The biggest running Mega-WeiDU Install of all
#141 -Sebastian-
Posted 13 July 2007 - 10:11 AM
I have a problem though: I can't find the NEJ2 v2v42b that the install guide clearly states as proper. I was only able to get the latest version available, namely v6.8 which is said to be totally incompatible. Also, I can't find the proper patch either, NEJ2v602.
Could someone give me a link or something where I can download the files or something. I suppose I COULD install this monster without NEJ but I really want to play this mod. I haven't played it because I played big picture with some extras and I couldn't find the NEJ version for that either. I only found out about modding about 3 months ago but I only stumbled across this thread 3 yesterday.
Thank you if you can do anything and if you can't, I'll just play the mod without the NEJ component.
Good job on making this beast guys.
#142
Posted 14 July 2007 - 11:22 PM
http://forums.blackwyrmlair.net/
Kindly bear in mind that you can get support for NeJ2 only at BWL.
#143
Posted 17 July 2007 - 08:29 AM
I already have those BTW... Hopefully this monster will be compatible with the latest version... I'll wait...
#144
Posted 17 July 2007 - 09:15 AM
#145 -Stormbringer-
Posted 09 August 2007 - 05:46 AM
#146 --devicem--
Posted 09 August 2007 - 12:24 PM
P.S. Once again I'm sorry for not registering or anything bumping into this topic for no particular reason or whatsoever, thanks.
#147
Posted 11 August 2007 - 01:16 PM
Thank you for your interest. I'm working nearly every day on it. It's a huge mountain of work. No one wants more than me to get it ready, but sorry, it isn't yet.Just checking in on the status
I have made a lot of bugfixes, but they don't touch the mods itself. Some are only to correct typos, others are needed to make a mod compatible with the BG2fixpack and others because of two mods touch the same file. Also I make a simple installer for the whole megamod. All this will be available at the same time together with installation guidelines when that's ready. But I cannot fix a deadline. Please be patient!
#148
Posted 28 August 2007 - 04:52 AM
How is it going, can i be of any help now?
#149
Posted 29 August 2007 - 02:03 AM
The bug is already known and will be corrected with the next update. But at the moment I'm barely able to find the real errors among all the false reports - it's sometimes so frustrating.
#150
Posted 31 August 2007 - 08:36 PM
what's written:
~=InParty("Kiyone") InMyArea("Kiyone")~
what's correct:
=~InParty("Kiyone") InMyArea("Kiyone")~
but as a complete mod noob I have no idea how to fix the code so it works, even though you obviously did
can anyone help me out here? I really want to use the beyond the law mod
#151
Posted 31 August 2007 - 11:17 PM
#152
Posted 01 September 2007 - 03:52 AM
I hope I get ready until october. I want to get the installation process bug-free. Sometimes it looks really good - until I make an update. So just happened with DSotSC, NTotSC and SoBH. I have new errors I never had before. Currently I don't know whether they come from one of these mods at all. Unfortunately I have installed WeiDU v200 and now I have a bunch of these error messages: "Unable to Unlink [#####]: Unix.Unix_error(20, "unlink", ###) Deleting [###] (to restore original game condition)"
The bug is already known and will be corrected with the next update. But at the moment I'm barely able to find the real errors among all the false reports - it's sometimes so frustrating.
Don't know if this information is still useful to you, but...
You can usually find the real errors by opening the DEBUG in a text editor with a search function and searching for
ERROR:
The "unable to unlink" error messages don't come with that prefix, so the search function will jump to the real error.
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#153
Posted 01 September 2007 - 04:14 AM
#154 --EarthquakeDamage--
Posted 07 September 2007 - 11:33 PM
#155 --azgarth--
Posted 10 September 2007 - 01:01 PM
#156
Posted 20 September 2007 - 01:47 AM
#157
Posted 20 September 2007 - 04:52 AM
#158 -golgoth-
Posted 02 October 2007 - 12:19 AM
Will it be released in October, as u said weeks ago?
Thanks
#159
Posted 04 October 2007 - 03:22 AM
#160
Posted 09 October 2007 - 09:05 AM
Edited by dreamer2007, 09 October 2007 - 09:06 AM.