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How to choose what mods to install....


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4 replies to this topic

Poll: Sample of what pinned poll should be (3 member(s) have cast votes)

Game Balance: How does this mod effect playability? e.g, too difficult because of illegal scripts for baddies; too easy because of magic weapons added. 1 Poor, 5 Great!

  1. 5 (2 votes [66.67%])

    Percentage of vote: 66.67%

  2. 4 (1 votes [33.33%])

    Percentage of vote: 33.33%

  3. 3 (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. 2 (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

Immersion: Does this mod add to, or is in keeping with the game's atmosphere? E.g, does it introduce Oprah W as a npc; does annikan skywalker have a cameo role? 1 poor, 5 great!

  1. 5 (2 votes [66.67%])

    Percentage of vote: 66.67%

  2. 4 (1 votes [33.33%])

    Percentage of vote: 33.33%

  3. 3 (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. 2 (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

New Game: Does this mod add value to the game system with new rules, tweaks, art, areas, AI scripts, xp awards, general surprises, and general New Game feel. Little 1, Much 5!

  1. 5 (3 votes [100.00%])

    Percentage of vote: 100.00%

  2. 4 (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. 3 (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. 2 (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. 1 (0 votes [0.00%])

    Percentage of vote: 0.00%

Vote

#1 Captain Spider

Captain Spider
  • Member
  • 16 posts

Posted 03 May 2006 - 05:39 PM

Each time I return to play Baldur's Gate, I get frustrated with the amount of mods one has to test, research, and explore.  Often, the game becomes ridiculously difficult from the hop (Improved Battle's Illych), or so item driven, rather than character driven, that one wonders why anybody has to work when they could sell all those +5 swords of slaying lying around.  Some mods would keep fedex busy for a month; some let you have strange encounters with alien vegetable in strange places; some modify scripts, areas and items for the better, making the game a whole knew experience.


The sample poll above, perhaps, with a little attention from you more experience players, can begin an in spellhold evaluation system whereby the poll is pinned to each mod forum, there to be voted on by those who have actually played, loved, hated, and generally tested it.   Then others could get a quick idea of what testers have voted on, or have clarified in the posts below the poll, and decide for themselves more easily what's right for them - for their style of play.


Then less time, perhaps, would be spent trawling through old links to try and find the best mod to use.  And Oh!- So much less time spent installing, reinstallling, and slaying those nasty alien vegetables who like to take you to those oh - so very strange places.

I hope this makes sense.....


:woot:

Captain Spider of the Gnome Dance.


(Note: to non spellhold mods, a special poll area might be used, with polls for each of those mods.)


PS.. this post might need to be put somewhere else... for other reader's attention?

#2 the bigg

the bigg

    2083 is a prime number.

  • Modder
  • 3331 posts

Posted 04 May 2006 - 02:51 AM

\me scratches his head
...
uh? what does this have to do with Refinements?
If these were questions about the mod, I refrain from voting, since, as an author, I'm biased ;)

(also, my and Ggib's project will be able to make player comments readily available without browsing the forums, but that'll take a bit of time before it's ready).

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#3 SimDing0

SimDing0

    GROUP ICON

  • Member
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Posted 04 May 2006 - 03:39 PM

I am against player comments. It results in people recommending TDD. A better solution is for me to announce which mods are worth playing.
Repeating cycle of pubes / no pubes.

A Comprehensive Listing of IE Mods

#4 Salk

Salk
  • Modder
  • 1419 posts

Donator

Posted 05 May 2006 - 08:28 AM

I don't understand what this poll has to do with Refinements actually but having some more precise indications about what a player can get from a Mod is always welcome.

Reviews of Mods would be great but only a website has done some once every few months. Too little.

A very well written Read Me is also a big plus in my opinion. :ph34r:

#5 Seifer

Seifer

    The best Anti-Paladin weapon is a tin opener...!

  • Member
  • 4505 posts

Posted 05 May 2006 - 10:55 AM

I'd agree with the boys here, this isn't really relevant to the mod and has already been duplicated here: -

http://www.shsforums...topic=20254&hl=

Any further comments are probably best said there.

how come you always look so damn cool in every photo I see you in?!?


Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.


Still a cyberjock, still hacking the matrix, still unsure of what that means.

TeamBG member - http://www.teambg.eu