I think it was the RPG magazine White Dwarf that used to put extra rules and props for your games in their mag and one time they added a drinking table for 'Warhammer Adventures' I think it was called.
The way it worked was that when I character deceided to go to a pub inbwtween adventures, when they've become ineberated every drink they had from there they had to roll of an event table. Man different things (good and bad) could happen from being pick pocketed, winning a card game, learning a sea chanty that you could later use as a battle cry, even wake up next morning with a horrid tatoo (the tattoo was deceided by the other players). Games like Baldur's Gate and Morrowind could learn from this. The closest I've ever seen I believe was Planescape.
Edited by earhug, 18 December 2005 - 06:54 AM.