PSQ Suggestions/Problems
#81
Posted 01 October 2006 - 12:33 AM
If you still need beta testers, I'd love to help
-Yazka
#82
Posted 01 October 2006 - 08:00 AM
Well, in the interest of having more people take a look at it here's the link:Hi,
If you still need beta testers, I'd love to help
-Yazka
http://hosted.filefr...dualitiesshadow
Due to RL considerations I have had neither the time nor the inclination to work on this the last month or so, hopefully that will change soon.
-Duality
#83
Posted 02 October 2006 - 06:31 AM
Well, in the interest of having more people take a look at it here's the link:
http://hosted.filefr...dualitiesshadow
Due to RL considerations I have had neither the time nor the inclination to work on this the last month or so, hopefully that will change soon.
-Duality
Thanks for the link. I appreciate the work you've done for the mod so far and hope you'll pick it up again someday.
-Yazka
#84
Posted 31 October 2006 - 04:32 AM
Do I have to install PlanarSphere before installing your update?
Or can your mod be installed independently?
Edit: .... Or, can I install both mods!? ;P
Cheers!
Edited by Radier, 31 October 2006 - 04:35 AM.
#85
Posted 31 October 2006 - 08:28 AM
"I gladly simp for jastey" -- Aza
==========================================================
"You ever notice that "What the hell?!" is the answer to just about everything?"
==========================================================
"Girls are like phones, they like to be held and talked too, but if you press the wrong button, you will be disconnected!" DJ Nikodemus
================================================================
Community Contributions
* Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Shar Nadal (DSotSC-BGT) revision * non-detectable Cloak of Non-Detection ?? * Weimer's-Tactics: revised TP2 for MegaInstalls * a directory of Mega-Installation Guides *
#86
Posted 31 October 2006 - 07:52 PM
Errrrr. I would HIGHLY suggest not installing them both.... But you could, it might be interesting to see what happens, besides the game not working at all that is.One question (well actually three).
Do I have to install PlanarSphere before installing your update?
Or can your mod be installed independently?
Edit: .... Or, can I install both mods!? ;P
Cheers!
Just install my version and everything should be fine.
-Duality
#87
Posted 01 November 2006 - 03:01 AM
#88
Posted 02 December 2006 - 08:19 AM
#89
Posted 03 December 2006 - 04:35 AM
Not sure if this is the right place...but, I've searched and could not find an answer to my problem. I have a BP mega install obviously with PSQ, I have completed the original planar sphere stonghold quest (albeit with a small problem that I had to CLUA in some demon hearts as when I went outside there was no demon plane!). Now, I've had the sphere for over a week of game time and still no Teos, also when I speak to the knights they still have the old dialogues (no request to take them home), I assume then that the stronghold is still not mine. Have I done something wrong? Is there a fix to get the quests back on track?
Thanks
Sam
#90
Posted 03 December 2006 - 05:51 AM
#91
Posted 03 December 2006 - 10:16 PM
Be sure to be in the Planar Sphere, and put in this command
CLUAConsole:CreateCreature("MGTEOS01")
All should then be well.
Oh yeah, you might not get a dialog option with Teos about the knights. I think all you do then is just talk to Ribald in the Adventurers' Mart and he should have an option about this.
Edited by Azazello, 03 December 2006 - 10:19 PM.
"I gladly simp for jastey" -- Aza
==========================================================
"You ever notice that "What the hell?!" is the answer to just about everything?"
==========================================================
"Girls are like phones, they like to be held and talked too, but if you press the wrong button, you will be disconnected!" DJ Nikodemus
================================================================
Community Contributions
* Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Shar Nadal (DSotSC-BGT) revision * non-detectable Cloak of Non-Detection ?? * Weimer's-Tactics: revised TP2 for MegaInstalls * a directory of Mega-Installation Guides *
#92 -Guest-
Posted 05 December 2006 - 03:23 PM
That's a weird one. First, which version of PS are you using, the one from linked from the downloads page on Spellhold, or the one I listed in this thread?Right,
Not sure if this is the right place...but, I've searched and could not find an answer to my problem. I have a BP mega install obviously with PSQ, I have completed the original planar sphere stonghold quest (albeit with a small problem that I had to CLUA in some demon hearts as when I went outside there was no demon plane!). Now, I've had the sphere for over a week of game time and still no Teos, also when I speak to the knights they still have the old dialogues (no request to take them home), I assume then that the stronghold is still not mine. Have I done something wrong? Is there a fix to get the quests back on track?
Thanks
Sam
I assume that you went outside with Lavok and he did his little speech thingy and he died? That should have set the necessary globals to give you the sphere. The fact that there was no demon plane makes me think something went wonkey *before* you were supposed to be given the Sphere.
