Comments about PoOC thread #8
#81
Posted 20 May 2007 - 01:16 PM
I myself have been doing some tats for Exnems, to prove that I still can!
IG Hector - I still await Laylas response.....
#82
Posted 20 May 2007 - 01:34 PM
I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?Also, I'm still having trouble getting Natural Faces to actually stick. The faces keeps going back to the lower res textures.
What method of ArchiveInvalidation are you using? OBMM's utility or Quarn's AI Invalidated?
#83
Posted 20 May 2007 - 01:41 PM
I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?Also, I'm still having trouble getting Natural Faces to actually stick. The faces keeps going back to the lower res textures.
What method of ArchiveInvalidation are you using? OBMM's utility or Quarn's AI Invalidated?
I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one ) so I stuck with what did.
My Oblivion Mods: Better Redguards || Tabaxi (v1.5) || No Glowing Grass Fix
#84
Posted 20 May 2007 - 01:58 PM
So how did you set your OBMM archive invalidation utility? What's the settings you used?
I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?
I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one ) so I stuck with what did.
#85
Posted 20 May 2007 - 02:06 PM
So how did you set your OBMM archive invalidation utility? What's the settings you used?
I've tried using the ArchiveInvalidion file that came with Natural Faces, and I tried the new OBMM's archive invalidation BSA redirection, which AFAIK does the same thing Quarn's AI Invalidated does. Doesn't it?
I don't know. I use the old tried-and-true OBMM Archive Invalidation utility. I'm probably a version or two behind on updating OBMM, so I don't know if the newest version has the old utility. I vaguely recall that Timeslip was going to change how it worked, but I didn't keep up. Quarn's method never quite worked for me (apparently I'm the only one ) so I stuck with what did.
Default settings. I'm on the wrong computer to check what they actually are, but I never changed anything.
My Oblivion Mods: Better Redguards || Tabaxi (v1.5) || No Glowing Grass Fix
#86
Posted 20 May 2007 - 02:13 PM
Thanks for the help, Luchaire. I'll play with OBMM more and hopefully finally figure out what's going on.Default settings. I'm on the wrong computer to check what they actually are, but I never changed anything.
#87
Posted 20 May 2007 - 03:45 PM
@spike: awesome addition to your picture story, I'm really enjoying watching the little pale girl and her misadventures
Edited by SeV, 20 May 2007 - 04:30 PM.
My avatar courtesy of my own little personal artist, Rumms
#88
Posted 20 May 2007 - 05:02 PM
Night Elves of Tamriel at PES
Night Elves of Tamriel at TESS
Night Elves of Tamriel at Spellhold Studios
#89
Posted 20 May 2007 - 06:18 PM
@ Floydian1 : Beautiful shots again !
I think that is a part of the Exnemization !wow, stomach tattoos are the new thing in oblivion xD
Edited by Treetop Smoker, 20 May 2007 - 06:20 PM.
#90
Posted 20 May 2007 - 06:49 PM
Night Elves of Tamriel at PES
Night Elves of Tamriel at TESS
Night Elves of Tamriel at Spellhold Studios
#91
Posted 20 May 2007 - 07:41 PM
I think those modders over at Exnem's forum are working on more Exnemized tattoo friendly mods !yea, those clothes are just begging to show tattoos!
Edited by Treetop Smoker, 20 May 2007 - 08:15 PM.
#92
Posted 20 May 2007 - 07:48 PM
Night Elves of Tamriel at PES
Night Elves of Tamriel at TESS
Night Elves of Tamriel at Spellhold Studios
#93
Posted 20 May 2007 - 07:53 PM
Sounds very promising !im waitin 4 biscuits n' gravy 2 finsh the grolwf clothes that work with exnem. 1 word: piercings!
#94
Posted 20 May 2007 - 08:07 PM
@spike: awesome addition to your picture story, I'm really enjoying watching the little pale girl and her misadventures
Thanks@ Spike: Another great addition to your story ! Shes so cute !
I am thinking of taking her to see the mages next Lets see what kind of trouble she can get into when magic is involved. This one will be more funny. I will get back to the cloaked lady in a later one.
@Treetop Smoker: Is that the new sword Nicoroshi just released? It looks very nice.
#95
Posted 20 May 2007 - 08:09 PM
@ Spike4072 - Your story is going good. Am curious to see who the mysterious hooded woman turns out to be.
@ Shadow' -More romantic stories and pics! Can hardly wait for it to be put together. You are IMO the master of romantic screenshots.
@ Karandras - The look of the comic-style story is great! However (don't you hate the word, however?), it is so large that not even one panel will fit on my screen. That makes it rather difficult to figure out which panel is next. Two things I can suggest that may make it easier to follow the flow, the first of which would probably be the least intrusive.
1) a small arrow going from panel 1 to panel 2 to....
2) number each panel in one of the top corners.
I've collected comincs for years, and for the most part they usually read left to right, top to bottom. But if they flow in a different way, something is usually done to make sure the reader does not get lost.
Also, could you perhaps PM me the written part of the story? I can't really see what is written on the page. Problem is my vision, not how you have things. Most people are not going to have any probs at all seeing what is there.
@ TreetopSmoker - And what a big sword you have little girl....
Lastly, stupid question time again from Chiglet. Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated.
Chiglet
#96
Posted 20 May 2007 - 08:09 PM
Yes Sir ! Nicoroshi's new work !@Treetop Smoker: Is that the new sword Nicoroshi just released? It looks very nice.
Thank you Sir !@ TreetopSmoker - And what a big sword you have little girl....
Edited by Treetop Smoker, 20 May 2007 - 08:10 PM.
#97
Posted 20 May 2007 - 08:11 PM
Lastly, stupid question time again from Chiglet. Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated.
I have it in the underlined ^ directory.
My Oblivion Mods: Better Redguards || Tabaxi (v1.5) || No Glowing Grass Fix
#98
Posted 20 May 2007 - 08:13 PM
Thanks@ Spike4072 - Your story is going good. Am curious to see who the mysterious hooded woman turns out to be.
Lastly, stupid question time again from Chiglet. Could someone please tell me exactly where OBMM is supposed to go? Is it: C/ProgramFiles/BethesdaSoftworks/Oblivion? or C/ProgramFiles/BethesdaSoftworks/Oblivion/Data? Or somewhere else entirely? It doesn't have a readme, and I haven't found anything that says where I'm supposed to stick it. Any help would be apprectiated.
Chiglet
It would go in C/ProgramFiles/BethesdaSoftworks/Oblivion
#99
Posted 20 May 2007 - 08:13 PM
That's right! Bow to your sensei! *cue gong SFX*@ Shadow' -More romantic stories and pics! Can hardly wait for it to be put together. You are IMO the master of romantic screenshots.
Seriously though, thanks. That means alot to me. Setting up romantic shots can be a P.I.T.A. but it's worth it in the end.
Edited by Shadow', 20 May 2007 - 08:14 PM.
(Sig by Sinharvest)
The official Oblivion Screenshot Ninja
#100
Posted 20 May 2007 - 08:52 PM
Edited by Treetop Smoker, 20 May 2007 - 08:52 PM.