Kit and xp cap needed
#1
Posted 25 December 2006 - 04:44 AM
After a long pause i decided to play BG again. Ofc with super mega modification BGT+BP and all what goes with that (lots of mods for BG1 and BG2).
Im looking for one(or more) powergaming kit, like:
Kensai/Sorcerer(or mage)/Assasin
and
Kensai/Sorcerer(or mage)/Assasin/cleric(not purecleric, some kit)
And, as i intend to play BG only with one char, im not shure that xp cap to 50 in each class would be enoug with all that mods. So i need more for some serius powergaming.
So if You could help me i would appreciate that.
Thanks in advance!
#2
Posted 25 December 2006 - 05:33 AM
#3
Posted 25 December 2006 - 06:12 AM
Don't know what that exactly is, but perhaps it will satisfy you.
Retired from modding.
#4
Posted 25 December 2006 - 09:26 AM
Edited by pro5, 25 December 2006 - 09:28 AM.
#5
Posted 25 December 2006 - 11:14 AM
There is an uber kit at http://www.pocketpla...p...&Itemid=110
Don't know what that exactly is, but perhaps it will satisfy you.
I have tried that kite before, but it isnt what im looking for.
I need something as Fighter/Mage/Thief/Cleric, but that i can chose kits in it (Kensai/Mage/Assassin/Cleric something)
I know its much but, this would be an really uber char to play, and combined whit Tatcis, improwed AI and insane dificulty etc fun to play.
Well, tnx in advance!
#6
Posted 26 December 2006 - 09:05 AM
I would suggest opening up the file MXSPLBRD and maxing out your spells. You can technically go above and beyond 12 spells, but they will not show up in your spell book (they will just make the noise when you add them, so turn up your sound) but will be present in-game. Then you can play a bard with full mage spells.
If you want to be able to open locks and disarm traps you would have to make a mage/thief, or just use the line of code from BG2 Tweakpack and remove all of the traps and pickable locks in game (this would require a working knowledge of WeiDu, however)
Then, make an item that does all of the things you want it to (I prefer a ring, it's easy to modify the ring of Gaxx) Once you have your haste, double attack number, and whatever else you want on your item, you can either insert it with a script into a container, or you can just overwrite an existing item that is already in game.
This is just a quick way to do what you are trying to do, it does not take a lot of programming skills, you only need an 'item' editor (DLTCEP, Near Infinity, IEEP, Etc.) and a text editor to do what is mentioned above.
If you want something more custom, I would look into making your own kit and adding your features with a CLAB file. It can be time consuming, but worth the effort.
Without being able to write your own mod, you may find some difficulty with all of this, but if you read through the tutorials, it is really easy to at least pilfer the ideas from other modders to attain your desired powergame character.
Sticz
#7
Posted 26 December 2006 - 09:15 AM
Uber Weapon for Testing (Convenience)
This is just an item that kills every enemy within a 30' radius or so of the wielder when equipped. It is intended for use by mod developers and testers, but it is yours to use or abuse as you see fit.
Hidden Uber Kit - Reaver Kit (Convenience)
An uber kit that can do all the functions of a Fighter, Thief and Mage, and to some extent, of a Cleric and Druid. It advances as a Thief so its pretty quick. Read the Readme to learn how to get this "Hidden" Kit. With this Character, you don't have to worry about Party Composition anymore, just take whoever you want, when you want.
ronin
Edited by ronin69hof, 26 December 2006 - 09:15 AM.
#8
Posted 03 January 2007 - 12:57 AM
There are no mods which allow progressing beyond level 50. Editing XPCAP.2DA will allow you to levelup continiously, but you won't be getting any class abilities, THAC0/saves/HP improvement, etc. (in other words, going up from level 50 to level 51+ will give you absolutely nothing).
What would be involved in making one?
"Tyranny is a quiet thing at first, a prim and proper lady pursing her lips and shaking her head disapprovingly, asking, well what were you doing (wearing that dress, walking home at that hour, expressing those inappropriate thoughts) anyway? It's subtle and insidious, disguised as reasonable precautions which become more and more oppressive over time, until our lives are defined by the things we must avoid. She's easy enough to agree with, after all, she's only trying to help -- and yet she's one of the most dangerous influences we face, because if she prevails, it puts the raping, robbing, axe-wielding madmen of the world in complete control. Eventually they'll barely need to wield a thing, all they'll have to do is leer menacingly and we fall all over ourselves trying to placate them." -godlizard
#9
Posted 03 January 2007 - 03:39 AM
Just an opinion, of course. For me, it's more fun to actually have a little challenge.
DtD