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Bug Reports for v2


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#21 Taimon

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Posted 31 January 2009 - 08:08 AM

Well, I checked again and the petrified character doesn't turn 'grey' with the standard tb#petri.spl. (at least for me)

Changed the #50-#52 opcodes to multiple #7 opcodes with gradient 72, that seems to match the vanilla petrification relatively accurate.
Also added the string that is shown in the original petrification.

Another "bug": The second block in lib/baldur_baf_hack.tpa has a trigger that's impossible to fire. One variable is checked for two different values. (Missing 'cheat' in first variable name?)

Attached Files


Edited by Taimon, 31 January 2009 - 12:42 PM.


#22 -Guest-

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Posted 07 March 2009 - 09:34 AM

Dr bigg, what do you think of Taimon's fix? Should we use it?

#23 the bigg

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Posted 07 March 2009 - 10:32 AM

While I haven't tested it yet personally, I usually trust Taimon's stuff blindly if I don't have time to check extensively.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#24 -Guest-

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Posted 07 March 2009 - 10:59 AM

Okay, I'll use it next time I play. Thanks to you and Taimon.

#25 -Guest-

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Posted 09 January 2010 - 04:43 AM

Any idea what has happened here:



[Setup-tb#tweaks.exe] WeiDU version 21300
[Setup-tb#tweaks.exe] Using scripting style "BG2"

[TB#TWEAKS/TB#TWEAKS.TP2] LEXER ERROR at line 2 column 1-14
Near Text: @
invalid character [@]
HINT: Don't use MS Word to edit your .tp2 files - use ConTEXT (http://www.context.cx instead).

[TB#TWEAKS/TB#TWEAKS.TP2] ERROR at line 2 column 1-14
Near Text: @
Parsing.Parse_error
ERROR: parsing [TB#TWEAKS/TB#TWEAKS.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [TB#TWEAKS/TB#TWEAKS.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error
[Setup-tb#tweaks.exe] WeiDU version 21300
[Setup-tb#tweaks.exe] Using scripting style "BG2"

[TB#TWEAKS/TB#TWEAKS.TP2] LEXER ERROR at line 2 column 1-14
Near Text: @
invalid character [@]
HINT: Don't use MS Word to edit your .tp2 files - use ConTEXT (http://www.context.cx instead).

[TB#TWEAKS/TB#TWEAKS.TP2] ERROR at line 2 column 1-14
Near Text: @
Parsing.Parse_error
ERROR: parsing [TB#TWEAKS/TB#TWEAKS.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [TB#TWEAKS/TB#TWEAKS.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error

#26 the bigg

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Posted 09 January 2010 - 09:45 AM

Wow, how the hell did I fuck up that? Fixed version uploaded, simply redownload and reinstall.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#27 Daulmakan

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Posted 18 January 2010 - 05:12 AM

Minor detail, the description for the Drop Weapons in Panic Removal component is missing from the shipped ReadMe.

item_pack.jpg   Drows.jpg

 


#28 the bigg

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Posted 18 January 2010 - 05:15 AM

Minor detail, the description for the Drop Weapons in Panic Removal component is missing from the shipped ReadMe.

That's a positive record for the documentation for my projects.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#29 vinnipuk

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Posted 03 September 2010 - 08:06 AM

using version 2.10 with experimental 3th edition style bonuses, i`ve choosed the last option: "everybody can advance over their racial maximum" and the following parse errors pop up

[trigger list near line 73, column 40 of tb#tweaks/prod/tb#twsta.d] PARSE WARNING at line 73 column 1-34
Near Text: )
[Kit] argument [kit_lookup_Mage_Hunter] not found in [KIT.IDS]

[trigger list near line 74, column 68 of tb#tweaks/prod/tb#twsta.d] PARSE WARNING at line 74 column 1-34
Near Text: )
[Kit] argument [kit_lookup_Mage_Hunter] not found in [KIT.IDS]

[trigger list near line 75, column 38 of tb#tweaks/prod/tb#twsta.d] PARSE WARNING at line 75 column 1-32
Near Text: )
[Kit] argument [kit_lookup_Sellsword] not found in [KIT.IDS]

etc etc etc....

moreover, the option "install 3th edition style INT" is not showing at all, coping the table into the override would do the trick, yes?

