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What character class of NPC would you like to see made?


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#21 berelinde

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Posted 23 February 2007 - 01:28 PM

Ah, that's nice to see. Still, always room for more.

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#22 -Guest-

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Posted 23 February 2007 - 08:26 PM

Priestess of Talos. It's my idea-fix at the moment, one I don't have time to do, and it keeps needling me. I just se her, the pale creature living between fury and extasy. Oh, well. Maybe I'll manage somehow. :)

But yep, custom clerics (not druids) are one thing BG2 does not have a good choice of. Actually, a really evil sorceress could have been fun too.

#23 Jarno Mikkola

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Posted 26 February 2007 - 02:44 AM

A single-class mage. I don't think there are any evil female mages.

Ninde. ;)

But she is is a necromancer, not a single class non-kitted mage.

Edited by Jarno Mikkola, 26 February 2007 - 02:45 AM.

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#24 berelinde

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Posted 26 February 2007 - 04:06 AM

It's completely impossible to avoid any and all duplication, because there are a lot of mods out there. And a lot more in progress.

Of the in-progress ones, which will come out first? Who knows. Once that first one comes out, will the others still be welcome? Sure! Because they're going to be different.

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#25 Riviera

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Posted 26 February 2007 - 04:26 PM

Hmmm. Monk, Cleric, Wild Mage, Sorceror, Barbarian, single class Fighter.

All seem good.

Could all form pretty decently as well.

Monk: Maybe was kicked out of their order for.. acting against it in some way, when s/he thought they were right?

Cleric: Talos pops out, but really, could be a cleric of any of a great many evil gods.

Wild Mage/Sorceror: Wow, could be a lot of fun. Could be insane (a la Xzar), snarky (a la Edwin) or just very power-driven. Or very paranoid. I like mages, and personally this would be very interesting :D

Barbarian/Fighter: Someone who came from a very bloody background (perhaps), who knows that sometimes you do have to kill to live. It's you or them, and this person definitely isn't gonna take it for anyone else.

Whatever you decide, I'm sure it'll be interesting. :)

Edited by Riviera, 26 February 2007 - 04:38 PM.

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#26 Celestine

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Posted 26 February 2007 - 11:13 PM

Wild Mage or mage class NPC. I usually prefer male NPCs but I'll take an interesting female NPC as well. I don't mind cleric classes as well. No barbarian/Beastmaster for me though, I absolutely hate that kit.

#27 Kaeloree

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Posted 26 February 2007 - 11:13 PM

Mage Trio has a wild mage, and 2 other mages! Surprising, that. :)

#28 Keldon

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Posted 27 February 2007 - 04:32 AM

Mage Trio has a wild mage, and 2 other mages! Surprising, that. :)


How many of these mages are females?

Keldon :new_thumbs:

#29 Kaeloree

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Posted 27 February 2007 - 04:34 AM

Nara is a girl, Morul and Larz are both guys. :)

#30 berelinde

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Posted 27 February 2007 - 06:30 AM

Those names are strangely familiar... ;)

I'm guessing there is a quest before they can join.

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#31 Kulyok

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Posted 27 February 2007 - 06:37 AM

Well, these three rarely survive to the end of the quest, since I need my Staff of Power/Robe AC 3/Ring of Wizardry, so...

#32 Kellen

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Posted 27 February 2007 - 07:02 AM

As Kulyok hinted, those are your three apprentices, for the mage stronghold

Edited by Kael, 27 February 2007 - 07:03 AM.

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#33 Neferit

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Posted 27 February 2007 - 09:02 AM

Hm, I would be for bard or maybe some cleric? Or evil wild mage... wow :woot:
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#34 Minarvia

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Posted 01 March 2007 - 07:59 PM

As Kulyok hinted, those are your three apprentices, for the mage stronghold


Yes, they are, and we are well into SOA on this mod by now (I'm helping with writing) and we hope to make the player want to take all 3 along as they all have stories, quests, and personalities.

As for the new evil female, I don't really care what she is as long as she has a good story and the mod will actually be completed. A cleric would be nice, imho, or a monk. But I would play her regardless of class if you make her!

#35 Keldon

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Posted 01 March 2007 - 08:41 PM

Hi Minarvia,

Thank you for adding your vote. Hopefully, when my NPC is completed, you will agree that she does indeed have a great story. I am not going to give any spoilers, but suffice it to say that I think everyone will be pleased.
One thing I must say is that creating an NPC is both a lot of work and a lot of fun.
I keep thinking "Ok, now all I have to do is code this" but then I think of more really cool ideas to include in this project and I find myself creating a new BAM, or a CRE....or writing new dialogue....etc
I am really putting a lot of hours and effort into this and sincerely hope that, when I am done, the community will get a lot of enjoyment out of it.

Peace
Keldon :new_thumbs:

#36 Bookwyrme

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Posted 01 March 2007 - 09:37 PM

Well, these three rarely survive to the end of the quest, since I need my Staff of Power/Robe AC 3/Ring of Wizardry, so...


Don't you think that full mages could make better equipment than mere apprentices?

IE: We've thought about keeping the trio alive and letting people keep their goodies ;)

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#37 Riviera

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Posted 01 March 2007 - 10:39 PM

Oh yes, I'm helping out with the Three Little Mages as well..hehe.

I am just of the opinion that one cannot have too many mages.

In fact, I may eventually make a mage run. That should be interesting. I'll probably do this when we get Mage Trio SoA beta up..

I can see it now..

PC - elven mage/thief

Solaufein - fighter/mage

Aerie - cleric/mage

and naturally the three would be along too.

We could do some damage :lol:

Edited by Riviera, 02 March 2007 - 08:52 AM.

I do not love you as if you were salt-rose, or topaz,
or the arrow of carnations the fire shoots off.
I love you as certain dark things are to be loved,
in secret, between the shadow and the soul.
- Pablo Neruda


#38 -Guest-

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Posted 01 March 2007 - 11:08 PM

be accurate with spolers!)
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#39 Kulyok

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Posted 01 March 2007 - 11:23 PM

Don't you think that full mages could make better equipment than mere apprentices?


That could well unbalance my game: the Staff of Power and the Ring of Wizardry are already among the most powerful items in the game - I wouldn't want better items to be available, to be honest.

(I'd check the mod out if they are all fully voiced, though - definitely).

IE: We've thought about keeping the trio alive and letting people keep their goodies


Good idea.

#40 Rabain

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Posted 02 March 2007 - 01:16 AM

What about the possibility of taking one of the 3 or all 3 with you as soon as you get the mage stronghold?

Or do you have to wait until all the stronghold quests are complete...that would be pain imo.

Edit: I guess that was OT for the thread...um...more mages are great, especially female!

Edited by Rabain, 02 March 2007 - 01:17 AM.

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