Salk, while I respect your ideas I'd prefer not to just include random tweaks in this conversion. It should basically be bringing BG1 to BG2 in the best possible conversion with an optional transition. While randomised traps etc are good ideas (and was suggested by me at G3 yesterday), they shouldn't be include in a BGT-Tutu package where they could be included in a seperate mod/tweak pack.
Edit: I don't want the transition to be non-optional mainly because this forces people to play it when they may just want to play BG1 in a cool new engine and then move on to BG2. We shouldn't force the new material on them. While the mod sounds good, and I'd probably install it, assuming it turns out well, it shouldn't be compulsory.
Edited by Grim Squeaker, 15 January 2006 - 04:54 AM.