(This is presumably why Vlad's mods are never compatible with anybody else's.In my humble opinion, people who originally have been addicted to *TuTu*, strongly criticized Bardez's project should continue enjoying and developing their *TuTu*.

I believe the most effective way to do it would be precisely like DEF JAM--with a mod that gets installed the very last out of everything. Such a mod could potentially combine SoA and ToB scripts and dialogues, including those of mods, preventing compatibility issues.SIDE NOTE: Despite this, I still propose the theory that it is 'possible' (not painless) to merge ToB with SoA (i.e., and put an entirely different game in the ToB slot). It is not unfeasible, especially with an XP-reducer like DEFJAM. Just fuel for modder's minds.
While I've enjoyed dicking around for 5 pages explaining the advantages and disadvantages of both, I find it largely an unproductive endeavour, since I think that in practice it's enormously easy for someone with a reliable understanding to sit down and figure out what the most sensible route is.Can you estimate the time expenses for coming to the agreement which features it will include, code them and fix all appeared bugs?
Excuses about hundreds of new bugs are dubious. You'd really have to try remarkably hard to introduce a significant number of new issues. We're talking largely about a new distribution medium, not a totally new mod.