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Two Questions on Editing


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#1 minotaur_in_maze

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Posted 29 March 2007 - 05:52 PM

Hi all.

Been making maps for a good friend and have hit a lil snag, I think. Hope someone can help.

First, I grabbed a couple of the dragons from BGII and positioned them the way I like (I don't care about the grounds as everything EXCEPT the dragons is going to go anyway) BUT - I need to figure out how to make them look like metal (or marble) Statues! I have been fooling w/ it for eight hours now and have had no luck.

Anybody want to take a crack at it, or offer some advice???

Second is a simple one. I grabbed a bunch of Wall Tiles from Blackwyrm awhile back, and like the look, but in putting them together... Can someone advice, as they look a little small for BGII - what is the HxW ratio? More height. (Please see attached.

Thanks

Minotaur - w/ paintbrush.

Attached Images

  • dragons_for_statues.JPG
  • Image00008.jpg

* * * * * *
They say the world is going to Hell.

They are wrong.

The world IS Hell! Always has been, always will be; except perhaps for the five percent or so of the population who can afford differently.

And, if one must reside in Hell, it is far better to do it as a minion of the Devil than as a member of the damned.
* * * * * *
LOVE SUCKS: It makes fools and slaves of us all.
But being alone and unloved is worse.
- Nancy A. Collins "Thin Walls"
* * * * * *

#2 Keldon

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Posted 30 March 2007 - 04:29 AM

Hi MiM,

This is a bit of a shot in the dark, but I think it was in BGI that they had some stone statues (they would then come to life, join your party for a bit, and then attack you later on). I don't recall if there was a dragon one or not, and, unfortunately, I am not able to be more specific in regards to what area this was in as I don't have BGI installed and can't quite remember. (Anyone else out there know anything about this?)
I probably haven't been much help in this, come to think of it, and for that I apologize.
(Is it possible to recolour them, and edit them with NI so that they don't move or something? Hmm, one would also need to remove their dialogue files so that the statues don't start talking to you all of a sudden!)
If anyone else knows how to either make these dragons look like statues please feel free to share!

Peace
Keldon

#3 vilkacis

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Posted 30 March 2007 - 05:22 AM

The easiest way to make them look like stone is to simply turn them black and white. Then you can add a texture or slight colour tint if you want. You can also try playing with the contrast and brightness settings. This is a five-minute job.

stonedragon.jpg

Metal will be more difficult, since you'll have to make it look "shiny". There may be photoshop filters that will do much of the job for you, but the metal filter that came with my image editor is fairly crummy when it comes to stuff like this.

#4 Yovaneth

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Posted 08 April 2007 - 04:12 PM

I concur with Vilkacis completely (well, almost, otherwise I wouldn't have anything to say!). Instead of usiing Brightness and Contrast, try tweaking Levels instead. I find I always get better results for mono-coloured hard surfaces (i.e. statues) that way, especially if the surface is polished.

When it comes to brickwork/stonework in walls, HxW is exactly what you want it to be for the wall/building you are creating. If you think it's a little small, then either Scale or Skew the pattern until it looks right to you.

-Y-

[Edit] Damn. I assumed you were using Photoshop (as per our last conversation) but I see you're still using Paint? If so, I don't have a clue.... :(

Edited by Yovaneth, 08 April 2007 - 04:20 PM.


#5 Rabain

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Posted 09 April 2007 - 03:03 AM

@Keldon: that happens in Durlags Tower on one of the lower levels. In a room with a giant dragon skeleton, there are statues of several different creatures (hobgoblin, ogre etc) who come to life and attack you. However the statues aren't sprites coloured they are tiles which are then switched and a creature is spawned to attack you.

@MiM: how about casting stoneskin on the dragon and then taking your screenshot?
A knight without armour in a savage land...

#6 minotaur_in_maze

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Posted 09 April 2007 - 01:24 PM

Ahhh Stoneskin the dragon and screens? GOTCHA! (This is sad, I NEVER thought of that - and Should have!)

It worked! :)

My thanks to all who answered. Been busy making maps. I have found that making rooms are deceptive as the walls want to go straight across. When the floor is added it looks more natural. :) :)

Watch this space for fun announcements.

Minotaur in Maze - Artist using GIMP program to good effect. :)
* * * * * *
They say the world is going to Hell.

They are wrong.

The world IS Hell! Always has been, always will be; except perhaps for the five percent or so of the population who can afford differently.

And, if one must reside in Hell, it is far better to do it as a minion of the Devil than as a member of the damned.
* * * * * *
LOVE SUCKS: It makes fools and slaves of us all.
But being alone and unloved is worse.
- Nancy A. Collins "Thin Walls"
* * * * * *