Mega-WeiDU Install Instructions/Latest Versions
#41
Posted 27 June 2006 - 02:30 AM
I shall make a new install without all the large mods because many people
have told me to finnish the game without mods before trying them. So here is the thing:
I have:
*BGT 1.00
*Clear fog of war-mod
*Baldurash 1.5
*The Biggs Tweaks 2.01
*BGT Tweaks v.3
*BG II Tweaks beta 1
Ok, I would realy appreciate an install-order and also suggestions if you have other 'fixmods'
that I ought to know about or if any fixes these mods do are incompatible with eatchother.
I am sorry if this wasn't the place to ask these kind of questions but if you can make a
monster install guide I think you also can help me.
#42
Posted 27 June 2006 - 02:58 AM
First you should install Baldurdash then BGT and after BGT Tweak Packs
I dont know wher Clear fog of war should be placed but i would put it at very end of instalation
#43
Posted 27 June 2006 - 05:36 AM
For all that use the Tweak Packs, BG2-Tweakpack is out which combines G3 Tweakpack/TuTu Tweaks/Ease of Use. I'll update my install shortly.
You sure you want to do that? Its only a Beta right now only released for testing.
ronin
I'll give mine a run-through with the components I use first and make sure they work ok. Any feedback anyone else can give about any issues with any of the components is appreciated. It would probably be best for it to be a seperate topic, however.
It takes a village...
#44
Posted 27 June 2006 - 11:03 AM
ronin
#46
Posted 28 June 2006 - 12:24 AM
#47
Posted 01 July 2006 - 05:51 PM
From:
//Music
COPY ~NeJ2/Leina/music/VPBlank.mus~ ~music/VPBlank.mus~
COPY_EXISTING ~songlist.2da~ ~override~
SET_2DA_ENTRY 0 2 3 ~VPBlank.mus~
MKDIR ~music/MxLeina~
COPY ~NeJ2/Leina/music/MxLeina/MxLeinaA.acm~ ~music/MxLeina/MxLeinaA.acm~
COPY ~NeJ2/Leina/music/MxLeina.mus~ ~music/MxLeina.mus~
ADD_MUSIC ~MxLeina~ ~music/MxLeina.mus~
COPY_EXISTING ~Leina.bcs~ ~override/Leina.bcs~
REPLACE_TEXTUALLY ~666~ ~%MxLeina%~
To:
//Music
COPY ~NeJ2/Leina/music/VPBlank.mus~ ~music/VPBlank.mus~
COPY_EXISTING ~songlist.2da~ ~override~
SET_2DA_ENTRY 0 2 3 ~VPBlank.mus~
/*MKDIR ~music/MxLeina~
COPY ~NeJ2/Leina/music/MxLeina/MxLeinaA.acm~ ~music/MxLeina/MxLeinaA.acm~
COPY ~NeJ2/Leina/music/MxLeina.mus~ ~music/MxLeina.mus~
ADD_MUSIC ~MxLeina~ ~music/MxLeina.mus~*/
COPY_EXISTING ~Leina.bcs~ ~override/Leina.bcs~
REPLACE_TEXTUALLY ~666~ ~%MxLeina%~
Will this work without affecting anything, but Leina music or will need to do something else?
#48
Posted 01 July 2006 - 09:24 PM
I need some advise, downloaded NeJ2v42b.exe, but it has one corrupt file MxLeinaA.acm. I'm on dialup so i don't really want to download again, can I edit the tp2 file so this is not required? As I understand it this is only the music for Leina. Will the following edit do the job?
From:
//Music
COPY ~NeJ2/Leina/music/VPBlank.mus~ ~music/VPBlank.mus~
COPY_EXISTING ~songlist.2da~ ~override~
SET_2DA_ENTRY 0 2 3 ~VPBlank.mus~
MKDIR ~music/MxLeina~
COPY ~NeJ2/Leina/music/MxLeina/MxLeinaA.acm~ ~music/MxLeina/MxLeinaA.acm~
COPY ~NeJ2/Leina/music/MxLeina.mus~ ~music/MxLeina.mus~
ADD_MUSIC ~MxLeina~ ~music/MxLeina.mus~
COPY_EXISTING ~Leina.bcs~ ~override/Leina.bcs~
REPLACE_TEXTUALLY ~666~ ~%MxLeina%~
To:
//Music
COPY ~NeJ2/Leina/music/VPBlank.mus~ ~music/VPBlank.mus~
COPY_EXISTING ~songlist.2da~ ~override~
SET_2DA_ENTRY 0 2 3 ~VPBlank.mus~
/*MKDIR ~music/MxLeina~
COPY ~NeJ2/Leina/music/MxLeina/MxLeinaA.acm~ ~music/MxLeina/MxLeinaA.acm~
COPY ~NeJ2/Leina/music/MxLeina.mus~ ~music/MxLeina.mus~
ADD_MUSIC ~MxLeina~ ~music/MxLeina.mus~*/
COPY_EXISTING ~Leina.bcs~ ~override/Leina.bcs~
REPLACE_TEXTUALLY ~666~ ~%MxLeina%~
Will this work without affecting anything, but Leina music or will need to do something else?