#30 the bigg

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Posted 03 September 2010 - 08:26 AM

Re: PARSE WARNINGs, Can I see your weidu.log and --change-log for kit.ids, kitlist.2da and abclsmod.2da?

Re: option not showing, there's no component for 3rd edition INT or WIS yet - I've left a dummied out component in case I could think of something to do with them.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#31 vinnipuk

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Posted 03 September 2010 - 09:49 AM

Re: PARSE WARNINGs, Can I see your weidu.log and --change-log for kit.ids, kitlist.2da and abclsmod.2da?

Re: option not showing, there's no component for 3rd edition INT or WIS yet - I've left a dummied out component in case I could think of something to do with them.

here they are :)

Mods affecting ABCLSMOD.2DA:
00000: ~SETUP-TDD.TP2~ 0 1 // TDD Character Kits: v1.13 BWP Fix
00001: /* from game biffs */ ~SETUP-SOS.TP2~ 0 0 // Shadows Over Soubar: v1.13 BWP Fix
00002: /* from game biffs */ ~SETUP-AMBER.TP2~ 0 0 // Amber the NPC MOD for BGII:SoA: v2.6 BWP Fix
00003: ~SETUP-ARIENA.TP2~ 0 0 // Ariena the Half-orc (Requires Throne of Bhaal): v2.2 BWP Fix
00004: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 2 // Install Acrobat bard kit: v5
00005: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 3 // Install Chorister bard kit: v5
00006: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 4 // Install Dirgesinger bard kit: v5
00007: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 5 // Install Gypsy bard kit: v5
00008: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 6 // Install Adventurer thief kit: v5
00009: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 7 // Install Burglar thief kit: v5
00010: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 8 // Install Soulknife thief kit: v5
00011: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 9 // Install Sharpshooter thief kit: v5
00012: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 10 // Install Shadowdancer thief kit: v5
00013: ~SETUP-REFINEMENTS.TP2~ 0 10 // Revised High Level Abilities


Mods affecting KITLIST.2DA:
00000: /* from game biffs */ ~ITEM_REV/ITEM_REV.TP2~ 0 0 // Item Revisions by Demivrgvs: v2 (Hotfix 20100602)
00001: ~SETUP-TDD.TP2~ 0 1 // TDD Character Kits: v1.13 BWP Fix
00002: /* from game biffs */ ~SETUP-SOS.TP2~ 0 0 // Shadows Over Soubar: v1.13 BWP Fix
00003: /* from game biffs */ ~SETUP-AMBER.TP2~ 0 0 // Amber the NPC MOD for BGII:SoA: v2.6 BWP Fix
00004: ~SETUP-ARIENA.TP2~ 0 0 // Ariena the Half-orc (Requires Throne of Bhaal): v2.2 BWP Fix
00005: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 2 // Install Acrobat bard kit: v5
00006: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 3 // Install Chorister bard kit: v5
00007: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 4 // Install Dirgesinger bard kit: v5
00008: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 5 // Install Gypsy bard kit: v5
00009: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 6 // Install Adventurer thief kit: v5
00010: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 7 // Install Burglar thief kit: v5
00011: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 8 // Install Soulknife thief kit: v5
00012: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 9 // Install Sharpshooter thief kit: v5
00013: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 10 // Install Shadowdancer thief kit: v5
00014: ~SETUP-REFINEMENTS.TP2~ 0 10 // Revised High Level Abilities


