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#141 SeV

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Posted 07 May 2007 - 08:16 AM

all you have to do is follow the directions pop. Extract everything EXCEPT beautiful people 2.5.esp and Soya 4 hair.esp (extract the folders not the.esp's) from the SOYA 4 Hair pack and BP 2.5 zip. Then use the merged .esp I provided in the ZIP file that came along with the tabaxis.

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#142 Soul_Slayer

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Posted 07 May 2007 - 08:20 AM

:blink:

Something is wrong with your install of the mod - that texture is either (1) the wrong one being mapped to Exnem's body, or (2) the right one but not being assigned properly.

I know it's not an issue with the mod itself, because numerous people have reported the Exnem body texture working properly.

EDIT: That looks to be the default texture being applied, not the actual Exnem one. But it's hard to tell exactly.


:crazy: I think I found her nipples:

huh1.jpg
huh2.jpg

#143 PoPc0rN

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Posted 07 May 2007 - 08:23 AM

all you have to do is follow the directions pop. Extract everything EXCEPT beautiful people 2.5.esp and Soya 4 hair.esp (extract the folders not the.esp's) from the SOYA 4 Hair pack and BP 2.5 zip. Then use the merged .esp I provided in the ZIP file that came along with the tabaxis.


Ok, I have done that, I dont have BP or Soya hair .esp's in Data but I have extracted all the folder into Data. I have then put all the folders and all the .esp's (4) into the Data and checked Tabaxi_Race_Default.esp in the Launcher and still no Soya hair :( But I have the BP eyes, but not the races now.

Edit: I have 4 .esp files from Tabaxi. These are:
Tabaxi_Race_BAB.esp
Tabaxi_Race_BAB_Robert.esp
Tabaxi_Race_Default.esp
Tabaxi_Race_Robert.esp

No folders or .esp say Merged, anywhere. Also, I noticed in the Meshes > Characters > Ren > Hair there are only Ren's Hair, no Soyas. I cant find any Soya thing at all in those folders/.esp.

Edited by PoPc0rN, 07 May 2007 - 08:28 AM.

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#144 Luchaire

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Posted 07 May 2007 - 08:27 AM

@ Soul Slayer: Which Tabaxi .esp are you using? And which version of the mod (1.3, 1.4, 1.5?). Did you put the Exnem-specific "footfemale.dds" file in the "Oblivion/Data/Textures/characters/tabaxi/female/" folder?

#145 Hector the Hooded

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Posted 07 May 2007 - 08:32 AM

@ Rumples - Well, its good I'm a Nazgul and not your average human!

@ Luchaire, Kalia & SeV - Well, Pip (Kalia's char) decided to show up in the Market District and well here -

Hector was walking through the Market District, only to be tackled by a small darting figure, who said "I'm Pip! And I assume your Hector!" Hector was toppled by this speedy Dragonling, while Nina (Luchaire's characters) laughed at Hector's sudden collapse in the middle of the market place, followed by Jade (Sev's char) thinking it would be fun to join in Pip's barrage.

I want you all to know, your girls are not very nice!

The poor old boy never even had a chance!

Edited by Hector the Hooded, 07 May 2007 - 08:33 AM.


#146 SeV

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Posted 07 May 2007 - 08:40 AM

:blink:

Something is wrong with your install of the mod - that texture is either (1) the wrong one being mapped to Exnem's body, or (2) the right one but not being assigned properly.

I know it's not an issue with the mod itself, because numerous people have reported the Exnem body texture working properly.

EDIT: That looks to be the default texture being applied, not the actual Exnem one. But it's hard to tell exactly.


:crazy: I think I found her nipples:

huh1.jpg
huh2.jpg


yep, looks like you're not leading the right textures soul.... in other news, there's a tabaxi 1.5? :blink:

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#147 Luchaire

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Posted 07 May 2007 - 08:44 AM

yep, looks like you're not leading the right textures soul.... in other news, there's a tabaxi 1.5? :blink:


Yes. It's on tessource (until I get the d/l system here to accept it).

#148 kalia

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Posted 07 May 2007 - 08:44 AM

WOW. I expected to be behind, but not this far behind! That second thread's just a goner, as far as my comments are concerned. And 6 pages of this one? Well, we'll see what I can do.

I consider it third, Mystyk and Floydian dropped out for some reason....

Poor Luna didnt even get a vote :(

<snippety>

That's only because I forgot entirely about that contest. Y'know I would've cheated & voted for her many many times!

WooHoo!! New Thread. Time to create some new material :)

Floydian1, Do you know (Or anyone) of a good companion mod and how to change its face?



I'm writing up how to import a face rite now:

Thanks Floydian1! I think one nice side-effect of our move is that we're finally (well, I'm not sure I should say "we" :P ) motivated to organize/redo our guides! I'm too lazy to check now - has this been added to the guides section?

Is that 2nd one a wedding shot? :blink:

I have no idea why, but this made me laugh & laugh & laugh. :D

here's my newest and first Dremora character
<image snip>
i know the necks not perfect but hey neither am I

Neckline issues are a bitch. But that face texture's badass! Did you do it yourself? The second post shots are quite nice - did you know you can type "TM" in the console to turn off the HUD? Am I so late that twenty million people have already told you that? ;)

Ok, end of the quotes - I was gonna quote everybody & then post, but realized I wouldn't remember what I wanted to say to the first quotes!

Hector - Oooh, he looks great! I really like the eyes now. All the work is awesome! Though I have to say, in that series of shots, I think it's actually *Nina* who has the devilish grin. :P

Just realized I'm on post #22 of 146. This is just *not* going to work. Sorry everyone -- I'll try to catch up next thread!

#149 Soul_Slayer

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Posted 07 May 2007 - 08:46 AM

@ Soul Slayer: Which Tabaxi .esp are you using?


Tabaxi_Race_Default.esp

And which version of the mod (1.3, 1.4, 1.5?).


v1.4

Did you put the Exnem-specific "footfemale.dds" file in the "Oblivion/Data/Textures/characters/tabaxi/female/" folder?


Yes.


Do you think the changes I made to the .esp file to get my character might be causing the problem?

#150 Luchaire

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Posted 07 May 2007 - 08:50 AM

The problem is the use of "Tabaxi_Race_Default.esp".

To fix this the easy way, you're going to have to open that .esp and change the path for the female foot texture from "\textures\characters\tabaxi\male\footmale.dds" to "\textures\characters\tabaxi\female\footfemale.dds". By default, the game uses male foot textures for females. All of the body mods change this.

#151 kalia

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Posted 07 May 2007 - 08:51 AM

all you have to do is follow the directions pop. Extract everything EXCEPT beautiful people 2.5.esp and Soya 4 hair.esp (extract the folders not the.esp's) from the SOYA 4 Hair pack and BP 2.5 zip. Then use the merged .esp I provided in the ZIP file that came along with the tabaxis.


Ok, I have done that, I dont have BP or Soya hair .esp's in Data but I have extracted all the folder into Data. I have then put all the folders and all the .esp's (4) into the Data and checked Tabaxi_Race_Default.esp in the Launcher and still no Soya hair :( But I have the BP eyes, but not the races now.

Edit: I have 4 .esp files from Tabaxi. These are:
Tabaxi_Race_BAB.esp
Tabaxi_Race_BAB_Robert.esp
Tabaxi_Race_Default.esp
Tabaxi_Race_Robert.esp

No folders or .esp say Merged, anywhere. Also, I noticed in the Meshes > Characters > Ren > Hair there are only Ren's Hair, no Soyas. I cant find any Soya thing at all in those folders/.esp.


Sounds to me -- and I'm really only reading this one post so forgive me if I'm totally off-base -- like maybe you need to download & install Soya's hair stuff. It's not included with the Tabaxi mod nor Jade's, AFAIK.

#152 cyborgakadjmoose

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Posted 07 May 2007 - 08:54 AM

Making a mystic elf's ears smaller was mentioned earlier. On a related note, how would one add the long night elf ears to only the female mystic elves? I'm pretty sure Floydian1 did this for Sia. Is it more complicated than mesh and texture swap?
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#153 Soul_Slayer

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Posted 07 May 2007 - 08:54 AM

The problem is the use of "Tabaxi_Race_Default.esp".

To fix this the easy way, you're going to have to open that .esp and change the path for the female foot texture from "\textures\characters\tabaxi\male\footmale.dds" to "\textures\characters\tabaxi\female\footfemale.dds". By default, the game uses male foot textures for females. All of the body mods change this.


Here's the funny thing, the path for the footfemale texture in mine points to the Mystic Elf textures.

#154 kalia

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Posted 07 May 2007 - 08:55 AM

Making a mystic elf's ears smaller was mentioned earlier. On a related note, how would one add the long night elf ears to only the female mystic elves? I'm pretty sure Floydian1 did this for Sia. Is it more complicated than mesh and texture swap?

Nope! Backup those meshes/textures, overwrite. Or change the paths in the CS, either way.

@Soul_Slayer: I'm not Luchaire, but I think that might be an issue! :lol:

#155 Spike4072

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Posted 07 May 2007 - 08:57 AM

Making a mystic elf's ears smaller was mentioned earlier. On a related note, how would one add the long night elf ears to only the female mystic elves? I'm pretty sure Floydian1 did this for Sia. Is it more complicated than mesh and texture swap?

