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What is the saddest thing you have done while playing BG?


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#121 Nuuskamuikkunen

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Posted 03 October 2007 - 10:13 AM

Saddest thing? Hmm, well I took a photo of myself and BGrised it and used it as my portrait. Fairly nerdy.

#122 Sammi Somara

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Posted 31 March 2008 - 05:12 PM

My gosh. I can't just choose one thing to talk about.

Um. On the first play-through of BGII, when Haer'Dalis was thrown in the planar prison, I was actually depressed in real life until I freed him, and if anyone spoke to me during that time, I yelled at them, "THE SPARROW WILL FLY FREE AGAIN SOON!"

Any of the lines that are not voiced over, I imitate the character's voice to make it seem more 'real'

Also, I reload every time Xan dies. Even though I'm playing on normal, so no one permanently dies. I just can't stand to think of him as even dying at all.

For similar reasons, I now avoid the bonded romance path.

I have cried over point in the game. NUMEROUS TIMES.

Seriously, in the non-bonded path for the Xan romance, when he broke up with me, I think my heart actually broke then. I freaking' cried tears of joy at the beginning of ToB when he wanted my character back.

Um...the thing I feel the most shame at, was on one playthrough, I told Cernd that maybe he shouldn't attack the guy who had his son, but I chose the wrong options for a peaceful end, and then I refused to help him fight, and then poor Cernd died, and I felt all dirty inside for just letting him die like that.

Also, I always kick Yoshimo out of my party in Chapter 3. Because I'm fond of him and hate watching the betrayal scene.

I also imitate the characters on a regular basis.

Once a month I dress like my main character in the game. (she's a CG elven wild mage who wants to be a bard, by the way)

Also, I know that Ellesime is supposed to be the queen of the elves and all, and I suppose I whould have been more in awe of her, but every single time I saw her portrait the only thing I could think was 'ye gods, what has this woman been smoking!?'

But the saddest thing of all--is I am at this moment working on a Xan costume so I can cosplay as him at the next convention I go to. I even freaking made a *replica moonblade*. That, my friends, has got to be one of the nerdiest things I've done.

Edited by Sammi Somara, 31 March 2008 - 10:58 PM.

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#123 Abigail

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Posted 06 April 2008 - 12:25 PM

When I'm playing romances (so far, with Kivan and Xan) I can never bring myself to ascend at the end of TOB. I tried once, but it was just too sad, so I reloaded.

I romanced Kivan, finished the game and installed the Xan romance. Then I just HAD TO uninstall Kivan, as I couldn't imagine kicking him off from a group at some point or having him resurrect Deheriana - my PC would be jealous :P On the other hand, not having him resurrect Deheriana when my PC wouldn't romance him would be definitely too sad!

I'm temporarly unable to start Xan's bonded path cause I know what's to come...

I've just remembered: I'm playing BG1 now, I just came back from the licantrops' island and I noticed that I forgot to give Dradeel's spellbook back, which means he can't leave! If only I had a save from the island... gosh, now I feel bad.

Edited by Abigail, 06 April 2008 - 12:52 PM.

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#124 -Lord Of Al-

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Posted 06 April 2008 - 11:05 PM

I have never ever played the Bohdi path, i find it extremely hard to play any sort of evil related character, the only way i can do so is really get in the head of my character and imagine i am the greedy, self-serving mage that i play as a sorta evil character, but his motives always find using the shadow thieves more suited to his goals! To play an evil character I NEED mod for the wicked.

The hardest thing i have to do is leave for spellhold, i always pick up Immy, because i want to use her in a majority of the quests etc, so i want to pick her up early, but when i leave the underdark, even though there is still TOB and tons of work to go, i feel like the game is nearly finished and I lose a bit of heart on the playthrough, i normally pick it up again, but i have to balance Immy and roleplaying rescue with my want to establish myself in Amn

#125 berelinde

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Posted 06 April 2008 - 11:33 PM

I wrote a mod that allows you to send NPCs home from the Pocket Plane because I can't bear to think that they'll die there once the plane implodes. How's that for pathetic?

