Well, a different mod screwed up my game so it's redo from start with 3.1
And a few more things jumped out at me
*NIGHTMARE SEQUENCEThis is really minor, but is it possible for Nathanial's talk about the PC's nightmares not start until at least two or three sleeps in? Right now they're set to trigger after the nightmares run, but if a PC goes and does something else first (in my case Windspear Hills) before picking up Nathanial, and the dreams run their course, his dialogue happens immediately after he joins - which was a little disconcerting. Probably a very minor issue because most people will make a beeline for the docks, but thought I'd mention it.
THE BEGINNINGNow I know that Nathanial 'coming out' to the PC was taken out of the mod - and I agree wholeheartedly there, but I think it does need to be replaced by a few other talking sequences. There's opportunity there for a real character driven conversation. Regardless of how homosexuality is perceived on Faerun, there are a few issues that both the PC and Nathanial would have:
On Nathanial's side:
1) I like him, but then there's Latimer, who I'm still looking for
2) I like him, but he may not be interested in men, let alone me.
On the PC's side:
1) I like him, but I'm not 100% sure he's gay. I think he is, but I'm not sure
2) Even if he IS gay, he may not be interested in me
3) Even if he IS gay and interested in me - he's still in love with Latimer. Do I even have a chance?
And these issues have kind of been skipped over.
I think it would be nice to have a conversation early on - after the talk with Chief Inspector Brega where Nathanial learns that Latimer escaped custody, and after the talk about Bhaal (or one before Bhaal if after Brega and one after, I'm not sure exactly how the lovetalks are structured). It should be set up to allow the flagging of interest on both sides, and the possibility of more than interest happening.
For instance, Nathanial being moody after the talk with Brega, something along the lines of
"I never thought he'd do this. It's like...he's really gone."
1) I'm sure Latimer's note gone, we can still find him (keep conversation going)
2) He's a criminal - and if we find him we'll have to turn him in (not so nice option)
3) He was caught and escaped custody - it doesn't mean they had a good reason to hold him. I escaped custody and I turned out to be right (be nice, give him hope)
4) Yes, yes, he's gone, will you stop whining about him already? (shut him up and probably kill the lovetalks?)
etc. And eventually:
"I meant he's gone from me. I've really lost him. Whether we find him or not - I've...lost him."
1) Oh, it's not that bad surely. I mean, if he's alive and we find him we can send him back to the guard and it'll all be fine (be incredibly dense)
2) What do you mean you've really lost...oh... (pick up the hint)
3) Yes. It happens. Look, can we move on now? (shut down)
Assuming option 2 gets chosen, there's a Nathaniel like reaction of waiting. Probably silence plus action of some sort, fiddling with his shirt or something. Then you'd have
1) Well - it's not my cup of tea but I'd say it's his loss (friendship track)
2) Latimer's a moron then, if he's letting you get away (romance track - or friendship track for females I suppose)
3) I think you'd better leave (boot him out - homophobic option)
4) Well - keep your pants to yourself and it won't be an issue (cold rebuff)
etc.
What that does is it allows for a blossoming romantic relationship between the PC and Nathaniel - either that one could potentially BE happening, making flirts seem appropriate, or a reword making option 2 personal (as in "If it were me, I wouldn't be letting go of you so easily") would make it a more explicit courtship, if Nathanial responds positively - I'm thinking here it would be a case of the PC not being non-good or a thief. It also means that there's a high point in the story for Nathaniel to crash down from when he hears Latimer is dead - because then it really does look like his new budding romance distracted him from the search, instead of it being a lot of flirting without an actual relationship.
I'll post again if I feel differently when I hit it - but when I hit that event at Trademeet and Nathanial blamed my PC for Latimer's death, I felt a little 'but we weren't explicitly in a relationship, so you blaming me is a BIT rich'. However, if it can be seen that Nathanial makes a conscious choice because of the PC's interest in him - the choice being to curtail or postphone the search for Latimer - then there's real tension and drama there - because then it's not all projection - in all likelihood the PC will probably have nudged him away from Latimer (the incident with the ring comes to mind, although that's later), and thus there's some guilt there to be shared.
Okay. That's it for me for now. Sorry - I may be looking at this a bit like a theatre script with highs and lows and dramatic moments in the story. I'm finishing a script at the moment

Oh yeah - Anomen could have an interjection of stony silence and disapproval when the penny drops for the PC if he's around. Could be characterful.
Still love the mod! Can't wait for the
TOB part to come out!
(No pun intended)