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SoS Militia Quest Bug


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#1 ether

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Posted 02 November 2005 - 04:46 PM

Using the new Weidu SoS + TDD 1.5 packages + latest fixes only (basically what KD has in his sig area)

Its the 2nd quest of the militia missions in SoS where you get recruited into the militia and are sent off to patrol some raided farmhouses; the primary objective is to look for any survivor(s)

the good news: I killed everybody :lol: and found a survivor named Charlie

the bad news: he's stuck in the white trees and I can't talk to him or get anywhere near him, so I'm literally stuck on the mapset for all eternity :woot:

help appreciated, obviously :D

#2 Sir BillyBob

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Posted 02 November 2005 - 04:56 PM

Do you have room in your party for another person? You could CTRL-Q him into the party, then CTRL-J to another location on the map. Remove him from the party, and hopefully everything will work from there. Otherwise, you would have to CLUA in another version of him. I don't remember his CRE name though.

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#3 seanas

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Posted 03 November 2005 - 01:44 AM

have you identified all the dead bodies first? getting charlie to talk can be a hassle, cos he's waiting (from memory, i can't check at the moment) for you to click on all four dead bodies and get a 'this is a dead body' (or somesuch) displayed string. so. i'd suggest either opening the area script using something like InfExp and finding what variables you need to reset, or clcking on all the dead bodies you can find until yr certain you've got four 'this is a dead body' messages - charlie should then speak to you.

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#4 King Diamond

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Posted 03 November 2005 - 02:56 AM

the bad news: he's stuck in the white trees and I can't talk to him or get anywhere near him, so I'm literally stuck on the mapset for all eternity :woot:

Fixed. Reinstall Fix #2 instead of Fix #1.

(last update: 02-12-2008)
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TDD, v1.12
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#5 ether

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Posted 04 November 2005 - 11:54 AM

worked like a charm tyvm :crying: