Oh, the crazy will set in, no doubt. Just finished with the BG1 NPC Project before I checked this thread. Annoying, but I'm multi-tasking while doing this, so it feels a lot less tedious then it is. If er... that makes any sense.Ugh. I would have gone crazy after about three mods. I admire your stamina.
Thanks. Something like this would really, really help.I'll send a PM to bigg with a link to this topic. Maybe he'll be able to gen something up for the next version. If not, well... it was a good thought, anyway.
If I feel that the project would be better located on SHS, I'll let you know. Currently, I'm thinking about this... but I'm not sure at the moment. As/If this project progresses, I'll think about it.It's up to you, of course--however you want to do. Just letting you know that we'd be able to help provide you with space/dbs/bandwidth/etc, in case you'd be interested.
I was thinking of that too, but I had an idea.Ambitious--that's a lot of work, too... The main problem would be that links sometimes change from one version to another. Keeping them all up-to-date would be a major PITA. In that sense, the PPG modlist approach seems more sensible with static links that don't change, and then direct download links from the page the modlist directs you to.
I did this project once for IconBuffet where I made a site where people could post their link codes and use other people's link codes, to get more icons, rather then posting on a forum. The community part of it worked very well (IconBuffet redid thier whole site, and their link system less than a month after my project was done, though...).
So, I was thinking of having the file-name link be editable. So, in example... if mod xyz-v1 changes to mod xyz_v2 at G3, the url http://www.gibberlings3.net/downloads/ is static, but anyone can go in there and change it from http://www.gibberlin...oads/xyz-v1.exe to http://www.gibberlin...oads/xyz_v2.exe. It will let people fix things, but wouldn't offer most people a way to exploit it. If it turns out that this doesn't work, as in the community doesn't keep the links up and active... well, I can just take over the project of keeping links active myself. Or, I can trust a few others with the ability to keep links recent. Perhaps make a registration system, of which I'm sure I have half a dozen laying around that can be sliced up and re-used. At this point I'm rambling, but you get the idea. Trust the community as a whole first, and if that doesn't work, put things back into either my, or a select fews' hands.
Heh, thanks again. I've been trying to learn to mod, and am slowly learning. So, I figured in the mean time I can use the skills I've already developed to help out... hence this project.Thanks for the offer. For SHS' part, however, we've got enough to cover our needs for now (but can't speak for anyone else, of course). Above all else, though, the most valuable assistance is devoting time and energy (and skill) to help the community. And you seem to be doing a lot of that already.
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EDIT: Almost half way done through my mod list. Meaning, if I keep at this pace, I should be done with putting the components into the database in a few days.
Edited by Michael, 23 March 2008 - 11:40 PM.