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Comments about PoOC thread #8


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#81 Hector the Hooded

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Posted 20 May 2007 - 01:16 PM

Wow! Nice screens folks!

I myself have been doing some tats for Exnems, to prove that I still can! :P

IG Hector - I still await Laylas response.....

#82 sanityCheck

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Posted 20 May 2007 - 01:34 PM

Also, I'm still having trouble getting Natural Faces to actually stick. The faces keeps going back to the lower res textures. :wall: :angry:


What method of ArchiveInvalidation are you using? OBMM's utility or Quarn's AI Invalidated?

I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?

#83 Luchaire

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Posted 20 May 2007 - 01:41 PM

Also, I'm still having trouble getting Natural Faces to actually stick. The faces keeps going back to the lower res textures. :wall: :angry:


What method of ArchiveInvalidation are you using? OBMM's utility or Quarn's AI Invalidated?

I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?


I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one :P) so I stuck with what did.

#84 sanityCheck

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Posted 20 May 2007 - 01:58 PM


I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?


I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one :P) so I stuck with what did.

So how did you set your OBMM archive invalidation utility? What's the settings you used?

#85 Luchaire

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Posted 20 May 2007 - 02:06 PM


I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?


I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one :P) so I stuck with what did.

So how did you set your OBMM archive invalidation utility? What's the settings you used?


Default settings. I'm on the wrong computer to check what they actually are, but I never changed anything.

#86 sanityCheck

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Posted 20 May 2007 - 02:13 PM

Default settings. I'm on the wrong computer to check what they actually are, but I never changed anything.

Thanks for the help, Luchaire. I'll play with OBMM more and hopefully finally figure out what's going on.

#87 SeV

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Posted 20 May 2007 - 03:45 PM

@ Flucidity: wow, that last shot is awesome..... bravo, your girl is very sexy :)

@spike: awesome addition to your picture story, I'm really enjoying watching the little pale girl and her misadventures :)

Edited by SeV, 20 May 2007 - 04:30 PM.

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#88 Zombie216

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Posted 20 May 2007 - 05:02 PM

wow, stomach tattoos are the new thing in oblivion xD

#89 Treetop Smoker

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Posted 20 May 2007 - 06:18 PM

@ Spike: Another great addition to your story ! Shes so cute ! :lol:

@ Floydian1 : Beautiful shots again !


wow, stomach tattoos are the new thing in oblivion xD

I think that is a part of the Exnemization ! :lol:

Edited by Treetop Smoker, 20 May 2007 - 06:20 PM.

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#90 Zombie216

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Posted 20 May 2007 - 06:49 PM

yea, those clothes are just begging to show tattoos!

#91 Treetop Smoker

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Posted 20 May 2007 - 07:41 PM

yea, those clothes are just begging to show tattoos!

I think those modders over at Exnem's forum are working on more Exnemized tattoo friendly mods !

Edited by Treetop Smoker, 20 May 2007 - 08:15 PM.

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#92 Zombie216

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Posted 20 May 2007 - 07:48 PM

im waitin 4 biscuits n' gravy 2 finsh the grolwf clothes that work with exnem. 1 word: piercings! :)

#93 Treetop Smoker

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Posted 20 May 2007 - 07:53 PM

im waitin 4 biscuits n' gravy 2 finsh the grolwf clothes that work with exnem. 1 word: piercings! :)

Sounds very promising ! :lol:

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#94 Spike4072

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Posted 20 May 2007 - 08:07 PM

@spike: awesome addition to your picture story, I'm really enjoying watching the little pale girl and her misadventures :)

@ Spike: Another great addition to your story ! Shes so cute ! :lol:

Thanks :D

I am thinking of taking her to see the mages next :D Lets see what kind of trouble she can get into when magic is involved. :lol: This one will be more funny. I will get back to the cloaked lady in a later one.


@Treetop Smoker: Is that the new sword Nicoroshi just released? It looks very nice.

#95 Chiglet

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Posted 20 May 2007 - 08:09 PM

@ Yorkmaster - Definitely cool armor. :new_thumbs: What race is the character? He looks either Dark Elf, or Dremora, but I can't quite tell.

@ Spike4072 - Your story is going good. Am curious to see who the mysterious hooded woman turns out to be. :cookie:

@ Shadow' -More romantic stories and pics! Can hardly wait for it to be put together. :) You are IMO the master of romantic :wub: screenshots.

@ Karandras - The look of the comic-style story is great! :coolthumb: However (don't you hate the word, however?), it is so large that not even one panel will fit on my screen. That makes it rather difficult to figure out which panel is next. Two things I can suggest that may make it easier to follow the flow, the first of which would probably be the least intrusive.
1) a small arrow going from panel 1 to panel 2 to....
2) number each panel in one of the top corners.
I've collected comincs for years, and for the most part they usually read left to right, top to bottom. But if they flow in a different way, something is usually done to make sure the reader does not get lost. :)
Also, could you perhaps PM me the written part of the story? I can't really see what is written on the page. Problem is my vision, not how you have things. Most people are not going to have any probs at all seeing what is there. :)

@ TreetopSmoker - And what a big sword you have little girl.... :tease: :new_thumbs:

Lastly, stupid question time again from Chiglet. :) Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated. :ermm: :blush:

Chiglet :ph34r:

#96 Treetop Smoker

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Posted 20 May 2007 - 08:09 PM

@Treetop Smoker: Is that the new sword Nicoroshi just released? It looks very nice.

Yes Sir ! Nicoroshi's new work !

@ TreetopSmoker - And what a big sword you have little girl.... :tease: :new_thumbs:

Thank you Sir ! :)

Edited by Treetop Smoker, 20 May 2007 - 08:10 PM.

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#97 Luchaire

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Posted 20 May 2007 - 08:11 PM

Lastly, stupid question time again from Chiglet. :) Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated. :ermm: :blush:


I have it in the underlined ^ directory.

#98 Spike4072

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Posted 20 May 2007 - 08:13 PM

@ Spike4072 - Your story is going good. Am curious to see who the mysterious hooded woman turns out to be. :cookie:

Lastly, stupid question time again from Chiglet. :) Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated. :ermm: :blush:

Chiglet :ph34r:

Thanks :)

It would go in C/ProgramFiles/BethesdaSoftworks/Oblivion

#99 Shadow'

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Posted 20 May 2007 - 08:13 PM

@ Shadow' -More romantic stories and pics! Can hardly wait for it to be put together. :) You are IMO the master of romantic :wub: screenshots.

That's right! Bow to your sensei! *cue gong SFX* :ph34r:

Seriously though, thanks. That means alot to me. Setting up romantic shots can be a P.I.T.A. but it's worth it in the end. :D

Edited by Shadow', 20 May 2007 - 08:14 PM.

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#100 Treetop Smoker

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Posted 20 May 2007 - 08:52 PM

@ Soul Slayer : Jasmine is so hot ! :wub:

Edited by Treetop Smoker, 20 May 2007 - 08:52 PM.

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