@Luchaire - I'm loving Lydia! I agree, the purple is really more goth. She's looking very good - and I agree with whoever fish-slapped you, presuming lameness is silly on your part! Your work is usually the opposite of lame - in fact, you qualify for awegreatstandingesqueness! (The longer that word gets, the shorter my love affair with it will be.) By the way, if you haven't already done so, you can use Scanti's merged teeth mesh & then set that nose ring to the other teeth slot in the CS, freeing up the tail/amulet slot for other jewelry/decoration.
Thanks for that suggestion. I'll check into that now - if it's not too complicated, I'll do that, because I definitely could use the extra body slot.
It's super-easy - I had no problems, so it must be!
Just put the merged teeth meshes & textures in their folders - I think it might come with an .esp, but I don't use that - then open up your custom race in the CS, point the (I think it's "lower" that's actually first) slot to that, then point the other slot to the nose ring meshes/textures. Worked like a charm for Pip - in fact anyone else who's interested in doing that could take a look at her. And the merged teeth mod also has khajit, argonian & orc teeth. I've got Kisa's ears set to the teeth slot, so they show up when she's wearing that wig. Also makes them show up when she's wearing helmets, which can be either cute or just odd.
Trollf - If I don't "tm", the "screenshot.bpm created" message shows up on the screen & stays there.
But for others, that'll definitely save a step!
Von Stahlriven - are you sure you didn't accidently uncheck an .esm? I'm sure you already looked at that, but just in case . . . .