http://images.google...feed the trolls
Hehehe
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I was just after a discussion on F3 forums in which someone said that I'm "utterly obsessed with wanting to commit child murder" just because I didn't agree with their views on unkillable characters or excluding any type of NPCs from game just because of censorship.
I had to blow off some steam
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I wouldn't say that the possibility of killing innocents is necessarily a bad thing in BG. True, it means that the player has the option to go on a virtual killing spree in the game. But it also makes the choice of the player not to kill innocents more meaningful in the game world. For example, if you're playing a good character (as I always do) and you fire off an AoE spell in a crowded tavern, you'll end up toasting some uninvolved bystanders. Not only are you thus required to think about your actions in terms of not hurting innocents, but the game even provides consequences in the form of reputation drops and guards attacking you. As a player of a good-aligned character, you have to actually accept certain limitations (like not stealing for extra cash, not randomly shooting fireballs, and such) in order to roleplay being a good character. So while the existing BG system may make it possible to be evil, in a way that makes it really possible to be good.
Heh
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I'm so far into roleplaying, that I don't care about concepts of choice good and evil. Simply, my character does what she/he wants.
Good characters usually have some moral rules, while evil are nasty. Chaotic evil ones have tendencies to go on killing sprees
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But, frankly, I never played a Paladin. They are almost like gnomes
. I hate gnomes
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I'm not sure how the content of games and the actions available within them constitutes a "moral question", unless one is either contending that animated pixels/polygons and AI scripts actually suffer
Heh...
I've noticed, that in general censorship lovers are a bit funny in the head - I recall one woman talking about how one when kills a bunch of walking pixels in Fallout has a dead child in his head XD .
or has made the mistake of Drinking the Kool-Aid in evaluating the common but evidentially unsupported beliefs about the effects of media depictions on people in general and children in particular.
Heh
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A good article - it shows exacly what's wrong with censorship lovers. Especially it shows their utter disrespect for other human being and a sick belief that they can turned into monsters by something so trivial as movies and computer games.
While I don't think that games cause crime, I would argue that (since it's inevitable that most players will identify to some degree with the character they play) performing actions in a game which simulate morally wrong actions in real life (GTA, anyone?) can have a detrimental moral effect on a person, much like fantasizing about doing the same things.
Define: a detrimental moral effect
Where do you draw the line.
I'm able to read Duck & Cover forums without getting offended
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I think games like 'Postal' are bad, very bad, but should we stop them from making/selling them? No, if no one buys them then they wont make them (they make games to make money).
Actually Postal 1 was pretty good - it was artistically done - I mean it had hand drawn maps, disturbing surreal graphics in menus, disturbing music and very disturbing main character (both voice and looks) - it was a great expression of misantrophic hatred towards mankind (I actually like playing that game when I'm in genocidal mood).
BTW
That's how I like my role playing games. I could choice to kill of a group of "gangers" because a demented major of a town/work camp wanted to avenge his son
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Edited by Delight, 04 July 2007 - 03:49 AM.
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