Mods affecting KIT.IDS:
00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 0 0 // BG2 Fixpack - Core Fixes: v9.01 BWP Fix
00001: ~SETUP-TDD.TP2~ 0 1 // TDD Character Kits: v1.13 BWP Fix
00002: ~SETUP-SOS.TP2~ 0 0 // Shadows Over Soubar: v1.13 BWP Fix
00003: /* from game biffs */ ~SETUP-AMBER.TP2~ 0 0 // Amber the NPC MOD for BGII:SoA: v2.6 BWP Fix
00004: ~SETUP-ARIENA.TP2~ 0 0 // Ariena the Half-orc (Requires Throne of Bhaal): v2.2 BWP Fix
00005: ~SETUP-BPV180.TP2~ 0 0 // Big Picture AI/Enhancement Mod, version 180: v180a BWP Fix
00006: ~SETUP-D0QUESTPACK.TP2~ 0 11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v2.3 (Feb 14, 2010) BWP Fix
00007: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 2 // Install Acrobat bard kit: v5
00008: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 3 // Install Chorister bard kit: v5
00009: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 4 // Install Dirgesinger bard kit: v5
00010: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 5 // Install Gypsy bard kit: v5
00011: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 6 // Install Adventurer thief kit: v5
00012: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 7 // Install Burglar thief kit: v5
00013: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 8 // Install Soulknife thief kit: v5
00014: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 9 // Install Sharpshooter thief kit: v5
00015: ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ 0 10 // Install Shadowdancer thief kit: v5
00016: ~SETUP-REFINEMENTS.TP2~ 0 10 // Revised High Level Abilities
00017: ~SETUP-XPMOD.TP2~ 0 1 // Creature XP Reduction -> Reduce to 50%: v6 BWP Fix

Attached Files



#32 the bigg

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    2083 is a prime number.

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Posted 03 September 2010 - 10:14 AM

Actually, I need the change-log folder too.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#33 vinnipuk

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Posted 03 September 2010 - 10:29 AM

sorry, it`s coming too.

Attached Files



#34 the bigg

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Posted 03 September 2010 - 11:08 AM

Fixed (hopefully) - I've updated the attachment in the component topic, so grab that if you're interested in the component.

A note of warning: you have over 255 kits installed, I don't know if BG2 does support that.

In fact, I (and I suppose a number of modders) would be grateful if you ran some tests to check that once and for all. If you would like to try that (should take 20 minutes), do as follows:

create (all unkitted):
Albert, the Human Thief
Betsy, the Human Thief
Carl, the Human Cleric
Daisy, the Human Mage

Create some mage scrolls.Save and Restore. Only Daisy should be able to use the scrolls.

Give everybody 5000 XP, and dual class as follows:
Albert to Mage
Betsy (no dual class)
Carl to Thief
Daisy to Thief

Save and Restore. Albert and Daisy should be able to use the scrolls.

Give everybody 4M XP, and make sure that Betsy, Carl and Daisy all pick the Use Scrolls HLA. Save and Restore. All 4 characters will be able to use scrolls now.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#35 vinnipuk

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Posted 03 September 2010 - 03:01 PM

thanks, it worked.
created a 4 people team, sadly none of them can dual class and, when given 4m each, during level up, excatly when choosing their HLA abilities and clicking on done, a CTD follows.
:(

Edited by vinnipuk, 03 September 2010 - 03:01 PM.


#36 the bigg

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    2083 is a prime number.

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Posted 03 September 2010 - 03:19 PM

Bummer. I guess the only solution (to avoid crashes mid-game) is to uninstall at least five kits (or the Refinements mod).

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#37 Miloch

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Posted 03 September 2010 - 08:16 PM

FWIW, I think I got the same kind of errors when you asked for a test on a BWP "Expert" install (not sure if I got around to posting it though).
Attached File  SETUP-TB#TWEAKS.DEBUG   493.88K   490 downloads

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#38 the bigg

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    2083 is a prime number.

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Posted 04 September 2010 - 01:46 AM

No, you haven't posted it (and yes, it's the same dumb mistake on my part). The assumptions I wanted to check are 'no mod gives ABCLSMOD.2da bonuses or maluses to plain classes' (fixable) and 'no mod gives ABCLSMOD.2da bonuses or maluses to Barbarians or Wild Mages' (unfixable).

Edited by the bigg, 04 September 2010 - 01:47 AM.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#39 vinnipuk

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Posted 04 September 2010 - 01:55 AM

sniff....sniff...ok, i`ll avoid to install as many kits as i can during the installation of TDD, but refinements stay.

#40 the bigg

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    2083 is a prime number.

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Posted 06 September 2010 - 06:32 AM

After some experimentation, ToBEx actually has an hack to fix the kit-related CTDs. Make sure you enable 'Allow 1280 Total Kits'.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.