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NPC customisation in BGT


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#1 Agamemnon

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Posted 31 December 2005 - 07:21 AM

Is it possible to safely hack NPCs using an editor like Near Infinity? I have done this before for character stats and equipment but I'm wondering if it is possible to change NPC class and/or alighnment without any adverse effect (don't want to mess up storyline or quests).

For example, I'd like to change Jaheira to a true class Druid, Dynaheir to a Conjurer, Indira to a Fighter-Mage etc...

This is really the only way I can maintain a balanced party... most of the NPC mods I haven't tried or would like to use seem to be warrior type so am wondering if it would be safe to modify some to spellcasting types; e.g., Solaufein, Yasraena, Saerilith, Indira, etc...

#2 Sir BillyBob

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Posted 31 December 2005 - 11:01 AM

As long as you know what you are doing...

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#3 Ascension64

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Posted 31 December 2005 - 02:46 PM

BG1 doesn't place much emphasis on alignment and class affecting the story's progression, so as long as you don't end up corrupting your file, it should be safe.

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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)