Starting SoA problem
#1
Posted 27 December 2006 - 03:36 PM
Im in a middle of BP+BGT instalation (i have TDD.SoS and RoT and will instal NtoSC, DsoSC SoB etc and BP)
and i tried to start SoA for a test and i cant.
Well, im gona start the game from BG1, but something tells me that i will stuck when going to SoA:..
Any help would be usefull.
Here is my WeiDU log:
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~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #105 // Additional Hero Quests in Trademeet Wait Until Hero is Officially Named
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.11
~SETUP-TDD.TP2~ #0 #1 // TDD Character Kits
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.0
~SETUP-ROTUPDATE.TP2~ #0 #0 // Region of Terror - Fix #1
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.11
~SETUP-SOS.TP2~ #0 #1 // Remorhaz walking speed adjustment (for ENGLISH version .EXE ONLY!!!)
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.02f
~SETUP-GUI.TP2~ #0 #4 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding sword)
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#2
Posted 27 December 2006 - 04:30 PM
I guess it may be RoT, since it was in every install log I've seen reporting same problem.
#3
Posted 27 December 2006 - 05:17 PM
Try uninstalling your mods one by one, and starting new SoA game after each uninstall. When it succeeds, the last mod uninstalled is responsible for this error.
I guess it may be RoT, since it was in every install log I've seen reporting same problem.
Uninstaling RoT did solve my problem, tnx!
But i want this mod aswell, is there any way to make it work with mega instalation?
Well, if not, im gona instal it after i get to SoA
#4
Posted 27 December 2006 - 08:20 PM
Try uninstalling your mods one by one, and starting new SoA game after each uninstall. When it succeeds, the last mod uninstalled is responsible for this error.
I guess it may be RoT, since it was in every install log I've seen reporting same problem.
Uninstaling RoT did solve my problem, tnx!
But i want this mod aswell, is there any way to make it work with mega instalation?
Well, if not, im gona instal it after i get to SoA
I'll repost my AR0602.bcs in the sticky at the top of the forum. I have RoTerror and I don't have any problem getting Mr Happy to show up to do his torture thing, or with NPC's appearing as they should. You can give it a try and see if it works for you, or compare it to your install.
It takes a village...
#5
Posted 28 December 2006 - 02:30 AM
Do you have any other solution? Tnx
If not, il skip RoT,and maybe instal it later when i come to SoA.
Edited by Marco, 28 December 2006 - 05:45 AM.
#6
Posted 28 December 2006 - 05:57 AM
I tried to put those 2 files in overrride, still not working.
Do you have any other solution? Tnx
If not, il skip RoT,and maybe instal it later when i come to SoA.
You need RoT installed at the beginning of your SoA game or you can't play it. Can you upload your AR0602.bcs so we can take a look at what you have installed in it? You may be missing a Continue() or something.
It takes a village...
#7
Posted 28 December 2006 - 07:26 AM
Well, i will just have to live with out BG2 FIX PACK.
#8
Posted 28 December 2006 - 04:17 PM
I have found the solution, i removed BG2 FIX PACK, and SoA starts normaly, well in RoT stile, wich is very cool! (since i saw it for the first time )
Well, i will just have to live with out BG2 FIX PACK.
Unfortunately, BG2 Fixpack is pretty much becoming the "standard" as far as fixpacks are concerned, and you really should use it. Have you tried an absolutely clean installation with all the associated patches 1st before attempting to add anything else to your game? There really is no obvious reason I can see why it should not work properly.
It takes a village...
#9
Posted 29 December 2006 - 05:48 AM
Clean BG2 SoA+ToB instal +26498 patch
BG2FixPack
RoT v2.0
Not working.
I have added ar0602.bcs and baldur.bcs in override, not working.
But, strange thing hapens after RoT instalation, the overrride folder contains only 6 files:
ar0072.TIS
CLABMO01.bak
LEAVE_OVERRIDE.TXT
portrait.bak
SpawnGrp.bak
Tracking.bak
Edited by Marco, 29 December 2006 - 06:09 AM.
#10
Posted 04 January 2007 - 03:33 PM
I followed erebusants install guide and had no NPCs or Irenicus in the Dungeon.
After downloading the two files from the sticky thread I had the NPCs there but still no Irenicus.
Looks like I have to reinstall everything.
Attached Files
#11
Posted 04 January 2007 - 04:09 PM
It seems I have the same problem without ever having installed RoT.
I followed erebusants install guide and had no NPCs or Irenicus in the Dungeon.
After downloading the two files from the sticky thread I had the NPCs there but still no Irenicus.
Looks like I have to reinstall everything.
Can you post your AR0602.bcs too please?
It takes a village...
#12
Posted 05 January 2007 - 01:28 AM
#13
Posted 05 January 2007 - 08:07 AM
Sorry, I felt I don't need it anymore and overwrote itCan you post your AR0602.bcs too please?
