. Just the way it is. Still a blast to play,though.
Have fun,
Hoppy
"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again." - King Diamond
The Definitive Guide to Trolls
"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant
#7
Posted 17 July 2007 - 12:35 AM
Karimar,
Just a heads up with the NEJ part. When your are done with part 1 and ready to go back you won't have a lot of time for major quests before NeJ part 2 so just grab your new party and finish 1 awesome mod. Also, if you have played the standalone version of NeJ you will notice some content is missing in the BP adaptation. Just the way it is. Still a blast to play,though.
Have fun,
Hoppy
Nice hint - thanks, Hoppy! So far I've decided to clear the first Dungeon level and collect some gold or items I could sell. Will be looking for some good equipment there in the north.
Thanks again, guys! Wish me luck!
#8
Posted 24 July 2007 - 01:27 AM
#9
Posted 24 July 2007 - 04:40 AM
It should be that way. You'll find when you travel to Icewind Dale for the RoT quests your party icon is located at City Gates. It all depends upon whether the mod author has included WM6 support or not as to whether you'll change locations on the Worldmap.One more question - it's not important enough to start a new topic. While playing NEJ I discovered that these northern locations don't appear on my Worldmap. Whether I'm in Easthaven or Kuldahar the map still indicates Waukeen's Promenade. It's not a big problem, and I'm definitely not going to reinstall the whole thing once again, but I'm just curious - should it be that way? There is a separated mini-map in the upper-left corner of Worldmap, that looks very "northern" (mountains, snow, etc.), but no locations there.
It takes a village...
#10
Posted 24 July 2007 - 10:37 PM
Edited by Vlad, 24 July 2007 - 10:39 PM.