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#1 dragon

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Posted 03 July 2006 - 01:31 AM

I've encountered two problems after I finished DSotSC:

1. Tenya remains hostile even after I agree to get her bowl back -- all dialoges are in normal way, her circle becomes blue and immediately becomes red. It is not accidental, I tryed several times and with different characters. BTW, always Jaheira talks to her independently who initiates dialog.

2.Game crashes as soon as I'm trying to enter area AR7500 (to the north of BG bridge)

Here is my packages list:

BP-BGT WORLDMAP
1PP
BD-TOB
BG1NPC
BGT
BGTNEJ2
BGTTWEAK
BONEHILL
BPV176
CTB-CHORES
CTB
CTB17FIX1
D0QUESTPACK
DSOTSC
EASE
GUI
IMPROVEDANVIL
INDINPC
ITEMUPGRADE
MULGOREXAVIANPC
NEJ2V65
NTOTSC
PROLOGUE
SBT
SIRINESCALL
SLIGHTLYIMPROVEDILYICH
SOS
TDD
TGC1E
TS
VALHORN

Can somebody help with this?

#2 Azazello

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Posted 03 July 2006 - 01:44 AM

1. The quest/dialogue with Tenya is a standard BG1 event, nothing to do with DSotSC. It doesn't matter who talks to her, the responses would be the same.

Try doing the Tenya quest over again, from talking to the fishermen to just before talking to her; use a previous save from before talking to the fishermen.

I recommend you use the walkthrough by David Simpson - found at The Sorcerer's Place www.sorcerers.net - for general use, but also to help thru most of the quests in the game.

2. God help us, please don't tell us that's the exact order you installed the mods!

Edited by Azazello, 03 July 2006 - 01:45 AM.

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#3 dragon

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Posted 03 July 2006 - 02:26 AM

2. God help us, please don't tell us that's the exact order you installed the mods!


Surely not, it is simply result of dir command :)

#4 melkor_morgoth75

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Posted 03 July 2006 - 05:16 AM

1. Tenya remains hostile even after I agree to get her bowl back -- all dialoges are in normal way, her circle becomes blue and immediately becomes red. It is not accidental, I tryed several times and with different characters. BTW, always Jaheira talks to her independently who initiates dialog.


It is a known issue, not sure it has been resolved. In original saga you can finish her quest and she DOESN'T become hostile ... with BGT (not sure it is the cause or BP or whatever) she ALWAYS becomes hostile, no matter of reputation, if u helped her, etc ---

mm75

Edited by melkor_morgoth75, 03 July 2006 - 05:17 AM.

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#5 Azazello

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Posted 03 July 2006 - 01:35 PM

... with BGT (not sure it is the cause or BP or whatever) she ALWAYS becomes hostile, no matter of reputation, if u helped her, etc

I finished that quest a few weeks ago; apart from the initial (and normal) hostility, she did not go red after I brought back the bowl. Just disappeared, as normal. I have BGT and BP installed.

#6 erebusant

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Posted 03 July 2006 - 05:22 PM


1. Tenya remains hostile even after I agree to get her bowl back -- all dialoges are in normal way, her circle becomes blue and immediately becomes red. It is not accidental, I tryed several times and with different characters. BTW, always Jaheira talks to her independently who initiates dialog.


It is a known issue, not sure it has been resolved. In original saga you can finish her quest and she DOESN'T become hostile ... with BGT (not sure it is the cause or BP or whatever) she ALWAYS becomes hostile, no matter of reputation, if u helped her, etc ---

mm75


Tenya was a BP issue. It was fixed for BPv177

It takes a village...


#7 Azazello

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Posted 03 July 2006 - 05:59 PM

I'm using BPv176. B)

#8 melkor_morgoth75

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Posted 03 July 2006 - 10:05 PM

Tenya was a BP issue. It was fixed for BPv177


According to new BGT 1.01 notes, Tenya issue has been soved, so i guess it was a BGT related problem ;)

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#9 dragon

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Posted 03 July 2006 - 10:52 PM

Thank you a lot, guys

As I understand, more precisious information is needed. So here is contents of WeiDU.log

