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Missing .tiz files during installation


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#1 zookeeper

zookeeper
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Posted 28 May 2007 - 01:28 PM

I'm installing on a Mac, after BG2 Fixpack, TDD, SoS, and CtB. The installation seems to go fine, except at the end, when I get what is below. After this the installation seems to complete without difficulty. The specified .tiz files are not in the TIZ directory in the mod folder. I'm wondering if this is going to completely mess up play, in which case I'll uninstall ..
Thanks


SUCCESSFULLY INSTALLED [Region Of Terror, v2.0]
Couldn't open RoTerror/TIZ/ra4202.tiz
Couldn't open RoTerror/TIZ/ra4401.tiz
Couldn't open RoTerror/TIZ/ra4402.tiz
Couldn't open RoTerror/TIZ/ra4501.tiz
Couldn't open RoTerror/TIZ/ra4502.tiz
Couldn't open RoTerror/TIZ/ra4503.tiz
Couldn't open RoTerror/TIZ/ra5800.tiz
Couldn't open RoTerror/TIZ/ra5801.tiz
Couldn't open RoTerror/TIZ/ra5802.tiz
Couldn't open RoTerror/TIZ/rr3101.tiz
Couldn't open RoTerror/TIZ/rr3107.tiz
Couldn't open RoTerror/TIZ/rr3108.tiz
Couldn't open RoTerror/TIZ/rr3111.tiz
Couldn't open RoTerror/TIZ/rr3112.tiz
Couldn't open RoTerror/TIZ/rr3115.tiz
Couldn't open RoTerror/TIZ/rr3116.tiz
Couldn't open RoTerror/TIZ/rr3402.tiz
Couldn't open RoTerror/TIZ/rr3408.tiz
[weidu-mac] WeiDU version 199
[./chitin.key] 222 BIFFs, 52791 resources
[./dialog.tlk] 98894 string entries
[weidu-mac] Using scripting style "BG"
[CD3/DATA/AREA090A.BIF] 13175718 bytes (compressed), 59 files, 7 tilesets
...
...
...

#2 erebusant

erebusant

    It takes a village...

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Posted 28 May 2007 - 03:10 PM

I'm installing on a Mac, after BG2 Fixpack, TDD, SoS, and CtB. The installation seems to go fine, except at the end, when I get what is below. After this the installation seems to complete without difficulty. The specified .tiz files are not in the TIZ directory in the mod folder. I'm wondering if this is going to completely mess up play, in which case I'll uninstall ..
Thanks


SUCCESSFULLY INSTALLED [Region Of Terror, v2.0]
Couldn't open RoTerror/TIZ/ra4202.tiz
Couldn't open RoTerror/TIZ/ra4401.tiz
Couldn't open RoTerror/TIZ/ra4402.tiz
Couldn't open RoTerror/TIZ/ra4501.tiz
Couldn't open RoTerror/TIZ/ra4502.tiz
Couldn't open RoTerror/TIZ/ra4503.tiz
Couldn't open RoTerror/TIZ/ra5800.tiz
Couldn't open RoTerror/TIZ/ra5801.tiz
Couldn't open RoTerror/TIZ/ra5802.tiz
Couldn't open RoTerror/TIZ/rr3101.tiz
Couldn't open RoTerror/TIZ/rr3107.tiz
Couldn't open RoTerror/TIZ/rr3108.tiz
Couldn't open RoTerror/TIZ/rr3111.tiz
Couldn't open RoTerror/TIZ/rr3112.tiz
Couldn't open RoTerror/TIZ/rr3115.tiz
Couldn't open RoTerror/TIZ/rr3116.tiz
Couldn't open RoTerror/TIZ/rr3402.tiz
Couldn't open RoTerror/TIZ/rr3408.tiz
[weidu-mac] WeiDU version 199
[./chitin.key] 222 BIFFs, 52791 resources
[./dialog.tlk] 98894 string entries
[weidu-mac] Using scripting style "BG"
[CD3/DATA/AREA090A.BIF] 13175718 bytes (compressed), 59 files, 7 tilesets
...
...
...


Those areas use seperate .tis files for their use, so there shouldn't be any effect. For example RR3101.are uses AR0334.tis for it's tileset, not RR3101.tis. To double check it start a new game and cluaconsole to one of those areas you have the warning for. If you can get there, it's not a problem.

Edited by erebusant, 28 May 2007 - 03:10 PM.

It takes a village...