- You cannot make a mod that allows more then six people in a party - Jastey.
Actually I can almost see how to simulate this with scripting, though the characters in question wouldn't have portraits or character sheet screens...does that count?
Posted 14 March 2006 - 08:07 PM
- You cannot make a mod that allows more then six people in a party - Jastey.
"Tyranny is a quiet thing at first, a prim and proper lady pursing her lips and shaking her head disapprovingly, asking, well what were you doing (wearing that dress, walking home at that hour, expressing those inappropriate thoughts) anyway? It's subtle and insidious, disguised as reasonable precautions which become more and more oppressive over time, until our lives are defined by the things we must avoid. She's easy enough to agree with, after all, she's only trying to help -- and yet she's one of the most dangerous influences we face, because if she prevails, it puts the raping, robbing, axe-wielding madmen of the world in complete control. Eventually they'll barely need to wield a thing, all they'll have to do is leer menacingly and we fall all over ourselves trying to placate them." -godlizard
Posted 14 March 2006 - 11:48 PM
Well, not really. Dialogue and scripting (as in Player5 and so forth) wouldn't be the same, either.Actually I can almost see how to simulate this with scripting, though the characters in question wouldn't have portraits or character sheet screens...does that count?
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 15 March 2006 - 04:27 PM
Removing Player1, and taking his slot for another NPC - done.
- The transitioned former modder once known as MTS.
Posted 01 May 2006 - 10:34 AM
I would like to add this but I am unsure if you mean that this could not be done and someone figured out how or.....
Posted 02 May 2006 - 02:31 AM
- The transitioned former modder once known as MTS.
Posted 02 May 2006 - 08:11 AM
Posted 02 May 2006 - 08:40 AM
Edited by Sir-Kill, 02 May 2006 - 09:43 AM.
Posted 04 May 2006 - 11:04 AM
- The transitioned former modder once known as MTS.
Posted 22 July 2006 - 10:28 AM
Posted 16 December 2006 - 10:03 PM
Foot circles are also hardcoded to specific animations I believe.
Edited by Tate, 16 December 2006 - 10:04 PM.
Posted 17 December 2006 - 03:22 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 21 March 2007 - 02:57 AM
Posted 23 July 2008 - 10:43 AM
Posted 23 July 2008 - 11:14 AM
Posted 23 July 2008 - 07:00 PM
Posted 24 July 2008 - 08:36 AM