I'm sorry to say "not really". It feels to me like yet another enormous waste of time in the unfortunate saga of all of us wasting our time. Enormously. While it might be useful for converting the mods around today, and I appreciate the sentiment, I get the impression you're planning for future mods to be developed for one or the other, and since I maintain that BGT and Tutu *should in fact be the same thing*, that makes me quite sad.Basically, to sum the situation up, I am developing a utility that allows a double-click-and-the-press-of-a-Y-key conversion of Tutu->BGT format. This entails looking up ResRefs in every single file installed by Tutu for, in the case of areas, specific changes, and in the case of most others things, the presence of the underscore '_', and patching accordingly. Of course, the 8 character ResRefs that have been truncated will need to be repaired, which would be achieved specifically. If such an idea works, then it should be possible to perform retrograde BGT->Tutu conversion. Sound good?
BGT & Tutu
#21
Posted 24 November 2005 - 02:32 AM
#22
Posted 24 November 2005 - 03:25 AM
#23
Posted 24 November 2005 - 05:41 AM
Indeed. This two conversions are, apart from having some obvious techninal issues, rather different ideologycally.I suppose TuTu should remain BG1 gameplay at BG2 rules mod...and BGT should remain Trilogy mod
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#24
Posted 24 November 2005 - 06:28 AM
#25
Posted 24 November 2005 - 07:39 AM
#26
Posted 24 November 2005 - 08:10 AM
Now I get your point Truly, one standard BG1 converting mod with this "transition" thingy as an optional component shuld be fully acceptable for all worshippers of either BGT or TuTu here, IMO. Now there's this tiny catch of making such standard...merge them into a single conversion with an optional transition component...
As I understand, there's no big problem of mod's incompatibility regarding area names. Problem is in difference between TuTu & BGT area naming, thus any mod's script that would sent you to some place in BGT will send you to desktop in TuTu & vice versa.Not necessary double work...all we need is to set up some standard of naming areas so each and every mod should be "area compatible" with others...
Edited by Creepin, 24 November 2005 - 08:10 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
#27
Posted 24 November 2005 - 03:49 PM
Fair point, and I admit I did not consider the 'future mods' aspect of such a utility. However, I honestly do not believe that such a thing will happen, because it is extremely well established (over a number of years) that Tutu is the base for the creation of BG1 mods. And so the utility is designed for 'converting the mods around today', as you say.I'm sorry to say "not really". It feels to me like yet another enormous waste of time in the unfortunate saga of all of us wasting our time. Enormously. While it might be useful for converting the mods around today, and I appreciate the sentiment, I get the impression you're planning for future mods to be developed for one or the other, and since I maintain that BGT and Tutu *should in fact be the same thing*, that makes me quite sad.Basically, to sum the situation up, I am developing a utility that allows a double-click-and-the-press-of-a-Y-key conversion of Tutu->BGT format. This entails looking up ResRefs in every single file installed by Tutu for, in the case of areas, specific changes, and in the case of most others things, the presence of the underscore '_', and patching accordingly. Of course, the 8 character ResRefs that have been truncated will need to be repaired, which would be achieved specifically. If such an idea works, then it should be possible to perform retrograde BGT->Tutu conversion. Sound good?
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)