








horred the plague We miss you!!!!!





Please Come Back!!!!!




Posted 10 December 2007 - 07:08 PM
I Ride for the King!
a.k.a. Chev
Posted 10 December 2007 - 08:28 PM
Agreed! There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together.
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horred the plague We miss you!!!!!![]()
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Please Come Back!!!!!![]()
We have
&
for you!
Edited by erebusant, 10 December 2007 - 08:33 PM.
It takes a village...
Posted 10 December 2007 - 08:57 PM
Posted 10 December 2007 - 09:04 PM
Posted 10 December 2007 - 10:20 PM
Posted 11 December 2007 - 01:07 AM
In essence, he knows plenty about programming but NOTHING about D&D or game balance.
He never liked that kind of scrutiny!
Hmm...why wouldn't he like that insulting kind of scrutiny, I wonder...maybe cause he started throwing dice way back in 1979. Were you even born then?
Don't like it? Don't play it. Nobody twisted any arms, and/or forced any fingers on the downloads button.
You know---I actually came here to look into bug reports, and to try and help---for the first time in well over a year. Haven't even had BG2 installed for well over a year, cause I got so sick of snivelling, non-productive crap like this one, that I lost the desire to even play the game I once loved so much. Nice to see things haven't changed.
Think I'll stick with NWN modding, where people are mostly civil, and/or at least attempt to act like adults--even when reporting issues they experience, however dismal. Even when they don't like your ideas. Sorry I wasted 5 minutes even taking a look. Sorry I wasted years of my life, making myself miserable in trying to make people happy, that are incapable of such emotions. I'll be sure not to make that mistake again.
Now, I'm going to attempt to play my first game in many many months. Unless somebody wishes to spoil the fun of that, for me as well? If you try hard enough, I'm sure you can find a way.
P.S: Sorry to those that actually do care about this, and have helped out over the years--even those that offered constructive criticism. This was not intended with you in mind. You guys were great. Couldn't thank you enough for all the kind words and assistance. But you can thank ones like *points above*, and their ilk, for my departure from this scene. Things like that just break my heart--and heart was the only thing pushing me to perservere, for many of the latter years I was involved in this.
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-- An ex-BG2 modder, now fully retired
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
Posted 11 December 2007 - 03:40 AM
Posted 11 December 2007 - 12:06 PM
Edited by Graoumf, 11 December 2007 - 12:17 PM.
Posted 11 December 2007 - 01:49 PM
Posted 17 December 2007 - 05:02 AM
Posted 17 December 2007 - 06:20 AM
Don't use the UB "Restored Minor Dialogs" component.I encountered this error when installing the ai enhancement.
[AR1303.BCS] LEXER ERROR at line 1 column 0-1
Near Text: IF
invalid keyword [IF]
[AR1303.BCS] ERROR at line 1 column 0-1
Near Text: IF
Parsing.Parse_error
ERROR: parsing [AR1303.BCS]: Parsing.Parse_error
Stopping installation because of error.
Using the newest version (177) as part of big modification pack.
Attaching my weidu log.
It takes a village...
Posted 17 December 2007 - 09:07 AM
I looked into this. You don't have to avoid that component entirely. The problem is that the BG2 Fixpack and UB make the same fix, and UB at least does so via a somewhat imprecise REPLACE_TEXTUALLY statement. Meaning you end up with a duplicate fix and a script line that's too long and doesn't compile.Don't use the UB "Restored Minor Dialogs" component.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 21 December 2007 - 07:23 AM
Posted 30 December 2007 - 11:43 AM
Yes, there's several others "gems" of Bereth, deep in this forum. I guess he made the unanimity when he posted here...
I'm glad to see you, and wanted to thank you to traify your mod. I remember you did it in demand of SirLancelot and me.
We finally released the spanish and french translations few months ago. It was a great project we began with BPv161 no-WeiDU.
Thanks to you, french and spanish people can play to BP in their native language!
Posted 01 January 2008 - 07:37 PM
Unpaid projects rarely have deadlines and I don't think anyone seriously expects modders who have lives outside of modding to meet such artificial time constraints even if they did exist.Saying you can't get mad at the guy who promisses but doesn't deliver on his dates (even if he is one a a few willing to so) is what I call....asskissing!
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 01 January 2008 - 08:04 PM
I Ride for the King!
a.k.a. Chev
Posted 02 January 2008 - 10:03 AM
Posted 02 January 2008 - 04:00 PM
23 6 6 5 5 5 5 4 4 3 24 6 6 5 5 5 5 4 4 3 25 6 6 6 5 5 5 5 4 4
Posted 02 January 2008 - 10:26 PM
Not sure what BP intended here, but this is what the vanilla game has:Just an oversight or intentional that you get no new spellslots at level 24 as a wizard?
23 6 6 5 5 5 5 4 4 3 24 6 6 5 5 5 5 4 4 3 25 6 6 6 5 5 5 5 4 4
23 5 5 5 5 5 5 3 3 3 24 5 5 5 5 5 5 4 3 3 25 5 5 5 5 5 5 4 4 3And this is what 2e rules has (per DM Option: High-Level Campaigns):
23 5 5 5 5 5 5 5 5 3 2 24 5 5 5 5 5 5 5 5 4 2 25 5 5 5 5 5 5 5 5 5 2
Well since mxsplwis is a .2da (table), it's not hardcoded - you can patch or overwrite it if you want. Stuff in the .exe is considered hardcoded. Though I'm not sure what you mean by bonus spells. Wizard specialist "kits" get one extra spell each level (not sure if this is in a 2da or hardcoded).Moreover is the implementation of mxsplwis hardcoded or could one simply create an corresponding 2da for wizard-bonuspells?
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 04 January 2008 - 02:37 AM