Can i chose only this "component" of the mod, and can i use kits in Fighter/Mage/Thief/Cleric like Kensai/Mage/Assassin/Cleric something?
Tnx!
Fighter/Mage/Thief/Cleric
Started by Marco, Dec 25 2006 11:03 AM
2 replies to this topic
#1
Posted 25 December 2006 - 11:03 AM
#2
Posted 28 December 2006 - 10:15 AM
Hey--I'm not entirely sure what you're asking, but I'll try to help: this mod simply adds a bunch of priestly spells (see the readme for which ones; not all are added!) to your mage spellbook, at the loss of a couple stat points. So any character you have that has a mage spellbook can get these spells and become a semi-priest. You don't do this on character creation; you have to buy a book in game, and read it. when you do you'll "learn" mage versions of the priestly spells in the book (and get a lot of XP in the process...)
#3 -nullset-
Posted 17 October 2014 - 07:37 PM
Unfortunately, while you can cast the spells and they work, they do NOT trip plot associated dialogues. Eg: You can "HEAL" Yakman, but he will not be aware of this, as he would be if the regular HEAL were cast by a cleric.