If Teos wont give you the right talk when he's CLUA'd in, use this command:
CLUAConsole:SetGlobal("MageStrongHoldDone","AR0411",1)
and hopefully that will fix that little problem.
-Duality
(*sigh* Got to remember to login)
Edited by Duality, 06 December 2006 - 10:58 AM.
#93
Posted 05 January 2007 - 03:34 PM
Long time, no speak! I haven't needed to bother you since the mod's been working more or less fine since your last release (still can't get the forge to work, though...bummer ). However...
Started a new game with a few (okay, MANY) mods I've never used before, and now it looks like there's a conflict. It happens with the first group of adventurers that try to invade the Sphere, and, of course, it involves the cut scene. Oh, cut scenes . The bane of my existence. Anyhoo, what happens is, I enter the sphere, my apprentice meets me at the door and says we're being invaded (by the way, Teos is still showing up here, instead of moving to the central room with the checkered table in it. Since I can still talk to him and it doesn't seem to bother anything, it's no big deal...just thought I'd mention it), I say, "Very well" or something, he says "Thank goodness", and the cut scene starts.
Except this time, the adventurers never show up. My party moves to the spaces they usually move to (except, for some reason, CHARNAME, who stays in the aisle with Teos. I'm almost positive he moves into the actual room itself when the scene works normally), but the adventurers don't appear, and everyone stands around forever until I shut the game down.
Since I'm playing this on a completely new install, and since the mod worked fine for me the last several run-throughs before this one, I'm sure it's a mod conflict. Here's what I currently have installed (I'm betting it's either the G3 Fixpack, Oversight or Tactics, none of which I've used before):
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #105 // Additional Hero Quests in Trademeet Wait Until Hero is Officially Named
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA
~KELSEY.TP2~ #0 #2 // Install Alternate Kelsey portrait set #1 by Karse Soze (regular Kelsey)?
~KELSEY.TP2~ #0 #3 // Install Banter Accelerator script? (Increases the frequency of interparty banter both from Kelsey and other NPCs)
~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2
~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3)
~SETUP-KELSEYTOB.TP2~ #0 #4 // Alternate Kelsey portrait set #1 by Karse Soze (regular Kelsey) (set 2 of 3)?
~CIRCLE.TP2~ #0 #0 // Filth, filth, filth. (Requires Kelsey 1.0.0 or greater)
~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
~SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II (ToB required)
~SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2
~SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA)
~SETUP-NATHANIEL-SOA.TP2~ #0 #0 // Nathaniel Mod for BGII:SoA
~SETUP-NATHANIEL-SOA.TP2~ #0 #1 // Solaufein Conflict
~SETUP-NATHANIEL-SOA.TP2~ #0 #2 // Kelsey Content
~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod v10 (BG2:SoA & TOB NPC) created by nethrin and Sillara
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts
~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout
~SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #2 // You Could Restore the Summon Cow Spell, But Why?
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.5
~SETUP-MDX.TP2~ #0 #0 // Xmas Mod v1.0
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-IMPASYLUM.TP2~ #0 #0 // Improved Asylum Mod for BG2:ToB
~SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-IMPASYLUM.TP2~ #0 #2 // Improved Player Scripts
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.4
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal)
~SETUP-CWS.TP2~ #0 #0 // Cloakwood Squares -- The Mod v2
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~VOLCANO-SETUP.TP2~ #0 #0 // Improved Volcano! Pack Version 1.8
~SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components)
~SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items
~SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit
~SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit
~SETUP-RITEMPACK.TP2~ #0 #0 // Enhanced Girdle of Fortitude
~SETUP-RITEMPACK.TP2~ #0 #1 // Patrick's Chainmail
~SETUP-RITEMPACK.TP2~ #0 #5 // Ring of Power
~SETUP-RITEMPACK.TP2~ #0 #6 // Improved Anomen's Ring
~SETUP-RITEMPACK.TP2~ #0 #8 // BG1 Ring of Wizardry
~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!
~SETUP-BAGBONUS.TP2~ #0 #0 // Bonus Potioncase and Ammobelt to Deidre's store
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #2 // Improved TorGal and De'Arnisse Keep
~SETUP-TACTICS.TP2~ #0 #3 // Improved Sahuagin City
~SETUP-TACTICS.TP2~ #0 #4 // Improved Bodhi
~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
~SETUP-TACTICS.TP2~ #0 #6 // Improved Guarded Compound in the Temple District
~SETUP-TACTICS.TP2~ #0 #7 // Improved Twisted Rune
~SETUP-TACTICS.TP2~ #0 #8 // "Kuroisan", the Acid Kensai
~SETUP-TACTICS.TP2~ #0 #9 // "Red Badge" Poison-Based Encounter
~SETUP-TACTICS.TP2~ #0 #10 // Gebhard Blucher's Improved Mae'Var
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
// Recently Uninstalled: ~SETUP-TACTICS.TP2~ #0 #12 // Gebhard Blucher's Improved Demon Knights
// Recently Uninstalled: ~SETUP-TACTICS.TP2~ #0 #25 // Slightly Smarter Mages and Liches
// Recently Uninstalled: ~SETUP-TACTICS.TP2~ #0 #31 // Mike Barnes' Improved Small Teeth Pass
// Recently Uninstalled: ~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
// Recently Uninstalled: ~SETUP-TACTICS.TP2~ #0 #37 // Streamlined Trolls
~SETUP-TACTICS.TP2~ #0 #13 // Kensai Ryu's Tougher Kangaxx and Guardians
~SETUP-TACTICS.TP2~ #0 #14 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
~SETUP-TACTICS.TP2~ #0 #16 // Ishan's "Always Toughest Random Spawns in Dungeons"
~SETUP-TACTICS.TP2~ #0 #17 // Gebhard Blucher's Random City Encounters
~SETUP-TACTICS.TP2~ #0 #18 // Kensai Ryu's Random Wilderness Encounters
~SETUP-TACTICS.TP2~ #0 #21 // Gebhard Blucher's Improved Mind Flayers
~SETUP-TACTICS.TP2~ #0 #22 // Smarter Dragons in SoA
~SETUP-TACTICS.TP2~ #0 #24 // Kensai Ryu's Smarter Vampires
~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
~SETUP-TACTICS.TP2~ #0 #29 // Kensai Ryu's Improved Copper Coronet
~SETUP-TACTICS.TP2~ #0 #34 // Slightly Tougher Demons
~SETUP-TACTICS.TP2~ #0 #35 // Tougher Druid Grove
~SETUP-REDEMPTION.TP2~ #0 #0 // Redemption 1.2.0 requires BG2:ToB:Ascension v1.4.xx
~SETUP-REDEMPTION.TP2~ #0 #1 // New Portrait for Irenicus - for the Ascension/Redemption part only (from the 'Jon with blue flame' poster by Bio)
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (ToB Required)
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #4 // Improved Continuity
~SETUP-OVERSIGHT.TP2~ #0 #5 // Cleric Kits
~SETUP-OVERSIGHT.TP2~ #0 #6 // Monk High Level Abilities
~SETUP-OVERSIGHT.TP2~ #0 #7 // Holy Liberator
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Kick-out Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2010 // PnP Spell Progression Tables
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2070 // Druids Use Cleric Level and Spell Progression
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Rebalanced Weapon Proficiencies
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2180 // Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Blucher)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grand Mastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grand Mastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3001 // Higher HP on Level Up -> NWN Style
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Low Reputation Store Discount (Sabre)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring and Spell-Trap Animation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Staffs, Clubs, and Slings (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values
Told you there was a lot. I'm also attaching the PScut29 bcs file, which I believe is the relevant cutscene, just so you can see if there have been any changes made to it which would be affecting the way it works (Lord knows I wouldn't be able to spot 'em).
Obviously, I'd apprectiate you taking a look when you get a chance, but I won't be heartbroken to finish this run-through without the Sphere mod. Whenever you get around to it.
Thanks!
Gregor
P.S. I noticed there's no PScut28. Is that intentional?
P.P.S. Thanks for the cameo in the docks cutscene! But did you HAVE to have me die a horrible, bloody death?
#94
Posted 17 January 2007 - 08:37 AM
#95
Posted 20 January 2007 - 07:23 AM
#96
Posted 21 February 2007 - 02:35 PM
I swear, you get the weirdest freakin bugs. If you can't pin it on fixpack, post again and I'll take a look at it.If it IS Fixpack, it will be difficult to isolate what the problem is, since all their stuff is bundled together with no individual components (outside the "optional but cool" stuff, none of which I've installed would touch the planar sphere). I'm about to start a new game sans Tactics or Oversight, so I'll try to definitely pin the problem on Fixpack, then take it to the Fixpack forum.
-Duality
#97
Posted 11 March 2007 - 08:19 AM
First, all my characters are lvl 20 or above, but absolutely nothing I do seems to deal any damage at all to Melanthium. Is this guy just this damn strong?! I'd swear that my spells don't even hit him, I get the message that my mage cast them, but nothing more... No 'Magic Resitance', no reports of failure, nothing.
Second, the game crashes at a certain point in the battle, I'd guess it's because of 'Melanthiums Rain of Terror'.
#98
Posted 11 March 2007 - 08:26 AM
Since I have to ask, are you using version 2.2 dl'd from the main downloads page or are you using version 2.5+ linked from this forum?Hi! I must say I realy like this mod, (except that it is slightly overpowered concerning the items and spells), but I'm having quite some problems with this mod.
First, all my characters are lvl 20 or above, but absolutely nothing I do seems to deal any damage at all to Melanthium. Is this guy just this damn strong?! I'd swear that my spells don't even hit him, I get the message that my mage cast them, but nothing more... No 'Magic Resitance', no reports of failure, nothing.
Second, the game crashes at a certain point in the battle, I'd guess it's because of 'Melanthiums Rain of Terror'.
I know that Rain of Terror was bugged out the wazoo in 2.2, and I thought I had sorta fixed it.... As for Melanthium, his Oblivion shield (which looks like blue glowing wings) grants him total magic immunity AND immunity to +5 weapons, essentially, you have to wait for it to wear off before attacking him.
-Duality
#99
Posted 14 March 2007 - 06:40 AM
PSQIRID Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSQTTC Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSQNIMA Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' SPPSBTA Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSMELINS Serious error while looking up item. PSBOOK01 Invalid item reference: '??@' PSBOOK02 Invalid item reference: '??@' PSBOOK03 Invalid ground icon reference: 'GINNATE' Invalid description icon reference: 'CINNATE' PSBELT01 Serious error while looking up item. PSQKCF Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL18 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL01 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL02 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL03 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL04 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL05 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL06 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL07 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL08 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL09 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL11 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL12 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL13 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL14 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSSPL15 Invalid description icon reference: 'CSCRL02' PSSPL16 Invalid description icon reference: 'CSCRL02' PSSPL17 Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSQKILPO Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' Melee animation numbers don't sum up as 100 in extended header #1. Melee animation numbers don't sum up as 100 in extended header #2. PSQREQU Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSQPYRO Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' Target number (3) is invalid for 4-Area. PSSW2H02 Invalid item reference: ' ?@' PSQKKKS Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSBADGE Invalid item reference: 'item' Non-equipping effect in equipping effect #1 PSRING01 Invalid item reference: '0@' PSRING04 Lore to ID was set more than 100. PSQVORP Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' Melee animation numbers don't sum up as 100 in extended header #1. Melee animation numbers don't sum up as 100 in extended header #2. PSAMUL05 Serious error while looking up item. PSMELHRD Serious error while looking up item. PSAMUL02 Invalid item reference: '0@' PSAMUL03 Invalid item reference: '??@' PSAMUL04 Serious error while looking up item. PSBRAC01 Invalid item reference: ' ?@' Lore to ID was set more than 100. PSSCRL02 Invalid description icon reference: 'CSCRL02' Location flag is 1-Weapon for 3-Magic attack type in extended header #1. Empty inventory icon reference in extended header #1. PSSCRL01 Invalid item reference: '??@' The animation with minimum level can cause a crash, delete the animation flag or the minimum level! PSQSMIN Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSILLU Invalid item reference: ' ?@' Empty inventory icon reference. Empty ground icon reference. Empty description icon reference. PSWAND01 Invalid item reference: '??@' Extended header #2 has charges or recharges but doesn't destruct item. PSWAND02 Invalid item reference: ' ?@' Extended header #1 has charges or recharges but doesn't destruct item. PSWAND03 Lore to ID was set more than 100. PSHELM01 Invalid item reference: ' ?@' PSHELM02 Invalid item reference: ' ?@' PSHELM03 Invalid item reference: ' ?@' Invalid description icon reference: 'CMISC9S' PSSANDS Invalid item reference: ' ?@' PSQSHH Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' PSQBRBO Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02' Melee animation numbers don't sum up as 100 in extended header #1. Melee animation numbers don't sum up as 100 in extended header #2. PSSW1H02 No duration set in equipping effect #5 Non-equipping effect in equipping effect #5 PSARTI Invalid item reference: '0@' PSQTYSP Invalid ground icon reference: 'GSCRL02' Invalid description icon reference: 'CSCRL02'
Most of these error should be easy to fix since its only two file that are missing, If I know where theyre should be located is should already as been corrected, anyway I Hope this mod may get to gold state one day
I'm currently still on my BG1 side, so an eventual progress report might follow in the coming days, depend of the worry I should encounter, needlest to say .
#100
Posted 14 March 2007 - 03:44 PM
I do appreciate the heads-up though, since I don't use DLTCEP and those sort of errors are freakin impossible to find otherwise. Keep them coming!
-Duality