I have installed the mega mod TDD, TD, CTB, SOS, BGT-v0.99-ZETA and many small mods for BG2 and Bonehill, sirenes, Dotsc, Ntotsc and BG1NPC for BG1 portion
Edited by Tejris, 23 December 2005 - 12:33 AM.
Posted 22 December 2005 - 12:37 PM
Edited by Tejris, 23 December 2005 - 12:33 AM.
Posted 23 December 2005 - 02:29 AM
It seems that you character is just overloaded with numerous halberds you've picked up. Don't be so greedy and try to drop some stuff....I have a problem at the Gnoll Keep in BG 1 portion of BGT where my characters cant get through a narrow passage to rescue dynaheir. i have attached a screen showing the problem.
I have installed the mega mod TDD, TD, CTB, SOS, BGT-v0.99-ZETA and many small mods for BG2 and Bonehill, sirenes, Dotsc, Ntotsc and BG1NPC for BG1 portion
(last update: 02-12-2008)
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SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
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BP Animations Scheme
Posted 23 December 2005 - 02:41 AM
It seems that you character is just overloaded with numerous halberds you've picked up. Don't be so greedy and try to drop some stuff....
Edited by Tejris, 23 December 2005 - 02:46 AM.
Posted 23 December 2005 - 03:42 AM
Well, I seem to be able to walk through that section you are having a problem with without any problems. Do any German users know whether this is an existing problem from German BG1?It seems that you character is just overloaded with numerous halberds you've picked up. Don't be so greedy and try to drop some stuff....
no he is not overloaded
he can still walk (e.g to the left where the other characters are standing) but not past that point to the right
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 23 December 2005 - 03:54 AM
Edited by Tejris, 23 December 2005 - 03:55 AM.
Posted 23 December 2005 - 04:06 AM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 23 December 2005 - 04:07 AM
Edited by Tejris, 23 December 2005 - 04:10 AM.
Posted 23 December 2005 - 05:10 AM
How did gnolls that lying dead pass that point then? Try to redo that battle...It seems that you character is just overloaded with numerous halberds you've picked up. Don't be so greedy and try to drop some stuff....
no he is not overloaded
he can still walk (e.g to the left where the other characters are standing) but not past that point to the right
Edited by King Diamond, 23 December 2005 - 05:10 AM.
(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme
Posted 23 December 2005 - 05:34 AM
How did gnolls that lying dead pass that point then? Try to redo that battle...
Posted 23 December 2005 - 05:36 AM
How did gnolls that lying dead pass that point then? Try to redo that battle...
the three elite gnolls on the right side off that 'corpse pile' didnt get past they walked up and down the staircase in the pit until imoen shot them all down