Just need to change the female ear mesh path in the CS race menu.

#156 PoPc0rN

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Posted 07 May 2007 - 08:57 AM

Sounds to me -- and I'm really only reading this one post so forgive me if I'm totally off-base -- like maybe you need to download & install Soya's hair stuff. It's not included with the Tabaxi mod nor Jade's, AFAIK.


I cant find the Merged.esp that SeV said there was in the download.

NOTE: You MUST have Beautiful People 2.5 and Soya 1.2. Any other version might not work with the merged .esp I provided.


I dont know where that is in the download =\ I have BP and Soya's, but only BP.esp is in the Data folder, as it doesnt say anywhere to put the Soya.esp in Data.

These are the instructions:

1. Download mods 1-3 listed above

2. Extract the Beautiful People and Soya 4 Hair FOLDERS ONLY (not the .esp's) into your /Oblivion/data directory.

3. Extract the Beautiful People.esp file from this zip into your /Oblivion/data directory.

4. Extract Save 1 - Jade - Imperial Prison, Level 1, Playing Time 00.00.30.ess save file from this zip to your C:\Documents and Settings\Ghost\My Documents\My Games\Oblivion\Saves folder.

5. Unzip the files from the Tabaxi Race 1.4 mod and extract them into your /Oblivion/data folder.

6. Check Tabaxi_race.esp (or whatever body .esp you chose) and Beautiful People.esp in the Oblivion Mod Manager (or Plugins option under the Oblivion CD menU)


FINAL NOTE: I used the Tabaxi_Race_Default.esp plugin, just to simply things when making this savegame. You can use any of the other Tabaxi body plugins, however. Just ignore the message that pops up regarding missing content.


I think my problem is that I dont have the Soyas hair installed. I have everything else :)

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#157 Hector the Hooded

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Posted 07 May 2007 - 08:57 AM

@ Cyborg - He did it. You have a choice between male/female ear mesh selection in the CS, but the Nightelf ears he is using is custom and was made by yours truely. (thats why they have those lovely earrings)

Edited by Hector the Hooded, 07 May 2007 - 08:59 AM.


#158 SeV

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Posted 07 May 2007 - 08:58 AM

I'll send you a file with Soya, Tabaxi, and Beautiful People merged into an .esm Soul. you're supposed to use Tabaxi_BAB.esp if you're using exnem's, and you can't have one tabaxi using mystic elf textures and your companion using tabaxi textures unless you convert tabaxi_Bab.esp into an .esm and make your companion mod dependant on it, OR you merge all 3 bp + soya + tabaxi_bab.esp into one file and use that .esm.

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#159 kalia

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Posted 07 May 2007 - 09:01 AM

Sounds to me -- and I'm really only reading this one post so forgive me if I'm totally off-base -- like maybe you need to download & install Soya's hair stuff. It's not included with the Tabaxi mod nor Jade's, AFAIK.


I cant find the Merged.esp that SeV said there was in the download.

NOTE: You MUST have Beautiful People 2.5 and Soya 1.2. Any other version might not work with the merged .esp I provided.


I dont know where that is in the download =\ I have BP and Soya's, but only BP.esp is in the Data folder, as it doesnt say anywhere to put the Soya.esp in Data.

These are the instructions:

1. Download mods 1-3 listed above

2. Extract the Beautiful People and Soya 4 Hair FOLDERS ONLY (not the .esp's) into your /Oblivion/data directory.

3. Extract the Beautiful People.esp file from this zip into your /Oblivion/data directory.

4. Extract Save 1 - Jade - Imperial Prison, Level 1, Playing Time 00.00.30.ess save file from this zip to your C:\Documents and Settings\Ghost\My Documents\My Games\Oblivion\Saves folder.

5. Unzip the files from the Tabaxi Race 1.4 mod and extract them into your /Oblivion/data folder.

6. Check Tabaxi_race.esp (or whatever body .esp you chose) and Beautiful People.esp in the Oblivion Mod Manager (or Plugins option under the Oblivion CD menU)


FINAL NOTE: I used the Tabaxi_Race_Default.esp plugin, just to simply things when making this savegame. You can use any of the other Tabaxi body plugins, however. Just ignore the message that pops up regarding missing content.


I think my problem is that I dont have the Soyas hair installed. I have everything else :)

Yep, gotta have that installed to have the hair. The "merged esp" is just the Beautiful People.esp included in the download, not a sep esp named "merged" (the .esp names have to be the same to not cause people to have save-game loading issues, I believe).

edit: ok, that's it. Floydian1 is unable to create anything but hot characters!

Edited by kalia, 07 May 2007 - 09:05 AM.


#160 Victoria

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Posted 07 May 2007 - 09:04 AM

Mystic Night Elf

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