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Known Bugs: BGT-WeiDU 1.00


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#1 Ascension64

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Posted 15 March 2006 - 05:46 AM

Check here regularly for updates. Please DO NOT post bugs in this topic, else they will be moved or deleted.
Changes for BGT-WeiDU v1.00 are available at http://www.shsforums...showtopic=18242.

This page last updated: 2 July 2006

Changes for BGT-WeiDU v1.01
New features
- Added Italian translation
- Added Korean translation

Installation changes
- Added support for Worldmap v6
- Added version number in component name to assist troubleshooting
- Changed file check for Tortured Souls due to installation errors occurring if Tortured Souls is uninstalled on an install
- Corrected non-text-wrapped lines in the French Post-installation notes
- Corrected some compatibility issues with GUI Switcher v2.0

Bug fixes
- Corrected Alora?s proficiencies
- Corrected proficiency setting on Two-Handed Sword +3: Harbinger
- Corrected the duel with the Gnoll in the Cloudpeak Mountains just east of the Gnoll Stronghold
- Fixed a bug in the German version where German-specific files would not be installed
- Fixed a bug in the German version where readers, tutors, and watchers produced had empty sound set files
- Fixed a bug in the Polish version where DOS prompts contained incorrect characters
- Fixed a bug in the Russian version where the first two paragraphs of the Chapter One/Prologue text screen were missing
- Fixed a bug where an Iron Throne guard could be bribed even though the party had insufficient funds
- Fixed a bug where Ajantis originally starts with a bastard sword but had closest proficiency in long swords
- Fixed a bug where Duke Eltan could give the quest to investigate the Iron Throne again if the player decides to not work for him anymore
- Fixed a bug where Dynaheir level 2 still had the old ?missile proficiency? set
- Fixed a bug where Hulrik would still mention trouble in the Nashkel mines even after they have been cleared by the player
- Fixed a bug where Ingot would still mention Dynaheir as a prisoner even if Dynaheir has already been rescued
- Fixed a bug where Jaheira would not receive the Harper?s Call innate ability if she is imported into Shadows of Amn
- Fixed a bug where music in Nashkel was not imported correctly
- Fixed a bug where occasionally the stairs to Duke Eltan?s quarters would not re-activate
- Fixed a bug where one sirine in the shipwreck area was neutral
- Fixed a bug where randomly spawned flesh golems were not immune to backstab
- Fixed a bug where randomly spawned skeletons did not have the correct immunities
- Fixed a bug where Safana would lose Charm Animal when leveling up
- Fixed a bug where Silke would attack enemy creatures of the player, which could affect Garrick?s quest
- Fixed a bug where Silver Dagger and Sword of Balduran were unsellable
- Fixed a bug where some zombies had skeleton damage and dying sounds
- Fixed a bug where the Helm of Balduran would not be imported correctly
- Fixed a bug where two copies of the Halruua skyship components could appear
- Fixed a bug where Winski Perorate had the incorrect Ring of Wizardry
- Fixed a bug where Xzar level 1 had three memorisable level 1 spells instead of two
- Fixed a bug where Yago would say the incorrect lines when he is supposed to beg for mercy
- Fixed a bug with the Fenten ankheg shell exploit fix
- Fixed a bug with some incorrect sounds for Jaheira and Minsc
- Fixed a dialogue inconsistency issue with Thalantyr
- Fixed a major bug where the death of Edwin in Baldur?s Gate and Tales of the Sword Coast would break the Shadow Thieves quests in Shadows of Amn
- Fixed a major bug where the death of Sarevok broke the game because triggers were not triggered
- Fixed a major bug where the transition to Irenicus? dungeon would lockup in the cutscene if Jaheira is alive and in the party but Khalid is dead
- Fixed an inconsistency issue with the search region of Wyrm?s Crossing, where some versions of Baldur?s Gate and Tales of the Sword Coast had a fixed search region file in the override directory
- Fixed major bugs with missing CRE files

Compatibility bug fixes
- Dark Side of the Sword Coast/Northern Tales of the Sword Coast/Secret of Bonehill: fixed critical bugs involving crash-to-desktops during area loading due to missing creature files

Gameplay changes
- No movie is played after clicking on the Shadows of Amn button in the main menu
- Officer Vai now checks for any remaining bandit scalps on the party before leaving
- Removed Entangle from Viconia level 1
- Removed Remove Fear from Jaheira
- Semaj no longer casts his spells at the party before Sarevok has spoken
- Tazok will attack the party only after Sarevok has spoken

Edited by Ascension64, 01 July 2006 - 11:06 PM.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#2 Gorlash

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Posted 26 April 2006 - 02:04 PM

So where *is* V1.01 available?? All the distribution sites still have BGT100Install.rar, and nothing resembling a BGT101fix, or anything like that...

Several of the things that are supposedly fixed in V1.01, I was experiencing in my previous game, so I'd like to upgrade before I re-install...

#3 Salk

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Posted 26 April 2006 - 09:00 PM

Gorlash,

there is NO 1.01 version out! It's just the change log that the author himself is kind enough to post here so that we know what the next version will fix. Ascension64 has always announced the newest version in this forum and it will be so for version 1.01.

#4 Gorlash

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Posted 26 April 2006 - 09:10 PM

Ahhh... okay!! I didn't realize that. Thanks for the message...

#5 Kalindor

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Posted 28 May 2006 - 10:24 PM

- Fixed major bugs with missing CRE files


Would you recommend waiting a month for the next version due to this bug? The other ones don't seem too annoying to prevent me from playing.

#6 Ascension64

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Posted 02 June 2006 - 06:09 PM

Non-critical CREs are missing (so there is no game-breaking occurring), so this isn't so 'major', but every missing file I do regard as major.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)