Authors: Yacomo, King Diamond, Erebusant and Weigo
The World Map Mod adds a great map to Baldur's Gate and is an attempt to have one universal map for all mods for Baldur's Gate, Tales of the Sword Coast, BG2: Shadows of Amn, and Throne of Bhaal. The BG2 engine is required, so to use it with BG1 you need to use BGT or BGTutu. Players and testers should post bugs and questions here. Modders should post their needs to integrate their mods here.
Download Here at SHS or at the official SHS GitHub Mirror.
from the ReadMe
This mod replaces the ingame worldmap with a large, new worldmap. It is used especially for the Megamodification (BGT, TDD, SOS, CtB, TS, DSotSC, NTotSC, SoBH, Drizzt Saga...) or partial installations of the Megamodification.
It is also compatible with BG:EE, BGII:EE, and EET.
It also includes a full set of coloured map icons. The mod offers the choice between two different worldmap sizes: large and huge. Either of these two worldmaps can be used for BG1, BG2 and ToB. Alternatively, a smaller, specially prepared worldmap can be used for ToB. The mod also offers optional, alternative travel times and area visibility. Lastly, the mod includes a savegame converter, which allows old saved games to be updated to include the new map(s). (The worldmap data is also stored in the savegame files. If you want to install this worldmap, run the savegame converter and you don't have to start a new game.)
Edited by jastey, 08 January 2020 - 01:52 AM.