This is probably the same problem you pointed out elsewhere : BG2 FixPack without Super Happy Fun Lucky Modder pack and BGT-WeiDU installed...
I have the super happy fun lucky modder pack installed! it is component #3 "Superfroehlicher Spass gluecklicher Modder Pack", which is a very strange german translation for Super Happy Fun Lucky Modder Pack. Should I deinstall it?
Edited by Dunderdon, 05 January 2007 - 08:08 AM.
#14
Posted 05 January 2007 - 08:57 AM
thanks for the replies, guys!
Sorry, I felt I don't need it anymore and overwrote it
Can you post your AR0602.bcs too please?This is probably the same problem you pointed out elsewhere : BG2 FixPack without Super Happy Fun Lucky Modder pack and BGT-WeiDU installed...
I have the super happy fun lucky modder pack installed! it is component #3 "Superfroehlicher Spass gluecklicher Modder Pack", which is a very strange german translation for Super Happy Fun Lucky Modder Pack. Should I deinstall it?
Look in your DSotSC\over.bak directory, and post the AR0602.bcs file you should find in there. You have the Super Happy Modder pack installed, so something else is causing you to hang. I need to see the AR0602.bcs in your install from just after your BGT install in order to try to pin down what is occuring.
It takes a village...
#15
Posted 05 January 2007 - 11:50 AM
Oh sorry, I read the weidu.log in the first message on this thread, thinking it was yours.I have the super happy fun lucky modder pack installed! it is component #3 "Superfroehlicher Spass gluecklicher Modder Pack", which is a very strange german translation for Super Happy Fun Lucky Modder Pack. Should I deinstall it?
This is probably the same problem you pointed out elsewhere : BG2 FixPack without Super Happy Fun Lucky Modder pack and BGT-WeiDU installed...
No, keep this component installed please.
#16
Posted 05 January 2007 - 02:31 PM
Look in your DSotSC\over.bak directory, and post the AR0602.bcs file you should find in there. You have the Super Happy Modder pack installed, so something else is causing you to hang. I need to see the AR0602.bcs in your install from just after your BGT install in order to try to pin down what is occuring.
We all were hopeless lost without your install guides and troubleshooting help!
Here is my AR0602.bcs from the DSotSC/over.bak directory.
Attached Files
Edited by Dunderdon, 05 January 2007 - 02:31 PM.
#17
Posted 05 January 2007 - 03:01 PM
Look in your DSotSC\over.bak directory, and post the AR0602.bcs file you should find in there. You have the Super Happy Modder pack installed, so something else is causing you to hang. I need to see the AR0602.bcs in your install from just after your BGT install in order to try to pin down what is occuring.
We all were hopeless lost without your install guides and troubleshooting help!
Here is my AR0602.bcs from the DSotSC/over.bak directory.
@Dunderdon, please right click and save as the attached ar0602.bcs and put it in your override directory and see if your game works correctly.
Also, what Warnings, if any do you have in your Setup-BGT.debug file?
Attached Files
Edited by erebusant, 05 January 2007 - 03:03 PM.
It takes a village...
#18
Posted 05 January 2007 - 04:42 PM
It works! You are a genius! But what went wrong?@Dunderdon, please right click and save as the attached ar0602.bcs and put it in your override directory and see if your game works correctly.
only one:Also, what Warnings, if any do you have in your Setup-BGT.debug file?
WARNING: cannot find block matching [BGT/Compat/BG2FixPk/Replace/rAR0602.BAF]Hmm.. looks like this has something to do with it.
#19
Posted 05 January 2007 - 08:51 PM
It works! You are a genius! But what went wrong?
@Dunderdon, please right click and save as the attached ar0602.bcs and put it in your override directory and see if your game works correctly.only one:Also, what Warnings, if any do you have in your Setup-BGT.debug file?
WARNING: cannot find block matching [BGT/Compat/BG2FixPk/Replace/rAR0602.BAF]Hmm.. looks like this has something to do with it.
@Dunderdon: I'm glad the file got the game working for you. That leaves one final question to be answered. Yours is the only install I've seen that has the Super Fun Happy Modder Pack installed that hasn't patched the AR0602.bcs correctly. Decompiling the bcs gives us the following text for your 1st IF/THEN block:
IF
OnCreation()
Global("NewGame","AR0602",0)
THEN
RESPONSE #100
ActionOverride(Player1,MakeUnselectable(2147483647))
ActionOverride(Player1,MakeUnselectable(2147483647))
HideGUI()
FadeToColor([1.0],0)
SetGlobal("NewGame","AR0602",1)
Continue()
END
The 2nd occurence of the line that's highlighted in red above is what caused the BGT tp2 to not properly patch AR0602.bcs in your game. This is also from the AR0602.bcs that's in your SoS\over.bak which came directly after you installed BG2 Fixpack, so the $64000 question here is what caused you to have that line in your AR0602.bcs twice? That shouldn't be possible, but somehow it happened in your install. Did anything strange occur during your fixpack install?
It takes a village...