SoA-Transition/Irenicus cutscene bug?
#1 --Melle--
Posted 23 March 2006 - 12:45 PM
I've got BGT and the BG1 NPC-project installed (no other mods) and just finished the ToSC part of the game. The transition to bg2 works fine until the cutscene with Mae'Var ends. After that, my main character is in that cage in Irenicus' dungeon, but the intro cutscene (the one with Irenicus torturing you etc., you know the one I'm talking about...) doesn't start. Nothing happens. The BG2 intro movie didn't play, either. Well, out of curiousity I teleported my character out of the locked cage after a while by using the Ctrl + J cheat. The other party members (Imoen and Minsc, in my case) were standing around there aswell, when I talked to them I just got the standard dialog options I should get while they're in the party.
When I start a new BG2 game, the same thing happens: No video, no cutscene, just my main character standing around in a locked cage. Well, the only difference is that Imoen and Minsc aren't there.
So... I guess what I'm trying to say is:
HELP!!!!!
Thanks in advance if you've got any.
#2
Posted 23 March 2006 - 10:38 PM
#3
Posted 24 March 2006 - 01:51 AM
#4
Posted 24 March 2006 - 03:33 AM
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#5
Posted 24 March 2006 - 11:42 PM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#6
Posted 26 March 2006 - 09:19 AM
BG1NPC has nothing to do with AR0602. Remember that Tutu games don't work in SOA areas anyway, so there wouldn't be any changes to those areas. BG1NPC also doesn't have anything to do with the transition (it doesn't exist in Tutu either). So if it doesn't exist in a Tutu game, I wouldn't have been able to port it to BGT.U mean Jaheira and Minsc...I have no such problem...everything runs smooth...there is an intro movie and cutscene when starting new BG2 game. I believe transition is ok also...perhaps the BG1NPC has something to do with transition or just corrupts somehow BCS file of irenicus dungeon...
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#7
Posted 26 March 2006 - 09:37 AM
#8
Posted 26 March 2006 - 02:05 PM
Yeah...you are right...sorry for that...but he didn't post any other mods...
the definition of 'no other mods' is often very flexible...
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#9
Posted 26 March 2006 - 03:54 PM
By definition if not by translation or comprehension of the player.
Yeah...you are right...sorry for that...but he didn't post any other mods...
the definition of 'no other mods' is often very flexible...
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website