Class Name:
Race (If Applicable):
Birthsign:
Favoured Attributes:
Specialty (Magic, Stealth, Combat):
Skills:
Description:
Here's mine (Big surprise, I know, I know
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Class Name: Archmage
Birthsign: The Mage
Favoured Attributes: Intelligence, Willpower & Personality
Specialty: Magic
Skills: Destruction, Alteration, Illusion, Conjuration, Mysticism, Restoration & Alchemy
Description:
Being an archmage isn't just about having more power than the other mages, it is about knowledge, skill and wisdom to use that power appropriately. Archmages have vast knowledge of history, politics, general lore, different worlds and, of course, knowledge of all the branches of magic. Often very charismatic and always very intelligent, archmages are natural leaders of the mages' guilds and other magic-oriented organizations. One archmage can shake the foundations of an entire city, three can devastate an army, so why has this not happened, one might ask. That is because archmages see that such deeds would cause people to fear mages and magic, and would eventually lead to the isolation and persecution of all magic-users. And if an evil archmage or a one-driven-crazy by his experiments, should attempt to accomplish some of the afore mentioned feats, he would have to face all those archmages who want to keep things as they are, The Preservers some call them. Overall, the archmage is a profession which demands; Strenght of will, intelligence, wisdom and ambition are all necessary traits. Becoming an archmage is a task that takes one's whole life. In return, however, one wields the greatest powers of magic with skill, and those powers allow extending one's life span far over those limits set for ordinary mortals. And still, many mages with the potential do not achieve this exalted status. That is because only a few can actually stick to the most important principle: The Art always comes first.