Bugfixes updated on the appropriate post in the pinned area. Here, I only state the bug reports I didn't fix and the results from those (comments in brackets []). I apologise for the log-like style that makes a rather unfriendly read...
Not Fixed:
-(14Nov05)Edwin has the wrong face portrait. His small face is set to GENMHLFS.BMP and his large face is MAN2S.BMP.
[Not due to
BGT-
WeiDU]
-(14Nov05)Gnolls and gibberlings death count do not increment if they are killed too fast.
[noted]
-(14Nov05)The ambient sound is Tazok's tent (AR8701) is that of birds chirping.
[may be intentional, since all the bandit tents in that area have the same 'song ambient' reference]
-(14Nov05)25 clones of Rededge during the Narlen Darkwalk thieving quests.
[Rededge doesn't even appear in
BGT-
WeiDU during those quests]
-(14Nov05)And another one : captain Scar asked me to check the sewers; i did, and i killed everything (the ogre mage, the Sewer King, Ratchild), but when i talk to him. I can only tell him i didn't find anything worth noticing, and he said 'Too bad' and sent me to talk to Duke Eltan who's telling me to check the Iron Throne. However, after that i cannot find Scar anymore, to receive the Seven Suns quest. Am i doing sth wrong, or the quests are flawed?
[to get the Seven Suns quest, you must accept the mission from Scar when he meets at you at the bridge to Baldur's Gate. The Sewers quest should be finishable if you have killed the Ogre Mage in the sewers. If that didn't happen, then something has gone wrong, which doesn't like look it has to do with
BGT-
WeiDU. Does any other mod alter Scar's dialogue in any way?]
-(14Nov05)If you recruit edwin, drop him then recruit minsc edwin will not even notice minsc in the party and will rejoin like normal if you ask him to.
[Edwin never recognises Minsc is there, or vice versa, until you get to the rescuing of Dynaheir - something that BioWare never considered or missed]
-(14Nov05)In the Area 4300 when I hit the Tabulator ("Tab") button I get a very big weird and strange hourglass form. It's in the North West quarter but spawns into the North East too.
[cannot reproduce the error]
-(14Nov05)When rescueing Xan you have 3 things you can say to him, one is to accept him into the party, 2 is to reject him, and three is to ask him a question. Choose the third option "How did you come to be trapped in such a inhospitable place?" After that you will be presented with the same three choices. Choosing option 3 again will produce the same result as option 2.
[read the third option...the protagonist says that he/she doesn't want Xan in the party]
-(14Nov05)IPLOT01K.ITM, IPLOT04G.ITM, IPLOT04H.ITM, IPLOT04I.ITM
[
BGT-
WeiDU does not change most items, must be another mod]
-(14Nov05)In AR3900, the outdoor area after the nashkel mines, there is an
NPC named Lamalha that has a party of 5 other members with her. She speaks to you and then attacks you. 2 of the npcs with her, Elka and Natalka start out agressive(red) as soon as you see them, the rest of the party starts out neutral(blue).
[SBB, have you check this out? KD patches all the ENEMY allegiances to NEUTRAL, could
NTotSC reverse this effect?]
Edited by Ascension64, 14 November 2005 - 01:37 AM.