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Help needed! Game blocks on second level


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#1 andrespi

andrespi
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  • 22 posts

Posted 24 July 2006 - 07:23 AM

Hi. I've played the game fine until the first level of irenicus dungeon. I returned from the spine of the world and was trying to go to the second level of the dungeon. But after I'm transported in the second level, the image, that i attached, appears and the game freezes. My weidu log is:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #105 // Additional Hero Quests in Trademeet Wait Until Hero is Officially Named
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~SETUP-NEJ2.TP2~ #0 #0 // Never Ending Journey v4.2 - Part 1
~SETUP-NEJ2.TP2~ #0 #1 // Continuous and Custom Kit Imoen
~SETUP-NEJ2.TP2~ #0 #3 // Boo - Minsc‘s Familiar
~SETUP-NEJ2.TP2~ #0 #4 // Improved Nymph (Woodland Being) Script by Goeran Rimen
~SETUP-NEJ2.TP2~ #0 #5 // Restored Twisted Rune Quest
~SETUP-NEJ2.TP2~ #0 #6 // Dual Wielding Fix for Rogues by aVENGER
~SETUP-NEJ2.TP2~ #0 #7 // Never Ending Journey v4.2 - Part 2
~SETUP-NEJ2.TP2~ #0 #8 // Melora NPC - Chaotic-Neutral Halfling Swashbuckler
~SETUP-NEJ2.TP2~ #0 #9 // Leina NPC - True-Neutral Half-Elf Bard Of Melody
~SETUP-NEJ2.TP2~ #0 #10 // Areas & Sounds
~SETUP-NEJ2V602.TP2~ #0 #0 // Never Ending Journey v6.02 (cummulative patch)
~SETUP-NEJ2V602.TP2~ #0 #1 // New Imoen Portrait
~SETUP-NEJ2V602.TP2~ #0 #2 // Animations Compatibility Fix for "Tortured Souls"
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.0
~SETUP-ROT.TP2~ #0 #1 // Region Of Terror Kit Pack
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.01
~SETUP-BGTNEJ2.TP2~ #0 #0 // BGT-NeJ2 Compatibility Patch
~SETUP-BGTNEJ2.TP2~ #0 #1 // Custom Portraits For Imoen and Jaheira
~SETUP-BGTNEJ2.TP2~ #0 #2 // Boo - Minsc's Familiar Fixes
~SETUP-BGTNEJ2.TP2~ #0 #3 // Custom Firewalker Kit and continuity for Shar-Teel
~SETUP-BGTNEJ2.TP2~ #0 #4 // Merchant League Store
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.05 (Requires BGT-Weidu or Tutu)
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.2
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #22 // Justifier Kit
~SETUP-UB.TP2~ #0 #23 // Feralan Kit
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call
~SETUP-BG1NPC.TP2~ #0 #0 // The BG1 NPC Project for BGT: Core Install
~SETUP-BG1NPC.TP2~ #0 #1 // The BG1 NPC Project for BGT-Weidu: Phase I (Banters)
~SETUP-BG1NPC.TP2~ #0 #2 // The BG1 NPC Project for BGT-Weidu: Phase II (Quests and Interjections)
~SETUP-BG1NPC.TP2~ #0 #6 // Give Edwin his BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #7 // Give Imoen her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #8 // Give Jaheira her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #9 // Give Minsc his BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #10 // Give Viconia her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #14 // Non-joinable character portraits
~SETUP-BG1NPC.TP2~ #0 #15 // Coran's Romance Core (Rated: R)
~SETUP-BG1NPC.TP2~ #0 #16 // Placeholder 1: New Quests
~SETUP-BG1NPC.TP2~ #0 #17 // Dynaheir's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #18 // Shar-Teel Relationship Core (Rated R)
~SETUP-BG1NPC.TP2~ #0 #19 // Branwen's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #21 // Xan's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #22 // Ajantis Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #23 // Female Romance Challenges
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar
~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In
~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu
~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu
~SETUP-BPV177.TP2~ #0 #15 // Ascension for BP
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Use new worldmap for Throne of Bhaal as well
~SETUP-GUI.TP2~ #0 #3 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
~SETUP-BG1NPC112.TP2~ #0 #0 // Install BGT patch 11.2 for BG1NPC
~SETUP-BPV177.TP2~ #0 #14 // Level-50 Ruleset (Code By King Diamond)

What can i do?
Thanks and sorry for my bad english.

Attached Images

  • Immagine.JPG

Edited by andrespi, 24 July 2006 - 08:03 AM.


