http://www.waiting4o...interview3.html
44. The announcement of the availability of regularly produced downloadable available content which will be charged for generated much controversy. Can you describe the overall strategy / philosophy behind the new approach? Is it purely a lucrative endeavor?
We are taking a different approach than we did with Morrowind. We want to be able to have content on a more regular basis and be able to dedicate the necessary resources to doing them at a certain level. Charging a small amount for this extra content allowed us to do this. Doing them for free this time around wasn't really something we contemplated. We didn't like the way it worked before and wanted to change it and do it better. Much like the game, if people think a plugin is worth it, they'll get it. If not, they won't.
45. Will the downloadable content facilitate or hamper the developement of regular expansion packs (on CD / DVD) for TES4 Oblivion?
It has no effect on our ability to do expansions.
46. Is there any plans to make the downloadable content available on CD or to integrate it as part of future expansion pack, so that it's easier to install?
At this time we have no plans to bundle them or distribute them in any other way.
The infamous horse armour mod will be available for purchase on day 1 of the launch.

Edited by Archmage Silver, 10 March 2006 - 09:00 AM.