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-BD-TOB.TP2~ #0 #0 // Baldurdash Fix Pack for ToB, v1.5 WeiDU
~SETUP-BD-TOB.TP2~ #0 #1 // Textupdatepack -> Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
~SETUP-NEJ2V65.TP2~ #0 #0 // Never Ending Journey Second Edition v6.6
~SETUP-NEJ2V65.TP2~ #0 #1 // Continuous and Custom Kit Imoen
~SETUP-NEJ2V65.TP2~ #0 #2 // New Imoen Portrait
~SETUP-NEJ2V65.TP2~ #0 #3 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira.
~SETUP-NEJ2V65.TP2~ #0 #4 // New Jaheira Portrait
~SETUP-NEJ2V65.TP2~ #0 #5 // Cleric of Tempus Kit for Accalia
~SETUP-NEJ2V65.TP2~ #0 #6 // Boo - Familiar of Minsc
~SETUP-NEJ2V65.TP2~ #0 #7 // Improved Nymph (Woodland Being) Script by Goeran Rimen
~SETUP-NEJ2V65.TP2~ #0 #8 // Restored Twisted Rune Quest
~SETUP-NEJ2V65.TP2~ #0 #9 // Dual Wielding Fix for Rogues by aVENGER
~SETUP-NEJ2V65.TP2~ #0 #10 // Melora NPC - Chaotic-Neutral Halfling Swashbuckler
~SETUP-NEJ2V65.TP2~ #0 #11 // Leina NPC - True-Neutral Half-Elf Bard Of Melody
~SETUP-NEJ2V65.TP2~ #0 #12 // "Firewalker" Shar-Teel (custom kit and continuous character)
~SETUP-NEJ2V65.TP2~ #0 #13 // Animations Compatibility Fix for "Tortured Souls"
~SETUP-NEJ2V65.TP2~ #0 #14 // Taffic NPC - Chaotic-Evil Gnome Berserker-Illusionist
~SETUP-NEJ2V65.TP2~ #0 #15 // Areas & Sounds
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.10
~SETUP-SOS.TP2~ #0 #1 // Remorhaz walking speed adjustment (for ENGLISH version .EXE ONLY!!!)
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.10
~SETUP-TDD.TP2~ #0 #1 // TDD Character Kits
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies, v1.7
~SETUP-CTB-CHORES.TP2~ #0 #0 // Candlekeep Chores, v2.0
~SETUP-CTB17FIX1.TP2~ #0 #0 // Fix #1 for CtB v1.7
~SETUP-TS.TP2~ #0 #1 // ANIMATIONS. Please install the following component only if you have not installed yet AND are not going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #2 // GRAPHICAL USER INTERFACE (GUI). This component adds new GUI to your original BG2. Please don?t install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #3 // MULTI-STRONGHOLD. All the warrior classes (fighters, rangers and paladins) and monks may get the De?Arnise Keep as their stronghold in addition to another stronghold which is accessible according to their class. Also all dual- and multi-classes have no restrictions to the number of strongholds they may obtain.
~SETUP-TS.TP2~ #0 #4 // RESTORED TWISTED RUNE QUEST
~SETUP-TS.TP2~ #0 #5 // GRAND MASTERY FIX. This fix originally created by James Schumacher you may get from various sources including Baldurdash tweaks and cheats. It fixes the weapon proficiency table for fighters according to the original D&D rules implemented in BG1 and IWD. If you have not installed it yet I would strongly recommend to do so.
~SETUP-TS.TP2~ #0 #6 // BONUS MERCHANTS. These are the two bonus merchants from the original BioWare Collector?s Edition CD.
~SETUP-TS.TP2~ #0 #7 // AREAS & SOUNDS. This component is required to play the mod.
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core
~SETUP-BGTNEJ2.TP2~ #0 #0 // BGT-NeJ2 Compatibility Patch
~SETUP-BGTNEJ2.TP2~ #0 #1 // Custom Portraits For Imoen and Jaheira
~SETUP-BGTNEJ2.TP2~ #0 #2 // Boo - Minsc's Familiar Fixes
~SETUP-BGTNEJ2.TP2~ #0 #3 // Custom Firewalker Kit and continuity for Shar-Teel
~SETUP-BGTNEJ2.TP2~ #0 #4 // Merchant League Store
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.02 (Requires BGT-Weidu or Tutu)
~SETUP-BONEHILL.TP2~ #0 #1 // Install the new areas? This must be done at least once!
~SETUP-TGC1E.TP2~ #1 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.2
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~SETUP-BG1NPC.TP2~ #0 #0 // The BG1 NPC Project for BGT: Core Install
~SETUP-BG1NPC.TP2~ #0 #1 // The BG1 NPC Project for BGT-Weidu: Phase I (Banters)
~SETUP-BG1NPC.TP2~ #0 #2 // The BG1 NPC Project for BGT-Weidu: Phase II (Quests and Interjections)
~SETUP-BG1NPC.TP2~ #0 #3 // Jason Compton's Accelerated Banter Script.
~SETUP-BG1NPC.TP2~ #0 #6 // Give Edwin his BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #7 // Give Imoen her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #8 // Give Jaheira her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #9 // Give Minsc his BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #10 // Give Viconia her BG2 portrait.
~SETUP-BG1NPC.TP2~ #0 #14 // Non-joinable character portraits
~SETUP-BG1NPC.TP2~ #0 #15 // Coran's Romance Core (Rated: R)
~SETUP-BG1NPC.TP2~ #0 #16 // Placeholder 1: New Quests
