Birthsign: The Theif
Class Name: RougeMage
Specialzation: Stealth
Favored Attributes: Willpower Agility
Major Skills: Acrobatics,Destruction,Light Armor,Marksman,Restoration,Security,Sneak
Best class ever
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Posted 29 October 2011 - 11:05 AM
Posted 14 February 2012 - 11:02 PM
Posted 14 February 2012 - 11:12 PM
Posted 28 April 2012 - 05:17 PM
Class Name: Feline
Race (If Applicable): Khajit
Birthsign: Thief
Favoured Attributes: Strength & Speed
Specialty (Magic, Stealth, Combat): Combat
Skills: Acrobatics, Alchemy, Armorer, Athletics, Hand To Hand, Mercantile, Security
Description: Everybody wants to be a cat,
because a cat's the only cat
who knows where it's at.
Everybody's pickin' up on that feline beat,
'cause everything else is obsolete.
Posted 28 May 2012 - 04:27 PM
Posted 21 July 2012 - 04:31 AM
Posted 10 August 2012 - 06:19 PM
Posted 03 October 2012 - 01:45 PM
Posted 13 October 2012 - 07:30 PM
Posted 16 October 2012 - 04:00 PM
Posted 07 November 2012 - 02:52 PM
Posted 16 November 2012 - 09:27 AM
Posted 15 February 2013 - 08:05 AM
Class Name: Demon Hunter
Birthsign: The Lady
Favoured Attributes: Agility, Willpower, and Endurance
Specialty (Magic, Stealth, Combat): Combat
Skills: Marksman, Heavy Armor, Alchemy, Restoration, Armorer, Athletics, and Alteration
Description:
While other archers take cover and pick off their enemies from afar, the Demon Hunter does no such thing. Armed with powerful shield magic, crippling poison and incredible marksmanship, the Demon Hunter takes center stage and with incredible speed and precision sends the abominations that plague Tamriel back to the pitiful origins from whence they came. Come beast, man, mer, vampire, daedra- the Demon Hunter is waiting.
When playing as a Demon Hunter, your specialty is mass mayhem. Find an enemy, smear a little poison on your bow, and fire away. Your heavy armor gives you great protection, and with shield spell like aegis cast you're unstoppable. Athletics gives you all the fatigue recovery you need, and in the earlier levels helps deal with the encumbrance of wearing heavy armor. Armorer is there so that you can create armor and weapons to your liking, as well as make you more self-reliant when it comes to your gear which fits the hard persona of the Demon Hunter.
Leveling should be pretty easy. Athletics is incredibly easy to level, so no worries there. Marksman can take a while, but if you find large pens or areas with easy to kill animals like rats you should be fine.
Now, for the others, this is an effective training regime: Get some stinkhorn caps and flax seeds (for earlier levels) and make some restore magicka potions to increase your Alchemy. Then head out into Cyrodill and find a beast, like a wolf, and just stand there. Let him attack you and your Heavy Armor skill will increase. Use a heal spell when your health gets low, leveling Restoration while you're at it. Drink your hand-made restore magicka potions when need be, and continue the process. When you feel as though you've had enough, ready your bow and kill whatever is attacking you. Go to an armorer bench and repair your Heavy Armor (increasing the Armorer skill). Repeat the system and you'll be unstoppable in no time.
Posted 01 June 2013 - 07:49 AM
Posted 14 June 2013 - 02:23 PM
For the treasure hunter,if you like to take risks,just of the side of the island near Anvil,thier lies a skeleton of "identity unknown",about a foot away you'll find his skull and on it will be the enchanted glass helmet know as "Fin Gleam".But there is a catch...it's at the bottem of the ocean.Good luck........Class Name: The Treasure Hunter
Race- Breton
Birth-sign- The Steed
Type- Stealth
2 Favored Attributes- Agility, Luck
7 Major Skills-Athletics, Acrobatics, Destruction, Marksman, Alteration, Hand-to-Hand, Conjuration
Desc.- This class is made for a major purpose; to find the best things there are. This class helps the player avoid danger, and when in trouble, able to immediately destroy their opponents. Break into homes and find 100's of dollars worth of gold. Ore, wander deep into Vindasel and take out Umbra to claim your prize.
Class Name: Destruction's Wanderer
Race- Nord
Birth-sign- Tower
Type- Combat
2 Favored Attributes- Endurance, Strength
7 Major Skills- Light Armor, Destruction, Blade, Athletics, Acrobatics, Marksman, Conjuration
Desc.- These people focus on one thing- elimination. If there is an enemy, there is no way it will survive. They will destroy it. They focus more on power and strength than organization and profit.
Pff...Ill just complete "Go Fish" in Weye and use the ring you get.
Posted 20 June 2013 - 12:53 AM
Class: Tank
Birthsign: Lady
Race: Imperial
Favored Attributes: Endurance, Willpower
Specialty: Combat
Skills: Blunt, Heavy Armor, Block, Restoration, Destruction, Athletics, Acrobatics.
Description: A simple warrior class that combines magic and combat. This class is made to outlast your enemy while bashing their skulls in or burning with fire whilst restoring your own health with magicka.
Posted 05 July 2013 - 03:26 PM
Class: False Prophet
Birth sign: Steed
Race: Altmer
Favored Attributes: Strength, Willpower, Speed
Specialty: Magic
Major Skills: Acrobatics, Athletics, Blade, Destruction, Light Armor, Restoration, Sneak
Description: While this man may seem to be the soul embodiment of kindness, healing the sick and protecting the infirm. He is acually only in it for himself, Using devastating fire attacks to "Cleanse" the impure, and when it may be to his benefit, lurking in the shadows waiting to take your gold or your life.
Posted 30 August 2013 - 07:30 AM
Posted 18 October 2013 - 12:12 AM
Class: Necromancer
Race: Any (Bretons and Altmer are preferred for better spellcasting)
Birthsign: The Lady or the Mage for use, The Ritual for roleplaying
Favored Attributes: Intelligence or Endurance, Willpower
Specialization: Magic
Major Classes: Conjuration, Mysticism, Illusion, Restoration (ironically), Heavy Armor, Blunt, Destruction
Description: Necromancers specialize in the forbidden school of study: resurrecting the dead. To know death, they often study life and are thus quite capable in the fields of healing magic. While their primary method of combat is to allow their undead abominations to swarm the enemy and fire destructive spells from afar, they wear heavy armor beneath their robes and carry a blunt weapon, in case they are ever surprised from behind. Necromancers are highly skilled in twisting the minds of others so as the dispel any suspicions one might have towards their activities, and occasionally use this to lull someone into a false sense of security before ripping their soul out. Parts of the body is then carried around so as to be reanimated at any time, and the soul itself is used to fuel darker magics.
Now that I think about it, Necromancers seem a lot like evil-aligned clerics....
Posted 11 November 2013 - 02:50 PM
Race: Wood Elf
Class Name: Silencer
Sign: Thief
Attributes: Speed, Agility
Specialization: Stealth
Skills: Sneak, Blade, Marksman, Alchemy, Light armor, Illusion, Security
Description: You'll never see this guy coming, he can pick any lock, turn invisible, or just sneak right past you. he can kill just about anyone without getting caught. With his bow, he can take out guards and targets from afar, and with his blade, he can kill a guard that gets in his way, or slit the unsuspecting targets throat. with his alchemy, he can concoct deadly poisons, and potions that increase his already insane skills. And he is a master of light armor incase he gets caught in a tight spot.
Occupation: Dark Brotherhood Assassin.