I just wanted to know whether you are planning on changing something for the 1.0 version?
I was wondering whether it would be possible to add some sort of a puzzle/riddle as well? Maybe after a few encouters with the monsters, the next time, a riddle would be given instead, with say, abi-dalzim for a wrong answer and mass cure and/or tokens for the correct answer? Thought it could provide a welcome bit of respite, add a little more flavour and a surprise element, make up for the missed statue of riddles, and so on? (I know, I am a persistent riddle/puzzle lover, but then I hope that suggestions never hurt anyone
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And part II of the post, I was playing with the Edwin romance, and the romance was a little screwed ATM, so it might have been just me, but when I slayer-changed, the Edwin banter/interjection/whatever should have fired off then, did not. But as I said, I believe it is a problem specific to my game.