#2 King Diamond

King Diamond

    Give Me Your Soul...Please

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Posted 24 July 2006 - 07:53 AM

This is a RoT area.
1) I need a copy of your AR0602.BCS to try to help you.
2) How do you try to go to lvl 2 - through what portal?

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#3 andrespi

andrespi
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  • 22 posts

Posted 24 July 2006 - 08:06 AM

I go to the second level through the northern portal (since the first portal is the one I used to go to the spine of the world). Thanks for the help.

Attached Files


Edited by andrespi, 24 July 2006 - 08:07 AM.


#4 King Diamond

King Diamond

    Give Me Your Soul...Please

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Posted 24 July 2006 - 10:41 AM

I go to the second level through the northern portal (since the first portal is the one I used to go to the spine of the world). Thanks for the help.

Sorry, I need AR0603.BCS too....

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#5 andrespi

andrespi
  • Member
  • 22 posts

Posted 24 July 2006 - 12:40 PM

I just found a solution to the problem. If i enter in the portal with 5 pg or less the game works perfectly. Instead if my party is of 6 characters, then the game freezes. So if I kick out one pg from my party i can pass through the portal without problems.

Now I've another problem. After I leave Irenicus dungeon (so after Imoen is kidnapped by the mages), Imoen doesn't go away from the party; and at the same time from the screen disappears the game interface (where there are the portraits and the buttons for the various options, like inventory or rest). I'll try to make a screen.

Attached Files


Edited by andrespi, 24 July 2006 - 12:46 PM.


#6 andrespi

andrespi
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  • 22 posts

Posted 24 July 2006 - 11:54 PM

Ok i tried again and the same problem appears again. After i leave Irenicus dungeon, a second imoen appears on the screen, different from the one I've in my party, and she is taken away from the wizards. But in my party there is still my first imoen like if she hadn't been taken. After that the game interface disappears. I've a screen to show you what I mean about the game interface.

P.S.: Other problems I've found:
1) the game interface appears if I press the space button and pause the game. If i press it again and un-pause, then it disappears again.
2)During all the second level of irenicus dungeon I was never able to save or rest, even after I killed all enemies and made everything. It was always saying me "you can't save at this time".
3) Boo (the one from nej) disappears from the inventory after the transition from Bg1 to BG2.

Attached Images

  • Immagine2.JPG

Edited by andrespi, 25 July 2006 - 12:24 AM.


#7 King Diamond

King Diamond

    Give Me Your Soul...Please

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  • 1430 posts

Posted 25 July 2006 - 12:50 AM

I just found a solution to the problem. If i enter in the portal with 5 pg or less the game works perfectly. Instead if my party is of 6 characters, then the game freezes. So if I kick out one pg from my party i can pass through the portal without problems.


There's a RoT cutscene that uses numerous JoinParty()/LeaveParty() for cutscene chars. I think that is a weird way to keep them visible during the action. So, if you have 6 chars in the party, that won't work.

I guess it should use different scripting... Gilgamesh is a nice guy btw.... :P :cheers:

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#8 King Diamond

King Diamond

    Give Me Your Soul...Please

  • Modder
  • 1430 posts

Posted 25 July 2006 - 12:57 AM

Ok i tried again and the same problem appears again. After i leave Irenicus dungeon, a second imoen appears on the screen, different from the one I've in my party, and she is taken away from the wizards. But in my party there is still my first imoen like if she hadn't been taken. After that the game interface disappears. I've a screen to show you what I mean about the game interface.


1) Plz post here your TELE0700.BCS (just to check it once again)

2) I've posted in a different topic some time ago.
Pls open ENTJC3.BCS in NI and remove following strings:
LeaveAreaLUA("ar0602","",[3745.2799],0)
		Wait(2)
		StartCutScene("Cut01")
Then Compile and Save.
Try again to make your way from the dungeon to the surface. That could help (or not)....

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#9 andrespi

andrespi
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  • 22 posts

Posted 25 July 2006 - 01:44 AM

Ok I attached the file to the post.

Attached Files



#10 andrespi

andrespi
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Posted 26 July 2006 - 06:03 AM

The problem persists. i've tried many times but two imoen always appear. If I change the old TELE0700.BCS with a new one given by someone with a similar working install, do you think it will work?

#11 King Diamond

King Diamond

    Give Me Your Soul...Please

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Posted 26 July 2006 - 07:48 AM

The problem persists. i've tried many times but two imoen always appear. If I change the old TELE0700.BCS with a new one given by someone with a similar working install, do you think it will work?


It seems that Imoen in your party has a Death Variable different from "Imoen2" (check that with NI).
I don't know which mod caused that - find out that yourself.

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme