Oblivion Character Thread
#21
Posted 04 April 2006 - 04:28 AM
#22
Posted 06 April 2006 - 10:40 AM
Not that there's much to tell about him now, as I'm just starting the game, but the interesting thing is his race.
Could someone guess that he is Redguard? Well, I spent so much time and efforts to mutate negroid-type model into this clearly caucasian-type one that it was wery hard to resist naming him Michael Jackson afterwards
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#23
Posted 06 April 2006 - 10:43 AM
#24
Posted 06 April 2006 - 10:48 AM
You mean that he's still looks like Redguard? Darnit, I was hoping to create norse viking-style mercenary image, but if you still could recognise his origin, then I'm obviously failedThat would have been my guess, yes...
Or were you telling that his skin is still too dark for caucasian specimen?
Hmm... well, if I pretend that it's not his natural skin colour but rather a tan, perhaps it might work?
(The truth is that I'm not so good with this colour adjusting sliders that are responsible for char skin colour )
Edited by Creepin, 06 April 2006 - 10:53 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#25
Posted 06 April 2006 - 11:00 AM
Try putting the sliders more to pale and change the complexion on the main page of chargen.
Edited by Archmage Silver, 06 April 2006 - 11:01 AM.
#26
Posted 06 April 2006 - 11:01 AM
Thank you for the advise - so there's still chance to make a good nord out of him? Now, where was that plugin with ring of appearance tuning? *departs to rummage through Planet ES modlist*Try putting the sliders more to pale and change the complexion on the main page of chargen.
Edited by Creepin, 06 April 2006 - 11:05 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#27
Posted 06 April 2006 - 11:25 AM
Feywulf's Race Changer Ring
#28
Posted 06 April 2006 - 11:39 AM
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#29
Posted 06 April 2006 - 12:01 PM
AFAIK they update this site constantly, and it seems to have pretty much all the mods available. Well, at least one heck of a list: http://www.tescreens...p/Category:ModsWhoa! Indeed this was exactly what I was talking about, but as I managed to miss it somehow while searching through PlanetES this time I'm doubly grateful for the link
Edited by Archmage Silver, 06 April 2006 - 12:08 PM.
#30
Posted 08 April 2006 - 02:38 AM
Name: Jack
Race: Breton
Class: Spellblade
Birthsign: The Lady
Current Level: 15
Major Skills: Alchemy, Alteration, Armorer, Blunt, Illusion, Mysticism, Light Armor
Actually used Skills (i.e. high ranks): Blade, Destruction, Heavy Armor, Conjuration, Shield
Current Stats: ST 80, AG 35, SP 30, IN 100, WP 100, EN 85, LK 50
Armor: Ebony Cuirass (enchanted, 9% Shield), Orcish greaves (same enchantment), Orcish Boots (same), Helmet of the Mind (+8 IN, WP, LK... but Light Armor), Hands of the Atronach (+20% elemental resistances), and the quest shield with +8 to endurance and 25% damage reflection (note: Where do I find Daedric stuff? Get myself a higher level first?)
Weapons: Blazing Fury (Glass Longsword, +15 fire damage), and a few quest items
Factions: Mages Guild (Arch-Mage), Fighter's Guild (Master), Blades (Brother-Knight), and that knight order you can join
Main Defensive Spell: What? Defensive? Well... the Dragon Skin power, I guess.
Main Neutral Spell: Errr... Soul Trap?
Main Offensive Spell: Dragon's Touch, 75 Fire dmg on touch. Working on raising my Destruction (now at expert level), so I can cast some more mana-intensive spells
Combat Tactics: Go in with swords blazing. Block the opponent's attack, strike back with either sword or magic, and repeat.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move - Douglas Adams
I like persons better than principles, and I like persons with no principles better than anything else in the world - Oscar Wilde
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#31
Posted 08 April 2006 - 10:59 AM
#32
Posted 08 April 2006 - 10:11 PM
Name: Rivian
Race: High Elf
Class: Nightblade
Sign: Mage
Factions: Arena, Thieves Guild
House: the shitty one in Imperial City.
Horse: None.
I want to join the Mage guild but I haven't figured out how to join. And no screenshot for me yet, but my elf has blue hair and for some weird reasons, she looked oriental.
#33
Posted 09 April 2006 - 12:23 AM
You can join at any guild house, in any city, except the Imperial City since it doesn't have one.My game came two days ago.
Name: Rivian
Race: High Elf
Class: Nightblade
Sign: Mage
Factions: Arena, Thieves Guild
House: the shitty one in Imperial City.
Horse: None.
I want to join the Mage guild but I haven't figured out how to join. And no screenshot for me yet, but my elf has blue hair and for some weird reasons, she looked oriental.
#34
Posted 09 April 2006 - 01:22 AM
Edited by Celestine, 09 April 2006 - 01:26 AM.
#35
Posted 09 April 2006 - 01:30 AM
And the front rank died
And the general sat and the lines on the map
Moved from side to side.
#37
Posted 09 April 2006 - 01:51 AM
Hm? Why, at Arcane University you can use soul gems to created enchanted items.Soul trap is a Mysticism spell, you cast it on the creature before you kill it. Soul Gems are used to recharge magic items now, rather than create them.
#38
Posted 09 April 2006 - 06:59 PM
And the front rank died
And the general sat and the lines on the map
Moved from side to side.
#39
Posted 09 April 2006 - 10:43 PM
What? One can't anymore enchant items himself no matter the skill? Sh*t! Even the more sh*tty as simplest of enchantments I desire costs 35K at Arcane UniversityYup, but you can't just head off to any old enchanter and have them do it, or do it yourself via the enchantment skill.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#40
Posted 09 April 2006 - 10:58 PM
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