
WeiDU
#41
Posted 10 March 2007 - 04:49 AM
Get everything installed first then start a new game.
#42
Posted 10 March 2007 - 05:14 AM
When tried to travel from fist map to another.
This is report:
szAppName : BGMain.exe szAppVer : 2.5.0.2 szModName : hungapp
szModVer : 0.0.0.0 offset : 00000000
C:\DOCUME~1\DESIGN~1\LOCALS~1\Temp\WER1c57.dir00\BGMain.exe.mdmp
C:\DOCUME~1\DESIGN~1\LOCALS~1\Temp\WER1c57.dir00\appcompat.txt
#43
Posted 10 March 2007 - 06:09 AM
#44
Posted 10 March 2007 - 06:14 AM
Probably nothing to do with BG, looks more like a windows problem. Geez, you have no luck do you? I have never seen anyone have so many problems trying to get BG to run correctly. I dont know what to tell you man, maybe someone else will come along with some more ideas. Can you post your weidu.log located in your main BG2 directory?
Sure how would u like it like just copy paste in post or send u via att. to ur mail?
#45
Posted 10 March 2007 - 06:15 AM
#46
Posted 10 March 2007 - 06:16 AM
Probably nothing to do with BG, looks more like a windows problem. Geez, you have no luck do you? I have never seen anyone have so many problems trying to get BG to run correctly. I dont know what to tell you man, maybe someone else will come along with some more ideas. Can you post your weidu.log located in your main BG2 directory?
Sure how would u like it like just copy paste in post or send u via att. to ur mail?
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #105 // Additional Hero Quests in Trademeet Wait Until Hero is Officially Named
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.04
#47
Posted 10 March 2007 - 06:19 AM
The worldmap should also always be one of the last mods installed. You will have to start a new game to see the changes. When installing pick the option for mega install.
Edited by ronin69hof, 10 March 2007 - 06:20 AM.
#48
Posted 10 March 2007 - 06:21 AM
You need to install worldmap v6.4 for any map stuff to work in BGT. You can get it here: http://america.iegmc.net/worldmap/
The worldmap should also always be one of the last mods installed. You will have to start a new game to see the changes. When installing pick the option for mega install.
Install it to SoA folder?
#49
Posted 10 March 2007 - 06:30 AM
#50
Posted 10 March 2007 - 06:44 AM
You need to install worldmap v6.4 for any map stuff to work in BGT. You can get it here: http://america.iegmc.net/worldmap/
The worldmap should also always be one of the last mods installed. You will have to start a new game to see the changes. When installing pick the option for mega install.
Install it to SoA folder?
Sry for not understanding stuffs right.
Doo i need to have DsoTS or NsoTC installed?
Best regards
#51
Posted 10 March 2007 - 07:04 AM
Now to install DSoTSC and NSoTSC
#52
Posted 10 March 2007 - 07:08 AM

#53
Posted 10 March 2007 - 07:08 AM
Best regards
#54
Posted 10 March 2007 - 07:08 AM
#55
Posted 10 March 2007 - 07:09 AM
And thanks for replay.
#56
Posted 10 March 2007 - 07:11 AM
BGT certainly doesn't require WM mod.
He will need it anyways because he wants a mega-install with Dsotc and Ntosc
#57
Posted 10 March 2007 - 03:16 PM
Have run Beregost fix patc in above posted thred in this forum. And that patch didnt find any problems.
Also if u go form Beregost 1 map before. I can travel to any other map, but if ur trying to leave Baregost to south areas, game chrashes.
Also it works if ur trying to travel form Beregost to Nashkel this works also. So was thinking maybe isnt problem whit Bergost maybe problem lies in nearest maps to Beregost (S, SE,SW and ....) cose if i travel from Nashkel to north im able to enter Beregost again and it is posible to travel to nearest maps to Beregost.
For now ill enjoy angine for a vile maybe day or too (this instaling thing almost suck up all of my will energy).
Best regards...
If someone have any clue regarding this pls post me here. Thanks in advance.
#58
Posted 10 March 2007 - 03:30 PM
Now definitly game chrashes.
Will try to reinstal whole mod again.
#59
Posted 11 March 2007 - 03:16 AM
http://www.shsforums...showtopic=25112.
Ur correction post Ronin *one whit red written corrections)
Best regards...
#60
Posted 11 March 2007 - 04:56 AM
Never Ending Journey 2 v6.9.1 <--- do not use with mega mod (use v4.2b and patch). is better used alone
Version 4.2b and its patch?
Best regards