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TeamBG Revival


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#141 Drew

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Posted 21 June 2006 - 04:00 PM

You should have named your "tools in question", otherwise it is ambigious. IDU and IDW?

Have SimDing0 or JCompton even once complained about the other tools TeamBG is hosting in this thread? The only tools whose availability anyone has been complaining about have been IDU and IDW. Come on, dude. A hyperactive 5 year old would know that the "tools in question" are IDU and IDW after just lightly skimming the last 7 pages of this crap. It's called context.

Edited by Drew, 21 June 2006 - 04:08 PM.

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#142 Azkyroth

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Posted 21 June 2006 - 07:02 PM

All right, I have the following suggestions:

Igi: Put the "legacy" tools on a separate page, with large red text at the top clearly identifying them as non-supported and explicitly discouraged (as opposed to merely "not recommended") for general or beginning modding use. Have large red text next to the download links for those with known serious issues (like IDU and IDW) identifying them as such, and smaller red text below that identifying the specific issues, in a straightforward, objective, and non-sarcastic fashion.

Grunker, MorningGlory, others: Please stop reminding me of certain ill-advised arguments on my part which confused matters of principle and practice in the opposite way that people usually do, and hence blew up in my face (see below). Recognize that discouraging sites from actively aiding new or inexperienced modders in acquiring certain tools is not equivalent to supporting a "ban" on those tools. Recognize also that in the event that Jcompton, Sim, and others start going around kicking down modders' doors and forcibly removing these tools from their hard disks that I will join you in opposing such a genuine ban.

JCompton, TheBigg, SimDing0: Despite some notably hilarious and memorable comments and a number of legitimate concerns (or, perhaps, because of them), this is one of the occasions on which you remind me of a younger me, mage, after my frustration-and-bile-inspired carpet-bombing had completely swamped my legitimate complaints about the night-and-supernova contrast between the nominal ideals of the JEC online community (as implied by the dictionary definitions of the terms "Justice," "Excellence," and "Courage") with the actual behavior of the JEC administrative staff, but before I washed my hands of it. You might want to work on that.

What I'd like to see is some better support for DLTCEP. Of course, it's a good sign when the nastiest thing you can find to say about a tool is that its stonewall failure to support window resizing makes you want to smack the author every once in a while...

[EDIT] One more suggestion/request:

Jolyth: Tell me who is responsible for the street layout in the French Quarter of this miserable city, so that I can strap him to the hood of the company truck (exhuming him first if necessary) and hopefully impress some meaningful concept of vehicular traffic into his miserable carcass as I drive back to Sacramento in a day or two. Seriously; for all the city's charm, in addition to the "air soup" climate it has the same traffic problems as San Francisco along with half the fucking intersections being un[clearly]labeled, the streets are smaller, and the people are vastly less attentive. :(

Edited by Azkyroth, 21 June 2006 - 07:08 PM.

"Tyranny is a quiet thing at first, a prim and proper lady pursing her lips and shaking her head disapprovingly, asking, well what were you doing (wearing that dress, walking home at that hour, expressing those inappropriate thoughts) anyway? It's subtle and insidious, disguised as reasonable precautions which become more and more oppressive over time, until our lives are defined by the things we must avoid. She's easy enough to agree with, after all, she's only trying to help -- and yet she's one of the most dangerous influences we face, because if she prevails, it puts the raping, robbing, axe-wielding madmen of the world in complete control. Eventually they'll barely need to wield a thing, all they'll have to do is leer menacingly and we fall all over ourselves trying to placate them." -godlizard


#143 the bigg

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Posted 22 June 2006 - 02:19 AM

You should have named your "tools in question", otherwise it is ambigious. IDU and IDW?

Have SimDing0 or JCompton even once complained about the other tools TeamBG is hosting in this thread? The only tools whose availability anyone has been complaining about have been IDU and IDW. Come on, dude. A hyperactive 5 year old would know that the "tools in question" are IDU and IDW after just lightly skimming the last 7 pages of this crap. It's called context.

Let's not forget about ISE. It'd be cool with me, if it weren't for the fact that it doesn't read the in-game IDS, but rather work on the CLEAN SOA ones (this means no fucking *SpellRES actions/triggers, just for a prime example).

Probably I'd also have complaints about other tools, but I never touched them, so...

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#144 Jolyth

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Posted 22 June 2006 - 03:44 AM

[EDIT] One more suggestion/request:

Jolyth: Tell me who is responsible for the street layout in the French Quarter of this miserable city, so that I can strap him to the hood of the company truck (exhuming him first if necessary) and hopefully impress some meaningful concept of vehicular traffic into his miserable carcass as I drive back to Sacramento in a day or two. Seriously; for all the city's charm, in addition to the "air soup" climate it has the same traffic problems as San Francisco along with half the fucking intersections being un[clearly]labeled, the streets are smaller, and the people are vastly less attentive. :(

ROFLMAO!!! Welcome to the No Left Turn Capital of the World dear!!! Not to mention the My Car is Bigger Than Yours So Get Out of My Way mentality!

