Movement Bug
#1
Posted 09 October 2006 - 03:43 PM
SoA + ToB + ToB patch + Baldurdash-WeiDU v1.6 + BGT v1.01 + TS v6.10 + NeJ2 v6.8
In that order. I just recently went through BG1/TotSC and the BGT transition went smoothly actually. Now for my problem.
Problem: For reasons completely unknown when i invite Minsc back into the group in Irenicus Dungeon, he can't seem to move. Whenever i click on him to move to a location, that green circle thinger that points to where he should move disappears early. So for example if i want to move minsc anywhere, i literally have to click that spot a million times. This problem does not happen w/ my main character, imoen, jaheria, or shar-teel.
This problem also occurs when i start a brand new BG2 game. (via that "start new BG2 game" button that appears when u install BGT) In addition, this bug does not occur at any point in BG1. Seems like this bug is exclusive to BG2 only.
Any help on this subject will be greatly appreciated. Minsc is one of my favorite NPCs, i'd hate to have to leave him because of something like this.
#2
Posted 09 October 2006 - 06:17 PM
#3
Posted 09 October 2006 - 06:35 PM
#4
Posted 09 October 2006 - 08:28 PM
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#5
Posted 10 October 2006 - 01:00 AM
#6
Posted 10 October 2006 - 02:27 AM
i haven't got any easy solutions, btw....
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#7
Posted 10 October 2006 - 04:37 AM
it's NEJ2 related (actually, it's NEJ2-TS related: it's a mislabelled variable with the Boo familiar; i'm reasonably sure it's because of slightly different implementatinos of this in TS and NEJ2).
i haven't got any easy solutions, btw....
Actually, if u have any hard solutions, im definently up for attempting them.