I seem to be having a problem... when I try to use the first mission scroll, I get teleported to the room but cannot get out of cutscene mode. Even if there isn't a permanent fix right away, I'd also like to know if I could manually force the game to end the cutscene mode so that I can continue on for now...
First mission scroll problem
Started by
-Vundo Draxon-
, Jul 08 2006 10:33 PM
1 reply to this topic
#1 -Vundo Draxon-
Posted 08 July 2006 - 10:33 PM
#2
Posted 14 July 2006 - 02:21 PM
I thought I fixed this issue with version 1.0.3...
Could you clarify a few things, please:
- are you running version 1.0.3 of the mod?
- are you playing with ToB installed? (it seems this problem mainly occurred without ToB, according to the reports I got and my own test experience)
- did you install the latest patch for your game (SoA or ToB)?
- are you running the same on a Mac?
Can you try this scroll from another room of the base? If it works, please report in which room it was failing and which one made it work (use the X key to reveal the area code).
I'm afraid there is no workaround. The script to teleport also handles variables that wouldn't be properly set by using MoveToArea from the console, so that additional problems would arise afterwards.
Could you clarify a few things, please:
- are you running version 1.0.3 of the mod?
- are you playing with ToB installed? (it seems this problem mainly occurred without ToB, according to the reports I got and my own test experience)
- did you install the latest patch for your game (SoA or ToB)?
- are you running the same on a Mac?
Can you try this scroll from another room of the base? If it works, please report in which room it was failing and which one made it work (use the X key to reveal the area code).
I'm afraid there is no workaround. The script to teleport also handles variables that wouldn't be properly set by using MoveToArea from the console, so that additional problems would arise afterwards.