Find MxLeinaA.acm in your NEJ2\backup\8 directory and copy it to NEJ2\Leina\music\MxLeina and then run your installation and it should work just fine.
It takes a village...
#49
Posted 02 July 2006 - 12:44 AM
A word of warning, I updated WeiDU from 192 to 194 and used it to install NEJ and recieved a lot's of error's, these are examples:-
This expression has a typo in the second part: Global("AREA_HOSTILE","MYAREA")
This expression has a typo in the second part: *Global*("","")
WeiDU 194 did not anything todo with "MYAREA" and "," . Aborted the install and started over, WeiDu 192 caused no problems.
Edited by 5th_horseman, 02 July 2006 - 01:47 PM.
#50
Posted 03 July 2006 - 12:11 AM
#51
Posted 03 July 2006 - 12:17 AM
answered by thebigg here. it'll be addressed in weidu v195, but is purely cosmetic in any event.Thanks, I had always though backup directories were for the files the mods altered or replaced when you had to uninstall.
A word of warning, I updated WeiDU from 192 to 194 and used it to install NEJ and recieved a lot's of error's, these are examples:-
This expression has a typo in the second part: Global("AREA_HOSTILE","MYAREA")
This expression has a typo in the second part: *Global*("","")
WeiDU 194 did not anything todo with "MYAREA" and "," . Aborted the install and started over, WeiDu 192 caused no problems.
Edited by seanas, 03 July 2006 - 12:18 AM.
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#52
Posted 03 July 2006 - 12:38 PM
#53
Posted 03 July 2006 - 01:24 PM
a MOD named DefJam which let you lower experience points gained from creature/quest/skill(lockpick,spell learning) to 75/50/25/10 %
#55
Posted 04 July 2006 - 02:59 AM
The Bigg Tweaks can be found on SHS mirror.
#56
Posted 04 July 2006 - 02:37 PM
#57
Posted 04 July 2006 - 03:52 PM
#58
Posted 04 July 2006 - 10:02 PM
That's a good question. Finally, the BP readme has been included in the v177 annoucement post, and is confirmed that the village is part of the package.
Yes, it's in BP. I just left it in there as a simple auto-updater for the NEJ2 Biffer and NEJ2 and the 602 patch. I'll make an edit to explain it in the body of the post.
It takes a village...
#59
Posted 04 July 2006 - 10:51 PM
That's a good question. Finally, the BP readme has been included in the v177 annoucement post, and is confirmed that the village is part of the package.
Yes, it's in BP. I just left it in there as a simple auto-updater for the NEJ2 Biffer and NEJ2 and the 602 patch. I'll make an edit to explain it in the body of the post.
Sorry to ask you erebusant, but i just couldn't figure out wether i still need all those additional fixes and files dealing with the pre BGT 1.01 and WM6.03 status. Actually i'm hoping you'll update your mega install instruction with the now released new versions fo BGT, BP and WM
For example (right now i don't have acces to my download folder) i remember a file you needed for BGT 1.00 called something like BGH4WM6. Also some NEJ2 files. Do i still need them?
#60
Posted 04 July 2006 - 10:59 PM
Preists of Illmater and Tempus in Nej came from Divine remix, so they should not be a problem. I'll leave out the preist of Sylvanas and go with the druid kits. I've seem the fixes for above 40th level and druid post-weidu 191 fixes. Are there any other pitfalls I should be aware of?
Divine Remix would be best installed after BP and I would like to follow that by the weapon fixes from Ashes of Embersas the final mod, leaving only the SoA banter pack to be install when I reach that part of the game this can uninstalled and reinstalled as required. Can anyone see any problems with format?
I wondered about the Boo familar there is one in Nej and another in UB. Which is the best one to go with? Also Planar Sphere how bad is it as a game breaker, or is it just an issuse about the Centrol and Lady of Pain graphics?