Hi, there seems to be so much out there already... and from the past, installing as many mods as you can sometimes umbalances the game...
so, what would you include in a BP based game....that keeps the game
balanced (even reasonably tougher) ... and not including too many outrageous weapons that make the
game about the weapon rather than the character
and immersive... keeps with the feeling of roleplaying.. less cheese, more colour
Anyway, remember.. what mods would you suggest?
The most immersive, balanced build....
Started by Captain Spider, May 03 2006 09:56 AM
5 replies to this topic
#1
Posted 03 May 2006 - 09:56 AM
#2
Posted 03 May 2006 - 12:12 PM
Until the G3 Fixpack is released Baldurdash is still a must IMO.
If you go for BGT (and if you have BG1 I would strongly advise to do so) I would definately include BG1NPC and TGC.
For BG2 I always found the BanterPack and the FlirtPack very nice, especially from a roleplaying perspective.
Unluckily, almost all the old big quest mods (and several NPC mods) do add too much overpowered equipment to the game, that's why I play without them most of the time.
I am no expert upon NPC mods either so can't really help you with that either, but maybe this thread http://forums.pocket...ic,17153.0.html can help?
If you go for BGT (and if you have BG1 I would strongly advise to do so) I would definately include BG1NPC and TGC.
For BG2 I always found the BanterPack and the FlirtPack very nice, especially from a roleplaying perspective.
Unluckily, almost all the old big quest mods (and several NPC mods) do add too much overpowered equipment to the game, that's why I play without them most of the time.
I am no expert upon NPC mods either so can't really help you with that either, but maybe this thread http://forums.pocket...ic,17153.0.html can help?
Edited by Thauron, 03 May 2006 - 12:12 PM.
#3
Posted 07 May 2006 - 06:30 AM
I'm using the following install.... together with BP WEidu... for the most balanced (no overpowering items, too hard baddies), immersive build (no Oprah Winfrey the Bard), that gives a new game feel (hey - this is a very different game).
Anybody got any to add or subtract? eg., the Sub races mod, or the BG2 improvements mod, or?....
Cheers, captain spider.
# Baldurdash
# Lightspeed's BG2 Graphics Fix (One Pixel Productions)
# Oversight
# Dungeon Be Gone
# Ascension
# Turnabout
# gMinion
# eSeries
# Improved Horn of Valhalla
# Divine Remix
# Song & Silence
# G3 Tweaks
# NiGHTMARE's NPC Beautification Pack
# NPC Kit
# PnP Celestials
# Expanded Thief Stronghold
# Quest Pack
# Virtue
# Ding0's Tweak Pack
# Zyrean's Miscellany
# Ashes of Embers
# Unfinished Business
# Banter Packs
# Flirt Packs
# Ease of Use (selected components)
# Refinements (all components - including the new armour rules)
# The bigg Tweaks (selected components.... which components?)
# Every Mod and Dog
# A Mod for the Orderly
# Teleport Spell
Anybody got any to add or subtract? eg., the Sub races mod, or the BG2 improvements mod, or?....
Cheers, captain spider.
# Baldurdash
# Lightspeed's BG2 Graphics Fix (One Pixel Productions)
# Oversight
# Dungeon Be Gone
# Ascension
# Turnabout
# gMinion
# eSeries
# Improved Horn of Valhalla
# Divine Remix
# Song & Silence
# G3 Tweaks
# NiGHTMARE's NPC Beautification Pack
# NPC Kit
# PnP Celestials
# Expanded Thief Stronghold
# Quest Pack
# Virtue
# Ding0's Tweak Pack
# Zyrean's Miscellany
# Ashes of Embers
# Unfinished Business
# Banter Packs
# Flirt Packs
# Ease of Use (selected components)
# Refinements (all components - including the new armour rules)
# The bigg Tweaks (selected components.... which components?)
# Every Mod and Dog
# A Mod for the Orderly
# Teleport Spell
#4
Posted 07 May 2006 - 06:52 AM
Improved Valhalla is included in BP. Do not install it. Also do not install Weimer's Ascension and choose the corresponding BP component instead.
Edited by Salk, 07 May 2006 - 06:53 AM.
Cursed Items (BGT/EasyTuTu/BG2)
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#5
Posted 07 May 2006 - 08:55 AM
I read that Expanded Thief Stronghold couldnt work... is true that?
Regards,
Regards,
#6
Posted 08 May 2006 - 04:30 AM
I read that Expanded Thief Stronghold couldnt work... is true that?
Regards,
In the old days, it overwrote area (and other) files instead of patching. If this remains true, the mod will still break things.