In all honesty tho, we did lose several of our street signs and such. Of course, no one paid any attention to them in the first place, but that is beside the point. I will happily take you on a tour so we can find the person who designed it and lash him repeatedly with any available flailing tool. However, we must consider the fact that subsidence has probably hidden many of the streets and that many of the houses that were once in place are now in the middle of those streets. ;)

Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, Champagne in one hand, strawberries in the other, body thoroughly used up, totally worn out and screaming WOOHOO! What a Ride!

Some people are like slinkies. They are not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs!!

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#145 -Guest-

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Posted 22 June 2006 - 05:34 AM

Probably I'd also have complaints about other tools, but I never touched them, so...


I had one mod installed with IAP, which screw up my install, put the mod in the start menu, and will not be deleted by any means possible or impossible from the computer, ie it acted much like a virus. I am not sure if that was the modder'd fault, if it was an early version (it happened in 2002 or thereabouts, the last time I installed anything non-WeiDU) or if the tool is still inherently broken.

In my view all tools, whichever they are, that belong to the dialogue.tlk over-writing generation need to end up in the "legacy"/"obsolete" section, preferably with a restricted access, because they guarantee incompatibility.

#146 the bigg

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Posted 22 June 2006 - 05:52 AM

Oh, right, IAP, I forgot about that one :(

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#147 Andyr

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Posted 22 June 2006 - 06:16 AM

I'm assuming this second guest is Domi and not Sim?
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#148 -Guest-

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Posted 22 June 2006 - 06:18 AM

Belonging to the kids' generation of modders, I did not venture any further into editing/installing TeamBG tools after that IAP experience (and Ken's unsolicited private lecture on the evils of WeiDU).

I used IEEP - no harm done.
BAM Workshop - no harm done.
Music Converter - no harm done.
MOS editor - it crashed all the time, endlessly - I cannot convey just how often it crashed while I was using it- but it got the job done.

#149 -Guest-

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Posted 22 June 2006 - 06:20 AM

I'm assuming this second guest is Domi and not Sim?


Yeah, though it is amusing (or scary) to think that we could be lumped into one persona.

#150 Baronius

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Posted 22 June 2006 - 06:51 AM

You should have named your "tools in question", otherwise it is ambigious. IDU and IDW?

Have SimDing0 or JCompton even once complained about the other tools TeamBG is hosting in this thread? The only tools whose availability anyone has been complaining about have been IDU and IDW. Come on, dude. A hyperactive 5 year old would know that the "tools in question" are IDU and IDW after just lightly skimming the last 7 pages of this crap. It's called context.


Quoting your original post:

Perhaps the tools there are outdated, and the newer ones are better. So what? If people enjoy using them and supporting them, why not let them?

No. The tools in question aren't outdated. They don't work, and they never did work.

"The tools there" -- if the author wanted to refer to IDU or IDW, he would have written "IDU and IDW" or "these tools there", not "the tools there". And even the "tools in question" doesn't have to refer only to IDU and IDW, but to any tools mentioned in the topic. Even at the beginning of the thread, IEEP and IAP were also brought up in the same context. Furthermore, the topic also included discussion about how to separate the Legacy tools from the other ones, generally.
Come on, accepting something (instead of trying to prove its opposite by telling off someone) is not unhealthy. Learning how to communicate without being arrogant, that's one more useful thing. ;)

Edited by Baronius, 22 June 2006 - 07:09 AM.

Law, chaos, mystery... interesting plot and dangerous battles... new enemies - and new friends. -- some new fun in BG1Tutu: In Candlelight

#151 -Guest-

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Posted 22 June 2006 - 09:02 AM

In that context, "tools in question" was referring to IDU and IDW. These were the tools in question. There can be no question; it is both implicit and obvious.

Neither Sim nor JC wrote the post (to which JC replied "tools in question"). It is unimportant what the author intended with "the tools there."

Learning how to communicate is very useful, indeed. I would definitely recommend it.

#152 Baronius

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Posted 22 June 2006 - 09:56 AM

Neither Sim nor JC wrote the post (to which JC replied "tools in question"). It is unimportant what the author intended with "the tools there."

The author is MTS, and it is not unimportant what he meant, because he was quoted by Drew, Drew's thoughts were written below the quote. And thus JC's anaphor can both refer to the meaning in JC's previous posts as well as to the text he was quoting. It's logical that the "tools in question" referred to IDU and IDW for those who know that these tools didn't work for many people (you say that for all people, let's not argue over this here now). For others, it was possible to interpret "the tools in question" as the "tools there" i.e. the tools that are hosted at the new TBG as "legacy" tools.
For people too tired to scroll back again or especially for newbies, it's never bad if you clarify your point with a bit more detail, and repeating in grammar has this role as well i.e. keeping it unambigious. Keeping the coherence of the text.
Furthermore, several people including myself are not native speakers of English (and don't have perfect skills), I think it is nice to try to phrase in a way that is more easily understandable by non-English users.