~SETUP-BG1NPC.TP2~ #0 #17 // Dynaheir's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #18 // Shar-Teel Relationship Core (Rated R)
~SETUP-BG1NPC.TP2~ #0 #19 // Branwen's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #21 // Xan's Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #22 // Ajantis Romance Core (Rated PG13)
~SETUP-BG1NPC.TP2~ #0 #23 // Female Romance Challenges
~SETUP-BG1NPC.TP2~ #0 #100 // Install Player-Initiated Dialogues
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2
~SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil for SOA
~SETUP-IMPROVEDANVIL.TP2~ #0 #1 // Improved Anvil for TOB
~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BGT-WeiDU
~SETUP-MULGOREXAVIANPC.TP2~ #0 #0 // Mulgore and Xavia NPCs for BGT-WeiDU
~PROLOGUE/PROLOGUE.TP2~ #0 #0 // Restored Prologue Textscreen Music for BG1TuTu and BGT-WeiDU
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call
~SLIGHTLYIMPROVEDILYICH/SLIGHTLYIMPROVEDILYICH.TP2~ #1 #0 // Slightly Improved Ilyich
~SETUP-EASE.TP2~ #0 #0 // Infinite Weapon, Potion and Ring/Amulet Stacking
~SETUP-EASE.TP2~ #0 #2 // Multi-Class Grand Mastery
~SETUP-EASE.TP2~ #0 #3 // True Grand Mastery (extra half-attack, etc.) (Baldurdash)
~SETUP-EASE.TP2~ #0 #6 // Wear Magical Armor AND Magic Rings (etc.)
~SETUP-EASE.TP2~ #0 #9 // Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Blucher)
~SETUP-EASE.TP2~ #0 #10 // XP Cap Remover
~SETUP-EASE.TP2~ #0 #11 // Allow Multi-Player Created NPCs to "Wait Here" When Kicked Out
~SETUP-EASE.TP2~ #0 #12 // Turn Off The Hideous Cloak-of-Mirroring and Spell-Trap Animation
~SETUP-EASE.TP2~ #0 #13 // Unlimited Bag of Holding (Blucher)
~SETUP-EASE.TP2~ #0 #14 // Multiple Strongholds (Baldurdash)
~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash)
~SETUP-EASE.TP2~ #0 #16 // Keep Drizzt's Loot, Disable Malchor Harpell
~SETUP-EASE.TP2~ #0 #17 // No Drow Avatars On Party In Underdark
~SETUP-EASE.TP2~ #0 #18 // Imoen ToB Dialogue Fix
~SETUP-EASE.TP2~ #0 #19 // Shapeshifter Rebalancing
~SETUP-EASE.TP2~ #0 #20 // Female Edwina
~SETUP-EASE.TP2~ #0 #21 // Romance: Bug Fixes (required for later components).
~SETUP-EASE.TP2~ #0 #26 // Low Reputation Store Discount (Sabre)
~SETUP-EASE.TP2~ #0 #28 // Rest Anywhere (Japheth)
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom
~SETUP-BGTTWEAK.TP2~ #0 #3 // Tougher Sarevok and Semaj
~SETUP-BGTTWEAK.TP2~ #0 #4 // Major locations explored upon visit
~SETUP-BGTTWEAK.TP2~ #0 #5 // Druid/Ranger-responsive bears in BG1
~SETUP-BGTTWEAK.TP2~ #0 #7 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat)
~SETUP-BGTTWEAK.TP2~ #0 #9 // Random activated traps in the pirate cave -> Game-time randomisation
~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast
~SETUP-BGTTWEAK.TP2~ #0 #11 // Altered spawns -> TuTu-style levelled spawns
~SETUP-BGTTWEAK.TP2~ #0 #13 // Arkion reacts to player's reputation
~SETUP-BGTTWEAK.TP2~ #0 #14 // Coran responds to the death of a wyvern
~SETUP-BGTTWEAK.TP2~ #0 #15 // More bandit scalps
~SETUP-BGTTWEAK.TP2~ #0 #16 // Remove item shattering
~SETUP-BGTTWEAK.TP2~ #0 #17 // Hooded unarmoured mages and thieves (WARNING: Patches BGMain.exe)
~SETUP-BPV176.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 176 weidu (beta)
~SETUP-BPV176.TP2~ #0 #1 // Improved Suldanessallar
~SETUP-BPV176.TP2~ #0 #2 // Improved Spellhold
~SETUP-BPV176.TP2~ #0 #3 // Wand of Orcus Add-In
~SETUP-BPV176.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu
~SETUP-BPV176.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu
~SETUP-BPV176.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King
~SETUP-BPV176.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV176.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu
~SETUP-BPV176.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks
~SETUP-BPV176.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV176.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer
~SETUP-BPV176.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV176.TP2~ #0 #14 // Ascension for BP
~SETUP BP-BGT WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate - Big Picture compatibility mod including coloured Baldur's Gate map icons
~SETUP BP-BGT WORLDMAP.TP2~ #0 #2 // Use new worldmap for Throne of Bhaal as well
~SETUP-SBT.TP2~ #0 #1 // Import Khalid into Shadows of Amn - requires SBT
~SETUP-GUI.TP2~ #0 #5 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v1.85 Mod
~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu v1.45 Mod
~SETUP-BG1NPC112.TP2~ #0 #0 // Install BGT patch 11.2 for BG1NPC

