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creating a monk weapon with effects


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#21 hlidskialf

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Posted 16 April 2003 - 12:27 PM

Some Seifer. You'd have to be sure to change the target from "Myself" to LastTalkedToBy() or something else to select and target the party. If it was me, and you were trying to set up a "mentor" in the art or something to give the ability, I'd use a script on the cre to do all the checks first, then the dialog to set a global stop and say whether to give the ability or not (ie. Character chose training.) then give the item at the dialog close. If you want to make it "really" special, use the dialog to set a cutscene start. Then in the cutscene you can have the teacher and student perform a bunch of actions, with appropriate special effects, before the upgrade.

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#22 Seifer

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    The best Anti-Paladin weapon is a tin opener...!

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Posted 16 April 2003 - 02:46 PM

Ahh, twas the global element that got me. If I set a variable for a stance which replaces the mfist files with one I replace, would I have to reset the variable if they re-learned the old/another style?

I suppose I could have one tuto per style couldnt I to counter this?

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


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#23 Kish

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Posted 16 April 2003 - 03:15 PM

IF
Delay(6)
OR(6)
HasItemEquiped("solablad",Player1) // Tsuki no Ken +4
HasItemEquiped("solablad",Player2) // Tsuki no Ken +4
HasItemEquiped("solablad",Player3) // Tsuki no Ken +4
HasItemEquiped("solablad",Player4) // Tsuki no Ken +4
HasItemEquiped("solablad",Player5) // Tsuki no Ken +4
HasItemEquiped("solablad",Player6) // Tsuki no Ken +4
!HasItemEquiped("solablad","sola") // Tsuki no Ken +4
!HasItemEquiped("solablad","solaufein") // Tsuki no Ken +4
THEN
RESPONSE #100
DisplayStringHeadOwner("solablad",79341) // Tsuki no Ken +4
TakePartyItem("solablad") // Tsuki no Ken +4
END

This script checks to see if six seconds go by with "solablad" (Tsuki no Ken) being wielded by any party member except Solaufein. If they do, a string appears over the wielder's head and the sword is removed from the game. It doesn't replace the sword, and it doesn't equip the sword.
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#24 Slayne

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Posted 18 April 2003 - 04:42 PM

I've gotten a bit busy, prolly won't be able to work on this for a while.

Anyone else interested in figuring out how to get this working?

#25 Seifer

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    The best Anti-Paladin weapon is a tin opener...!

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Posted 19 April 2003 - 11:10 AM

Already on it

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


Still a cyberjock, still hacking the matrix, still unsure of what that means.

TeamBG member - http://www.teambg.eu