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#126 Sammi Somara

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Posted 07 April 2008 - 03:18 PM

Berelinde, um, is this mod you wrote available for download?
Err...Are paladins even allowed to say 'ass'?
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#127 Abigail

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Posted 07 April 2008 - 09:25 PM

Berelinde, um, is this mod you wrote available for download?


Exactly. I never actually thought of it or paid much attention to characters left in Planar Sphere (they're alwas standing in some shadows! :P), but now that you mentioned it I guess I won't be able to abandon them anymore ^^;


Saddest thing? Hmm, well I took a photo of myself and BGrised it and used it as my portrait. Fairly nerdy.


Shh, so did I... :whistling:
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#128 Jarno Mikkola

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Posted 07 April 2008 - 09:38 PM

Berelinde, um, is this mod you wrote available for download?

Yes. Direct download link.
PS; Berelinde, your website doesn't link itself to this page!

Saddest thing? Hmm, well I took a photo of myself and BGrised it and used it as my portrait. Fairly nerdy.

Shh, so did I... :whistling:

So? You could have give us a peak at it in your avatar.

Edited by Jarno Mikkola, 07 April 2008 - 09:40 PM.

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#129 Deva

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Posted 08 April 2008 - 10:38 AM

Staring in shock at the screen as Yoshimo betrayed me. Feeling weirdly proud of him as he stood up to Irenicus, then angry again when he came back to finish me off. Then sad when I took his heart back to the temple. I loved Yoshimo. When I saw he was an option with the fate spirit thing in ToB, my heart momentarily dipped, thinking there'd be some sort of resurrection.

I'm also never able to allow Anomen to fail his test, or even to bring him along with me if I'm going to end up turning him down.

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#130 berelinde

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Posted 08 April 2008 - 11:52 AM

Berelinde, um, is this mod you wrote available for download?

Yes, it's Homeward Bound at Chosen of Mystra. I can't post links, because I'm at work (strange filters allow forum visits, but prevent the posting of links!), but or you can get there if you follow "berelinde's mods" in my sig.

Thanks!

And in the nature of sad things I've done to avoid uncomfortable role-playing decisions, I finally got around to writing Bardic Reputation Adjustment for BG2. It's part of b!tweak, and the rest of the mod is one big, hideous cheat, but each component can be installed separately. It saves me from going around killing innocents just to keep my reputation low enough to keep the evil NPCs happy.

Edit: Thanks, Jarno for posting the link.

Edit2: You know, I probably should just link to this thread. It seems like half the mods I do are inspired by player guilt.

Edited by berelinde, 08 April 2008 - 12:10 PM.

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#131 Scipio

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Posted 08 April 2008 - 02:05 PM

Finishing ToB, the first time and every time since then. These is something so poignant about those descriptions of what happens in the future for every character who made it that far. For them the future has now been written. You even know how some of them will die in years to come. Worst of all... worst, worst of all... you know it would be pointless for any studio ever to write another game starring Minsc, Viconia, Imoen and all the other young heroes I love so much that I want to adopt them.

OK, maybe not Keldorn, but we could play Scrabble while arthritis siezes both of us. And I'd first have to send Edwin and Korgan to the social rehabilitation programme at Eshowe prison.

Nor do I think I'd like my son to marry Viconia. I'm claustrophobic. I wouldn't feel comfortable visiting them in the Underdark.
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#132 Icendoan

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Posted 08 April 2008 - 02:14 PM

But Viconia would be murdered for returning to the UD.

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#133 Orthodoxia

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Posted 08 April 2008 - 02:25 PM

Saddest thing, saddest thing... That's a tough one. The game brought out many emotions in me but it was rarely sadness. Two things I guess.

1. The fact that I couldn't romance Haer'Dalis (I swear that mod is cursed)

2. The fact that when all was said and done at the end of ToB, whether choosing godhood or staying mortal, my PC was doomed to an eternal, or at least very long, life of loneliness and emptiness. Neither the game or any other mod I've played have given me a satisfied conclusion, so I guess that the saddest thing I've ever done in the game was actually FINISHING the game.
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#134 Scipio

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Posted 08 April 2008 - 04:58 PM

But Viconia would be murdered for returning to the UD.

The idea of Viconia returning to the Underdark is no less ridiculous than the notion of her marrying someone who is related to me. But you're right, they'd have to rent a cellar somewhere. Or emigrate to Brisbane -- then they'd be Down Under.
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#135 Kulyok

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Posted 08 April 2008 - 10:00 PM

When I saw he was an option with the fate spirit thing in ToB, my heart momentarily dipped, thinking there'd be some sort of resurrection.


Oh, yeah. I remember that one. I _knew_ it would be hopeless, but I pressed the button anyway. And... he was dead. Gah. Meh. Grrrr!

#136 Kellen

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Posted 08 April 2008 - 10:11 PM

When I saw he was an option with the fate spirit thing in ToB, my heart momentarily dipped, thinking there'd be some sort of resurrection.


Oh, yeah. I remember that one. I _knew_ it would be hopeless, but I pressed the button anyway. And... he was dead. Gah. Meh. Grrrr!

Bioware had originally intended to give you a chance to have him in your party once more. Ilmater would give him a chance for redemption(of sorts). He would be some sort of semi-dead, with some special abilities and play a rather morbid character waiting for death to come once more.

I'm guessing his name in that dialog may have had something to do with that. :)
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#137 Kulyok

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Posted 08 April 2008 - 10:29 PM

Bioware had originally intended to give you a chance to have him in your party once more. Ilmater would give him a chance for redemption(of sorts). He would be some sort of semi-dead, with some special abilities and play a rather morbid character waiting for death to come once more.


Oh, I know that. :) Remember, I'm an Attic completist. It would've made a cool story, though... maybe.

Actually... How sad is it that Gorion(whom my characters never cared for, but let's pretend they did) had to die forever, when Sarevok, Irenicus, and now even Angelo all get their second chances?

#138 Kellen

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Posted 08 April 2008 - 10:47 PM

Gorion had no need of a second chance, and passed on to peace. Also the Turnabout mod gives you a chance to summon him, the PC's mother, Dynaheir, Xzar, and more in the final battle of ToB.
"She could resist temptation. Really she could. Sometimes. At least when it wasn't tempting." - Calli Slythistle
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
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#139 Kulyok

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Posted 08 April 2008 - 10:55 PM

(Damn, I completely missed the chance to make a Turnabout plug, the second time in a row. That's it. I'm banned.)

Quite so, but note how it is the evil guys who get the attraction and the second chance. It's true for myself, too. When Gorion died, I wasn't shocked or sad. When I found out that I killed Ajantis, my reaction was more like "Oh, my god! They killed Kenny!" - in other words, comic rather than tragic. When Jaheira wept over Khalid, it was a firm Stanislavski's "I don't believe it", especially with the romance afterwards.

But Yoshimo's betrayal - oooh, I cried. Irenicus's finale - touching and strong. PC's mother and her fate - same thing. Maybe it happens because it is easier to relate to the bad guys; maybe because the designers spent more time on the bad guys - who knows? But it's certainly interesting. When a good guy dies in a story, one either shrugs or sighs or is expecting it, unless we are talking about one's romance interest, or a character the reader is deeply involved with. But a bad guy's demise, assuming the character is real and feels real? Oh, it can go many ways...

#140 Jarno Mikkola

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Posted 08 April 2008 - 11:04 PM

Actually... How sad is it that Gorion(whom my characters never cared for, but let's pretend they did) had to die forever, when Sarevok, Irenicus, and now even Angelo all get their second chances?

It's not actually sad, cause the Cristian/westerner philosophy. Why because of it, well if you die as a good guy you get to heaven, but if you die as a bad you go to hell. This is quite much why you need to save Sarevok, by giving him his life back, because it wasn't really his doing that was behind all the war with Amn etc.

Oh, it can go many ways...

Just don't make him beg/realize-the-truth-at-last for his life, like they did in KotOR, that's just bad.

So there was more designs for Yoshimo, than in the game, why isn't it in the UB(2), or is it?

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