Learning how to communicate is very useful, indeed. I would definitely recommend it.

I agree. Using obscene/rude expressions (as some users did in this thread) and posting in an arrogant/agressive style just reflects how uneducated and primitive the user is. It has no real effect. Civilized people communicate in a civilized way.

Edited by Baronius, 22 June 2006 - 10:08 AM.

Law, chaos, mystery... interesting plot and dangerous battles... new enemies - and new friends. -- some new fun in BG1Tutu: In Candlelight

#153 -Guest-

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Posted 22 June 2006 - 10:06 AM

I would like to see Baronius argue with NiGHTMARE.

That would be funny.

#154 Baronius

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Posted 22 June 2006 - 10:12 AM

This is sad. I would not like to see anyone arguing over anything. It's much better if modding (or modding-related discussion) is done. Or anything more useful. ;)
Law, chaos, mystery... interesting plot and dangerous battles... new enemies - and new friends. -- some new fun in BG1Tutu: In Candlelight

#155 Grunker

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Posted 22 June 2006 - 01:25 PM

Please stop reminding me of certain ill-advised arguments on my part which confused matters of principle and practice in the opposite way that people usually do, and hence blew up in my face (see below).


Please do not tell me what not to say or do. I manage my own arguments fine, thank you very much. Not meant as a flame, but to clear up: My arguments were my own words, and not based upon any prior arguments you may have spoken :)

As for the tools: IDU and IDW is probably presented on the site like objects of a museum: When a museum presents the public for stone-hatchets, or gives copies away as souvineirs, I doubt they expect anyone to use them. If you think the glasswall between IDU and the public is to thin, give Igi ideas on how to make the glass thicker, and install a better alarm.
"I've heard people complain that the game [the new Prince of Persia] is too easy, which seems odd to me, since I died more times than The Nameless One in a smoothie-maker."

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#156 -Guest-

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Posted 22 June 2006 - 01:51 PM

If you think the glasswall between IDU and the public is to thin, give Igi ideas on how to make the glass thicker, and install a better alarm.


Right. To re-cap, the suggestions were:

-First and foremost separate out the broken and non-broken tools and be upfront about it, without using the titles that have falsly positive connotations
-Designate specific people to maintain the tools that need additional work that are operational, but buggy (MOS editor) and to support the tools that are fully operational

-Forbid or at least restrict the access to the tools that if used have a potential to dissuade users or cause the rest of the community grief down the road

Obviously the suggestions for restricted use ranged from:

a) removal from download, replacing it instead with the historical information;
B) having the tools available for research purposes on special request;
c) having the tools available from a section that in no uncertain terms specified that those tool are not for use;
d) having them available for public download with a current disclaimer;
e) and finally, having them available without any restrictions at all

I don't think it was discussed if TeamBG will consider itself liable for whatever damage the broken tools will do and man-hours of those who tries to troubleshoot the arising issues. I simply do not know if they did so historically.

#157 jester

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Posted 22 June 2006 - 02:08 PM

IIRC TeamBG should be largely remembered for its unfriendly/unhelpful attitude towards newcomers and the lack of guest posting. Forum policies and tools have evolved in various ways. Not to the complete dismay of many people affected by both.
"It's 106 miles to Arroyo, we got a full fusion cell, half a pack of RadAway, it's midnight, and I'm wearing a 50-year old Vault 13 Jumpsuit. Let's hit it!" -The Chosen One

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#158 Baronius

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Posted 22 June 2006 - 03:52 PM

You may have a point there, but I think that it doesn't have much to do with the new TBG: I agree with those who say that the new TeamBG founded by Dax and igi should not be identified with the old one, at least not yet. In ideal case, the new TeamBG will keep the good traditions and features of the old one, while won't inherit the negative sides.
Law, chaos, mystery... interesting plot and dangerous battles... new enemies - and new friends. -- some new fun in BG1Tutu: In Candlelight

#159 -Guest-

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Posted 22 June 2006 - 04:03 PM

here we go with this crap again, look TBG has been revived and instead of focusing on all the bs and which "team" this person or that belongs too, why dont we get together in the spirit of community like before the "fracture" of all the modders and "teams" involved and all play nice for a change... yeesh its just a game, pixels on a screen and these words im typing fall along with all the rest of it ie NOT IMPORTANT TO REAL LIFE GROW UP!.

---Leutian---

#160 jcompton

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Posted 22 June 2006 - 07:23 PM

Sorry to break up the intriguing cycle of

- "Do you have a suggestion?"

- "Yes, the ones that have been made 50 times already."

- "But do you have a suggestion?"

for a moment, but...

...does anybody know who owns this site? http://lion.phpwebho...om/~teambg/tdd/

Whoever it is sure paid for it to stay up for a long, long time...

(Incidentally, I'm fairly sure this thread has had the most different people posting as "Guest" in Studios history.)