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mm75 game - Possibly bugs & issues found in mods


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#21 Altomar

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Posted 18 November 2007 - 05:51 PM

i also have the same 10% xp bonus in my heavy moded game.
i see that you are still using scsbgt. according to the readme, scs v7 is compatible with BGT.

Version 7
Sword Coast Stratagems adds over 40 optional components to BG1Tutu and BGT, improving encounter difficulties, monster AI, NPC management, and general gameplay.



#22 Ascension64

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Posted 19 November 2007 - 12:11 AM

OK, I tested further and I do get it. You do get it in a vanilla BG2, so its not specific to a mod.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#23 melkor_morgoth75

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Posted 19 November 2007 - 12:17 AM

Melkor_morgoth75 : I have similar installation than yours, have got any problems with it? Or running fine?


It's fine ... the only issues i found so far are (apart the 10% XP bonus):

- Some problems with map, some solved with CLUAConsole but the worst was the Drizzt Saga part, the links were missing i couldn't play that mod. Do u have Drizzt saga installed?
- Issue with BG1 like summoning spell component from Ding0 Quest. PLEASE, uninstall it. It doesn't work. OR keep it, if u need help in battles 'cause the summoned enemies with fight against the summoner or amongst themselves (if u have gminion installed) or stand without moving.
- Issue with Unseeing Eye Quest. U don't have the option to speak with Gaal and go deeper into the quest.

Apart the Drizzt Saga issue (i didn't get if i was just unluck during the install or it's a bug), the game is fully playable and enjoable,

mm75

PS: Ascension, do u have the chance to take the 10% XP Bonus bug?

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#24 Ascension64

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Posted 19 November 2007 - 12:52 AM

PS: Ascension, do u have the chance to take the 10% XP Bonus bug?

Nope. No idea how it works.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#25 melkor_morgoth75

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Posted 19 November 2007 - 03:03 AM

Ok, at least we ALL know that it's something related to Original BG2 game.

Let's accept it :-)

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#26 Ascension64

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Posted 08 December 2007 - 07:07 AM

XP bug revisited. This is getting rather odd.

When completing quests, and you have an AddExperienceParty(n), you get n*1.1 XP and the game reports you get n XP.
When you kill a creature, you get n XP (as defined in the CRE file) and the game reports you get n*0.9 XP.
Regardless, both the scripted XP gain, and the XP gain from a creature death use the effect opcode 0x68, which gives XP. I'm currently trying to work out the cause of these.

UPDATE: Actually, all XP is given as 110%. I've now isolated and am working on a patch.

Now the question is: BioWare intentionally gave 110% XP to everything. Why?

Edited by Ascension64, 08 December 2007 - 08:29 AM.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#27 melkor_morgoth75

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Posted 08 December 2007 - 03:44 PM

Now the question is: BioWare intentionally gave 110% XP to everything. Why?


Good question ... BG1 didn't have such 110% Xp. My guess is that in a plain BG2 game u won't reach with a 6 party group the XP cap and so u cannot reach easily or normally the highest levels. May be they tried to help a bit ... of course it's just a guess, but it's really weird to give 110% xp to everything. It would be funny to see if BASE BG2 (WITHOUT ANY PATCH!) has this feature. I can also bet that some patch changed it ... ;-)

Thanks for looking (and patching) this ascension ... u rock!

:cheers:

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn