Changes for BGT-WeiDU v1.00 are available at http://www.shsforums...showtopic=18242.
This page last updated: 2 July 2006
Changes for BGT-WeiDU v1.01
New features
- Added Italian translation
- Added Korean translation
Installation changes
- Added support for Worldmap v6
- Added version number in component name to assist troubleshooting
- Changed file check for Tortured Souls due to installation errors occurring if Tortured Souls is uninstalled on an install
- Corrected non-text-wrapped lines in the French Post-installation notes
- Corrected some compatibility issues with GUI Switcher v2.0
Bug fixes
- Corrected Alora?s proficiencies
- Corrected proficiency setting on Two-Handed Sword +3: Harbinger
- Corrected the duel with the Gnoll in the Cloudpeak Mountains just east of the Gnoll Stronghold
- Fixed a bug in the German version where German-specific files would not be installed
- Fixed a bug in the German version where readers, tutors, and watchers produced had empty sound set files
- Fixed a bug in the Polish version where DOS prompts contained incorrect characters
- Fixed a bug in the Russian version where the first two paragraphs of the Chapter One/Prologue text screen were missing
- Fixed a bug where an Iron Throne guard could be bribed even though the party had insufficient funds
- Fixed a bug where Ajantis originally starts with a bastard sword but had closest proficiency in long swords
- Fixed a bug where Duke Eltan could give the quest to investigate the Iron Throne again if the player decides to not work for him anymore
- Fixed a bug where Dynaheir level 2 still had the old ?missile proficiency? set
- Fixed a bug where Hulrik would still mention trouble in the Nashkel mines even after they have been cleared by the player
- Fixed a bug where Ingot would still mention Dynaheir as a prisoner even if Dynaheir has already been rescued
- Fixed a bug where Jaheira would not receive the Harper?s Call innate ability if she is imported into Shadows of Amn
- Fixed a bug where music in Nashkel was not imported correctly
- Fixed a bug where occasionally the stairs to Duke Eltan?s quarters would not re-activate
- Fixed a bug where one sirine in the shipwreck area was neutral
- Fixed a bug where randomly spawned flesh golems were not immune to backstab
- Fixed a bug where randomly spawned skeletons did not have the correct immunities
- Fixed a bug where Safana would lose Charm Animal when leveling up
- Fixed a bug where Silke would attack enemy creatures of the player, which could affect Garrick?s quest
- Fixed a bug where Silver Dagger and Sword of Balduran were unsellable
- Fixed a bug where some zombies had skeleton damage and dying sounds
- Fixed a bug where the Helm of Balduran would not be imported correctly
- Fixed a bug where two copies of the Halruua skyship components could appear
- Fixed a bug where Winski Perorate had the incorrect Ring of Wizardry
- Fixed a bug where Xzar level 1 had three memorisable level 1 spells instead of two
- Fixed a bug where Yago would say the incorrect lines when he is supposed to beg for mercy
- Fixed a bug with the Fenten ankheg shell exploit fix
- Fixed a bug with some incorrect sounds for Jaheira and Minsc
- Fixed a dialogue inconsistency issue with Thalantyr
- Fixed a major bug where the death of Edwin in Baldur?s Gate and Tales of the Sword Coast would break the Shadow Thieves quests in Shadows of Amn
- Fixed a major bug where the death of Sarevok broke the game because triggers were not triggered
- Fixed a major bug where the transition to Irenicus? dungeon would lockup in the cutscene if Jaheira is alive and in the party but Khalid is dead
- Fixed an inconsistency issue with the search region of Wyrm?s Crossing, where some versions of Baldur?s Gate and Tales of the Sword Coast had a fixed search region file in the override directory
- Fixed major bugs with missing CRE files
Compatibility bug fixes
- Dark Side of the Sword Coast/Northern Tales of the Sword Coast/Secret of Bonehill: fixed critical bugs involving crash-to-desktops during area loading due to missing creature files
Gameplay changes
- No movie is played after clicking on the Shadows of Amn button in the main menu
- Officer Vai now checks for any remaining bandit scalps on the party before leaving
- Removed Entangle from Viconia level 1
- Removed Remove Fear from Jaheira
- Semaj no longer casts his spells at the party before Sarevok has spoken
- Tazok will attack the party only after Sarevok has spoken
Edited by Ascension64, 01 July 2006 - 11:06 PM.