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Knights of the Round Table


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#1 IfIHadARocketLauncher

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Posted 22 May 2007 - 04:03 AM

Okay, this was just an idea I was playing around with, but I was thinking about creating Arthurian Legends MODs for BG 2. Like Lancelot, Gallahad, Arthur, Gwenivere, Merlin, etc. I don't really have much idea for them yet, I just liked this concept. I am willing to take suggestions for stats, plots, personalities and what not. And if someone would like to join in helping me, I wouldn't say no. =D
Captain James Hook: No stopping me this time, Smee. This is it. Don't make a move Smee, not a step. My finger's on the trigger. Don't try to stop me, Smee.
Smee: Oh, not again.
Captain James Hook: This is it. Don't try to stop me this time, Smee. Don't try to stop me this time, Smee. Don't you dare try to stop me this time, Smee, try to stop me. Smee, you'd better get up off your ass. Get over here, Smee.
Smee: I'm coming. I'm coming.
Captain James Hook: Stop me. This is not a joke. I'm committing suicide.
Captain James Hook: Don't ever frighten me like that again.
Smee: I'm sorry.
Captain James Hook: What are you? Some kind of a sadist?
Smee: I'm sorry. I'm sorry. How do you feel now?
Captain James Hook: I want to die.


-Hook


#2 Kulyok

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Posted 22 May 2007 - 04:38 AM

Too much Shrek 3 can do it to a mod idea...

I'd say crossovers are generally horrible, unless it is originally a Faerunian story(Drizzt, etc), and perhaps sometimes even then.

#3 Gabrielle

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Posted 22 May 2007 - 05:16 AM

A lot of ideas there, kinda reminds me of someone I knew.

Any how, have you actually modded the BG games before? You should try something small and work yourself up to something more advanced like a mod with multiple npcs.
For all of your BG modding needs: Chosen of Mystra.

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#4 Tempest

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Posted 22 May 2007 - 06:09 AM

A light-hearted spoof would be good, I think. The noble knights of the round table has been done to the point of staleness, and I'm not sure if there would be much interest.

"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri


#5 Solstice

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Posted 22 May 2007 - 06:27 AM

Bah. If it's something you want to do, do it! I can't say I will be terribly interested, but if you want to do it, good luck!
"Ok, I've just about had my FILL of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer ANYWHERE in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster AND his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the nine hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I MADE myself perfectly CLEAR?!" -Charname, Baldur's Gate 1

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#6 berelinde

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Posted 22 May 2007 - 06:30 AM

Depends on the scale, really. If you're talking about allowing the PC to join a party of recruitable knights, with those names, that's an awful lot of work. It takes a lot of work to make *one* NPC, let alone several.

If you're talking about a KoTRT-style quest mod, that might be fun.

If you're talking about a G3 Anniversary Mod style spoof, that would be a blast, but it would be a lot of work for what would essentially be a joke mod.

In other words, might not be a bad idea to further refine your idea before you start work on it.

Treating the mod as a business proposal is a good way to look at it. Well-planned startups are usually more successful than random ventures.

A business plan is a good first step.
Mission statement: (highly specific description of what you mean to accomplish, i.e. write a scavenger hunt-style Quest mod using Arthurian themes)
Resources needed: (what game?)


Actually, while I'm wracking my brains coming up with items for your modding business plan, you could be doing the same. You could even use any available business plan template as a model :)

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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#7 IfIHadARocketLauncher

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Posted 22 May 2007 - 07:14 AM

Shrek 3 has Arthurian Legends tied into it? DAMN.

*sighs*

Well, what I had planned to do with the mod idea was to make it a parody of the Arthurian Legends, simply by making the exceeding amount of drama amplified even further and purposely made laughable.

I dunno if I'll do this or not anymore since everyone says it was overdone. I should probably start digging into some of the later threads in the mod ideas. . . .
Captain James Hook: No stopping me this time, Smee. This is it. Don't make a move Smee, not a step. My finger's on the trigger. Don't try to stop me, Smee.
Smee: Oh, not again.
Captain James Hook: This is it. Don't try to stop me this time, Smee. Don't try to stop me this time, Smee. Don't you dare try to stop me this time, Smee, try to stop me. Smee, you'd better get up off your ass. Get over here, Smee.
Smee: I'm coming. I'm coming.
Captain James Hook: Stop me. This is not a joke. I'm committing suicide.
Captain James Hook: Don't ever frighten me like that again.
Smee: I'm sorry.
Captain James Hook: What are you? Some kind of a sadist?
Smee: I'm sorry. I'm sorry. How do you feel now?
Captain James Hook: I want to die.


-Hook


#8 Kulyok

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Posted 22 May 2007 - 07:35 AM

My point was, it might be not overdone per se, but it is, to put it mildly, unusual to see characters from one world galloping merrily in another, and usually pretty harmful to the mod's replay value.

Why not take an entertaining, light, interesting story set on Faerun and go from there? A quest, an adventure, perhaps some light-hearted(or more serious) banter, some replay value?
(Oh. Wait. That's what I am doing. Never mind. Carry on.)

Anyway, Valiant has done something similar with the Tower of Deception, and while there is always room for some improvement, I believe the idea definitely has potential, be it a D&D module, a story, a band of knights or something else, as long as it is set in Faerun, not in Middle-Earth, England or Discworld.

#9 Escape1sm

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Posted 22 May 2007 - 11:32 AM

sounds very monty python, knights who say Ni, type of thing :)
You're jealous 'cause the voices are only talking to me

#10 Alatariel

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Posted 30 May 2007 - 05:54 AM

I have seen a Monthy Python Holy Graal/Silmarillion crossover. The Sons of Feanor Who Say 'Ni'. Bleh. So nothing will surprise me anymore....
'NOBODY expects the Spanish Inquisition! Our chief weapon is surprise...surprise and fear...fear and surprise.... Our two weapons are fear and surprise...and ruthless efficiency! Our *three* weapons are fear, surprise, and ruthless efficiency...and an almost fanatical devotion to the Pope.... Our *four*...no... *Amongst* our weapons.... Amongst our weaponry...are such elements as fear, surpr-... I'll come in again.

NOBODY expects the Spanish Inquisition!... Amongst our weaponry are such diverse elements as: fear, surprise, ruthless efficiency, an almost fanatical devotion to the Pope, and nice red uniforms - Oh damn!'

#11 Discord

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Posted 20 June 2007 - 09:22 PM

If you wrote a largely original NPC, but with some subtle hints towards Arthurian legends in the quests and in the background, it might be interesting. Subtly written, it could be a Fae'run story, but with references to Arthur that some willl get, some wont. And you can draw from the old legends for story material if you like. That seems fine to me.

I don't really like the idea of a crossover in the typical sense, as in, Arthur and the whole gang placed in Fae'run. I don't think it would mesh well or be convincing. But I don't see whats wrong with using cultural references in your mod.

Just my two cents. Go with it if you want to.

#12 Daulmakan

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Posted 21 June 2007 - 09:57 AM

If you ever start working in the project, be sure to check out Legends & Lore, it has guidelines for playing in an arthurian setting in AD&D 2ED, along with stats for most of the arthurian characters and some of the items related to them.

item_pack.jpg   Drows.jpg