
Tashia 2.05d
Started by
-Diana-
, Apr 19 2003 09:36 AM
31 replies to this topic
#21
Posted 29 April 2003 - 03:23 PM
@Ieldra: Can't say if they are all compatible. I don't know Oversight and Ease-of-Use could change things a bit. Most of the time I don't play so I have no personal experience and as my changes are quite new I don't have any feedback yet.
@Rathwellin: adding creatures is no problem, and the same for making a summoning spell. The question is which creature and that we should use an animation already in the game. That limits the choices. Perhaps some modified creature that's already existing?
@Rathwellin: adding creatures is no problem, and the same for making a summoning spell. The question is which creature and that we should use an animation already in the game. That limits the choices. Perhaps some modified creature that's already existing?
#22
Posted 29 April 2003 - 03:49 PM
Tashia isn't compatible with the Shorter Cutscenes component from the Ease of Use. The rst shouldn't cause any problems
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Sneaky backstabbing Rogue in crap gear now!
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#23
-Bri-
Posted 29 April 2003 - 08:25 PM
A possible dialogue...after rescuing Tashia and having her declare her love.
(As the group travels on, your attention is momentarily distracted by a soft voice coming further back from the party. Taking a quick glance, you see that Tashia is a few steps behind the party, her interest momentarily preoccupied, and you hear her utter:)
Tashia: "Snookums? Pookie? Sweatheart? Darling? Hmm..."
:
Option 1: "Tashia, snap out of it. We have to keep our wits about us....we'll have time for idle amusement later..."
Option 2: "Something wrong Tashia?"
If option 1, then go to A:
If option 2, then go to B:
A:
Tashia: A look of embarrassment and irritation crosses Tashia's face, and she quickly takes her place with the rest of the party, and she says, "Sorry...won't happen again..."
B:
Tashia: Her jade green eyes open slightly, and her face turns a slight pink of embarrassment, but a grin spreads across her face, "Oh, its nothing really...I was just thinking of what kinda endearment you would like...for some reason, though, I don't think Sugarpie would fit you..."
A devilish light dances in her eyes, and her smile softens as she adds, "But what do you think of...darling?"
Option 4: "You can call me whatever you want, just so long as you don't call me late to supper..."
Option 5: You say a bit shyly, "Darling...I think I would like that...love..."
Option 6: "Do we really have time for this?"
If option 4, then go to C:
If option 5, then go to D:
If option 6, then go to E:
C:
Tashia's eyes open wide, and she playfully punches you in the shoulder, giggling as she says, "That was aweful,...That one was old in Myth Drannor..."
Cupping your face in her hands, she gives a passionate kiss, and her eyes seem to twinkle, as she adds, "But its good to see you smile...you should do it more often..."
D:
Tashia: Leaning up to kiss you on the cheek, her fingers interlocking tightly with's, Tashia says, "Don't worry, it gets easier to say. All you need is practice...darling..."
E:
Tashia looks at you sadly, and shakes her head as she walks away, ", I know that you there is
(As the group travels on, your attention is momentarily distracted by a soft voice coming further back from the party. Taking a quick glance, you see that Tashia is a few steps behind the party, her interest momentarily preoccupied, and you hear her utter:)
Tashia: "Snookums? Pookie? Sweatheart? Darling? Hmm..."
Option 1: "Tashia, snap out of it. We have to keep our wits about us....we'll have time for idle amusement later..."
Option 2: "Something wrong Tashia?"
If option 1, then go to A:
If option 2, then go to B:
A:
Tashia: A look of embarrassment and irritation crosses Tashia's face, and she quickly takes her place with the rest of the party, and she says, "Sorry...won't happen again..."
B:
Tashia: Her jade green eyes open slightly, and her face turns a slight pink of embarrassment, but a grin spreads across her face, "Oh, its nothing really...I was just thinking of what kinda endearment you would like...for some reason, though, I don't think Sugarpie would fit you..."
A devilish light dances in her eyes, and her smile softens as she adds, "But what do you think of...darling?"
Option 4: "You can call me whatever you want, just so long as you don't call me late to supper..."
Option 5: You say a bit shyly, "Darling...I think I would like that...love..."
Option 6: "Do we really have time for this?"
If option 4, then go to C:
If option 5, then go to D:
If option 6, then go to E:
C:
Tashia's eyes open wide, and she playfully punches you in the shoulder, giggling as she says, "That was aweful,
Cupping your face in her hands, she gives a passionate kiss, and her eyes seem to twinkle, as she adds, "But its good to see you smile...you should do it more often..."
D:
Tashia: Leaning up to kiss you on the cheek, her fingers interlocking tightly with
E:
Tashia looks at you sadly, and shakes her head as she walks away, "
#24
Posted 29 April 2003 - 11:26 PM
@maus:
Is the dialogue-loop bug at the end of TOB still there? If yes, that would be a good thing to change :-)
And I have never seen her epilogues discussed. Does she have any?
BTW, you'll get feedback from me... once I finish taking my new character through BG1.
Is the dialogue-loop bug at the end of TOB still there? If yes, that would be a good thing to change :-)
And I have never seen her epilogues discussed. Does she have any?
BTW, you'll get feedback from me... once I finish taking my new character through BG1.
#25
-Guest-
Posted 30 April 2003 - 02:20 AM
dialogue-loop: don't know, can you quote what Tashia says? I'll take a look at it
epilogues: There are hm, three (?) different.
epilogues: There are hm, three (?) different.
#26
Posted 30 April 2003 - 04:14 AM
I haven't seen it myself - only heard it reported so I can't quote. Sorry.
BTW, if that is you, maus, don't forget to log in ;-)
BTW, if that is you, maus, don't forget to log in ;-)
#27
-jcompton-
Posted 30 April 2003 - 07:05 AM
Basically, dialogue elements that use COPY_TRANS need a one-shot variable attached to them to ensure that they don't happen AGAIN. Dialogues like Tree of Life, Hell Arrival, Irenicus Confrontation, and the endgame stuff with Melissan.
I explain this here:
http://www.cs.berkel...iDU.html#htoc10
Basically, you need code that looks like this:
EXTEND_BOTTOM PLAYER1 25
IF ~IsValidForPartyDialogue("Sola")
Global("SolaWelcomeHell","GLOBAL",0)~ THEN
DO ~SetGlobal("SolaWelcomeHell","GLOBAL",1)~ EXTERN SOLA inHell1
END
so that the ensuing line:
APPEND SOLA
IF ~~ THEN BEGIN inHell1
SAY @2 = @3 // use strings @2 and @3 from translation file
COPY_TRANS PLAYER1 25
END
END
can't loop later in the event that the EXTERN SOLA line gets re-inherited by the COPY_TRANS, which for somewhat mysterious reasons can happen if you unstack/restack a lot of mods.
People have reported this problem for Tashia's endgame dialogue and I believe her SOA dialogues are susceptible as well.
I explain this here:
http://www.cs.berkel...iDU.html#htoc10
Basically, you need code that looks like this:
EXTEND_BOTTOM PLAYER1 25
IF ~IsValidForPartyDialogue("Sola")
Global("SolaWelcomeHell","GLOBAL",0)~ THEN
DO ~SetGlobal("SolaWelcomeHell","GLOBAL",1)~ EXTERN SOLA inHell1
END
so that the ensuing line:
APPEND SOLA
IF ~~ THEN BEGIN inHell1
SAY @2 = @3 // use strings @2 and @3 from translation file
COPY_TRANS PLAYER1 25
END
END
can't loop later in the event that the EXTERN SOLA line gets re-inherited by the COPY_TRANS, which for somewhat mysterious reasons can happen if you unstack/restack a lot of mods.
People have reported this problem for Tashia's endgame dialogue and I believe her SOA dialogues are susceptible as well.
#28
Posted 01 May 2003 - 07:58 AM
Just remembered another thing that bugged me. In the Underdark Tashia has a dialogue where she mimics Jan.
Problem is that I almost never have Jan in my party. In fact I've played several games where she has never even met him. There should be some sort of check to see if Jan has ever been in the party at the same time she has before this dialogue gets triggered.
Problem is that I almost never have Jan in my party. In fact I've played several games where she has never even met him. There should be some sort of check to see if Jan has ever been in the party at the same time she has before this dialogue gets triggered.
#29
Posted 02 May 2003 - 12:05 AM
@bri: I didn't get the meaning of part E; perhaps you missed something?
@Rathwellin: that could be done
@jcompton: I'll check for COPY_TRANS
edit: O.K., if I wouldn't forget to login, I could edit a post. Hm, and therefore the post below is of me.
@Rathwellin: that could be done
@jcompton: I'll check for COPY_TRANS
edit: O.K., if I wouldn't forget to login, I could edit a post. Hm, and therefore the post below is of me.
#30
-Guest-
Posted 02 May 2003 - 06:52 AM
As it seems that I can't edit a post, I have to write a new one:
Rassadihn supplied with some fixed-files about Tashia's panther. I'll include them in the next version.
Rassadihn supplied with some fixed-files about Tashia's panther. I'll include them in the next version.
#31
-jcompton-
Posted 02 May 2003 - 08:11 AM
Maus, when you're ready to publish something we can host it on the Tashia site for you. Since Lyashenko has publicly said that he encourages new versions, I don't see any problem with that.
#32
-Bri-
Posted 02 May 2003 - 01:26 PM
Sorry about that on part E Maus. I guess I just didn't copy and paste too well on it. It was rather late where I live, and I just got done with some homework.
That was just something I whipped of, on the cuff...just curious to see if you would be interested in some further work...(for example, I would definitely expand that dialogue as needed)...
If you care to contact me by e-mail, I can be reached here.
Heh...if nothing else, I use a different picture for Tashia myself than the one that is given in the mod (I got it somewhere online, but I don't remember where) that more matches the pictures of the regular NPCs...if you are curious about it, I can e-mail it to you too...
That was just something I whipped of, on the cuff...just curious to see if you would be interested in some further work...(for example, I would definitely expand that dialogue as needed)...
If you care to contact me by e-mail, I can be reached here.
Heh...if nothing else, I use a different picture for Tashia myself than the one that is given in the mod (I got it somewhere online, but I don't remember where) that more matches the pictures of the regular NPCs...if you are curious about it, I can e-mail it to you too...
Edited by Bri, 04 June 2011 - 07:53 AM.