#10 Azazello

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Posted 07 July 2006 - 07:31 PM

I noticed this in dragon's log:
~SETUP-TS.TP2~ #0 #1 // ANIMATIONS. Please install the following component only if you have not installed yet AND are not going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #2 // GRAPHICAL USER INTERFACE (GUI). This component adds new GUI to your original BG2. Please don?t install this component if you have already installed OR are going to install the NEVER ENDING JOURNEY 2.
~SETUP-TS.TP2~ #0 #3 // MULTI-STRONGHOLD. All the warrior classes (fighters, rangers and paladins) and monks may get the De?Arnise Keep as their stronghold in addition to another stronghold which is accessible according to their class. Also all dual- and multi-classes have no restrictions to the number of strongholds they may obtain.
~SETUP-TS.TP2~ #0 #4 // RESTORED TWISTED RUNE QUEST
~SETUP-TS.TP2~ #0 #5 // GRAND MASTERY FIX. This fix originally created by James Schumacher you may get from various sources including Baldurdash tweaks and cheats. It fixes the weapon proficiency table for fighters according to the original D&D rules implemented in BG1 and IWD. If you have not installed it yet I would strongly recommend to do so.
~SETUP-TS.TP2~ #0 #6 // BONUS MERCHANTS. These are the two bonus merchants from the original BioWare Collector?s Edition CD.
~SETUP-TS.TP2~ #0 #7 // AREAS & SOUNDS. This component is required to play the mod.
but mine looks like this:
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.04.01 (BP Compatible Version)
I'm not knowledgeable about the newst install guides, so is this a concern for dragon's install -- or mine? :unsure:

#11 seanas

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Posted 08 July 2006 - 08:00 AM

I noticed this in dragon's log:

~SETUP-TS.TP2~ #0 #1 // ANIMATIONS. Please install the following component only if you have not installed yet AND are not going to install the NEVER ENDING JOURNEY 2.
...
but mine looks like this:
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.04.01 (BP Compatible Version)
I'm not knowledgeable about the newst install guides, so is this a concern for dragon's install -- or mine? :unsure:

it's a concern for dragon's install - s/he is using the non-BP-compatible version of TS, and may well explain the raft of bugs s/he's been having....

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#12 Azazello

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Posted 08 July 2006 - 09:19 AM

dragon, you've got PM.

#13 dragon

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Posted 09 July 2006 - 03:39 AM

Thank you guys

I'm using TS v6.05 and here is an excerpt from it's ReadMe


VERSION 6.0a - 6.05

WeiDU releases. Many bug fixes, particularly in leaving-rejoinig dialogues, items and scripts. Absolutely new and gorgeous area graphics including objects shadowing and water and animation overlays renovated by King Diamond in TS-BP v6.04, and now is in TS v6.05.
Eventually the version v6.04 (TS-BP) is compatible with BP, and TS v6.05 is compatible with NeJ2.


Obviously something is wrong with this version

#14 dragonian

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Posted 09 July 2006 - 08:37 AM

you should use TS-BP by King Diamond

#15 Azazello

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Posted 09 July 2006 - 09:08 AM

X-Calibar's install guide has links to all the valid version.